Programming From The Ground Up

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Programming From The Ground Up
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Author : Jonathan Bartlett
language : en
Publisher: Orange Grove Texts Plus
Release Date : 2009-09-24
Programming From The Ground Up written by Jonathan Bartlett and has been published by Orange Grove Texts Plus this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-24 with categories.
Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.
Mfc Programming From The Ground Up
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Author : Herbert Schildt
language : en
Publisher: McGraw-Hill Companies
Release Date : 1998
Mfc Programming From The Ground Up written by Herbert Schildt and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.
A clear, comprehensive, well-paced description of all MFC essentials with numerous, ready-to-run examples, tips, and suggestions for those programmers transitioning from API for Windows programming. Includes in-depth boxes covering specific MFC programming topics and margin notes that provide concise information of critical terms without interrupting the text flow.
Java Programming
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Author : Ralph Bravaco
language : en
Publisher:
Release Date : 2009-02-01
Java Programming written by Ralph Bravaco and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-02-01 with Java (Computer program language) categories.
Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.
Mathematics And Programming For Machine Learning With R
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Author : William B. Claster
language : en
Publisher:
Release Date : 2020
Mathematics And Programming For Machine Learning With R written by William B. Claster and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Machine learning categories.
Based on the author's experience teaching data science for more than 10 years, Mathematics and R Programming for Machine Learningreveals how machine learning algorithms do their magic and explains how logic can be implemented in code. It is designed to give students an understanding of the logic behind machine learning algorithms as well as how to program these algorithms. Written for novice programmers, the book goes step-by-step to develop coding skills needed to implement algorithms in R. The text begins with simple implementations and fundamental concepts of logic, sets, and probability before moving to coverage of powerful deep learning algorithms. The first eight chapters deal with probability-based machine learning algorithms, and the last eight chapters deal with artificial neural network-based machine learning. The first half of the text does not require mathematical sophistication, although familiarity with probability and statistics is helpful. The second half is written for students who have taken one semester of calculus. The book guides students, who are novice R programmers, through algorithms and their application to improve the ability to code and confidence in programming R and tackling advance R programming challenges. Highlights of the book include: More than 400 exercises A strong emphasis on improving programming skills and guiding beginners on implementing full-fledged algorithms. Coverage of fundamental computer and mathematical concepts including logic, sets, and probability In-depth explanations of the heart of AI and machine learning as well as the mechanisms that underly machine learning algorithms
Systemc From The Ground Up
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Author : David C. Black
language : en
Publisher: Springer Science & Business
Release Date : 2007-05-08
Systemc From The Ground Up written by David C. Black and has been published by Springer Science & Business this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-08 with Technology & Engineering categories.
SystemC provides a robust set of extensions to C++ that enables rapid development of complex hardware/software systems. This book focuses on the practical uses of the language for modeling real systems. The wealth of examples and downloadable code methodically guide the reader through the finer points of the SystemC language. This work provides: - A step-by-step build-up of syntax - NEW features of SystemC 2.1 - Code examples for each concept, - Many resource references - Coding styles and guidelines - Over 52 downloadable code examples (over 8,000 lines) - Exercises throughout the book - How SystemC fits into the system design methodology - Why features are as they are Well known consultants in the EDA industry, both David Black and Jack Donovan have been involved in the adoption and teaching of new technologies and methodologies for a combined total of 42+ years. Recently, they jointly founded a consultancy, Eklectic Ally, focused on helping companies adopt SystemC methodologies.
Ray Tracing From The Ground Up
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Author : Kevin Suffern
language : en
Publisher: CRC Press
Release Date : 2016-04-19
Ray Tracing From The Ground Up written by Kevin Suffern and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o
Coders At Work
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Author : Peter Seibel
language : en
Publisher: Apress
Release Date : 2009-12-21
Coders At Work written by Peter Seibel and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-21 with Computers categories.
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
Programming With Openscad
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Author : Justin Gohde
language : en
Publisher: No Starch Press
Release Date : 2021-08-31
Programming With Openscad written by Justin Gohde and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-31 with Technology & Engineering categories.
Programming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more. OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You’ll learn: Programming basics like working with variables, loops, conditional statements, and parameterized modules Transformation operations, such as rotate, reflect, and scale, to create complex shapes Extrusion techniques for turning 2D shapes into elaborate 3D designs Computational-thinking concepts, including decomposition, abstraction, and pattern recognition OpenSCAD’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
Modern X86 Assembly Language Programming
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Author : Daniel Kusswurm
language : en
Publisher: Apress
Release Date : 2018-12-06
Modern X86 Assembly Language Programming written by Daniel Kusswurm and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-06 with Computers categories.
Gain the fundamentals of x86 64-bit assembly language programming and focus on the updated aspects of the x86 instruction set that are most relevant to application software development. This book covers topics including x86 64-bit programming and Advanced Vector Extensions (AVX) programming. The focus in this second edition is exclusively on 64-bit base programming architecture and AVX programming. Modern X86 Assembly Language Programming’s structure and sample code are designed to help you quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. After reading and using this book, you’ll be able to code performance-enhancing functions and algorithms using x86 64-bit assembly language and the AVX, AVX2 and AVX-512 instruction set extensions. What You Will Learn Discover details of the x86 64-bit platform including its core architecture, data types, registers, memory addressing modes, and the basic instruction set Use the x86 64-bit instruction set to create performance-enhancing functions that are callable from a high-level language (C++) Employ x86 64-bit assembly language to efficiently manipulate common data types and programming constructs including integers, text strings, arrays, and structures Use the AVX instruction set to perform scalar floating-point arithmetic Exploit the AVX, AVX2, and AVX-512 instruction sets to significantly accelerate the performance of computationally-intense algorithms in problem domains such as image processing, computer graphics, mathematics, and statistics Apply various coding strategies and techniques to optimally exploit the x86 64-bit, AVX, AVX2, and AVX-512 instruction sets for maximum possible performance Who This Book Is For Software developers who want to learn how to write code using x86 64-bit assembly language. It’s also ideal for software developers who already have a basic understanding of x86 32-bit or 64-bit assembly language programming and are interested in learning how to exploit the SIMD capabilities of AVX, AVX2 and AVX-512.