Programming Java 2 Micro Edition For Symbian Os


Programming Java 2 Micro Edition For Symbian Os
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Programming Java 2 Micro Edition For Symbian Os


Programming Java 2 Micro Edition For Symbian Os
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Author : Martin de Jode
language : en
Publisher: John Wiley & Sons
Release Date : 2004-10-22

Programming Java 2 Micro Edition For Symbian Os written by Martin de Jode and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-22 with Computers categories.


Hands-on information to help you fully exploit the capabilities of MIDP 2.0 on Symbian OS (including MMA, WMA and Bluetooth). This practical guide will walk you through developing example applications illustrating key functionality and explain how to install these applications onto real devices. Focuses on J2ME MIDP 1.0 and 2.0, as this platform has become the Java standard for phones Covers the optional J2ME APIs that Symbian OS Java is currently supporting Code samples are provided throughout Contains case studies that demonstrate how to develop games and enterprise applications



Programming Java 2 Micro Edition On Symbian Os


Programming Java 2 Micro Edition On Symbian Os
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Author : Jonathan Allin
language : en
Publisher:
Release Date : 2005*

Programming Java 2 Micro Edition On Symbian Os written by Jonathan Allin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005* with Java (Computer program language) categories.




Programming Java 2 Micro Edition For Symbian Os


Programming Java 2 Micro Edition For Symbian Os
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Author : Martin de Jode
language : en
Publisher: Wiley
Release Date : 2004-06-18

Programming Java 2 Micro Edition For Symbian Os written by Martin de Jode and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-18 with Computers categories.


Hands-on information to help you fully exploit the capabilities ofMIDP 2.0 on Symbian OS (including MMA, WMA and Bluetooth). Thispractical guide will walk you through developing exampleapplications illustrating key functionality and explain how toinstall these applications onto real devices. Focuses on J2ME MIDP 1.0 and 2.0, as this platform has becomethe Java standard for phones Covers the optional J2ME APIs that Symbian OS Java iscurrently supporting Code samples are provided throughout Contains case studies that demonstrate how to develop gamesand enterprise applications



Java Me On Symbian Os


Java Me On Symbian Os
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Author : Roy Ben Hayun
language : en
Publisher: John Wiley & Sons
Release Date : 2009-02-11

Java Me On Symbian Os written by Roy Ben Hayun and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-02-11 with Computers categories.


In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.



Programming Pc Connectivity Applications For Symbian Os


Programming Pc Connectivity Applications For Symbian Os
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Author : Ian McDowall
language : en
Publisher: John Wiley & Sons
Release Date : 2005-06-10

Programming Pc Connectivity Applications For Symbian Os written by Ian McDowall and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-06-10 with Computers categories.


The only guide for developers and power users on how to build PC connectivity applications for Symbian OS. This unique handbook provides all the information that is needed for the job. Fully worked examples and a do's and don'ts section provide design recommendations and expose common pitfalls giving a highly practical focus. Explains the relevant parts of the protocols that need to be used Demonstrates how to create your own device side components to provide new services Shows how to handle custom servers and socket servers



Symbian Os Internals


Symbian Os Internals
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Author : Jane Sales
language : en
Publisher: John Wiley & Sons
Release Date : 2005-12-13

Symbian Os Internals written by Jane Sales and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12-13 with Computers categories.


Take a look inside Symbian OS with an under-the-hood view of Symbian's revolutionary new real-time smartphone kernel Describes the functioning of the new real-time kernel, which will become ubiquitious on Symbian OS phones in the next 5-10 years Will benefit the base-porting engineer by providing a more solid understanding of the OS being ported Contains an in-depth explanation of how Symbian OS drivers work. Device drivers have changed considerably with the introduction of a single code - this book helps those converting them to the new kernel The book has broad appeal and is relevant to all who work with Symbian OS at a low level, whatever Symbian OS they are targeting Written by the engineers who actually designed and built the real-time kernel



Rapid Mobile Enterprise Development For Symbian Os


Rapid Mobile Enterprise Development For Symbian Os
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Author : Ewan Spence
language : en
Publisher: John Wiley & Sons
Release Date : 2005-08-19

Rapid Mobile Enterprise Development For Symbian Os written by Ewan Spence and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-19 with Computers categories.


A guide to programming Symbian OS smartphones using OPL (The Open Programming Language): a simple to learn, open-source scripting language, ideal for fast-track development of enterprise applications. This book provides a hands-on development environment for both the experienced and aspiring programmer, demonstrating the ease of use of Symbian OS technologies through the utilization of OPL. OPL has a shallow learning curve which allows bespoke corporate tools to be developed in house by technical staff who aren’t necessarily trained programmers. Rapid Mobile Enterprise Development For Symbian OS provides a clear guide on both how to program, and understanding the structure of the language through a keyword dictionary. Any bespoke OPL application can grow with a company, eventually providing access to more advanced C++ code through OPX extensions. From the home programmer who wants to do more with their phone, to the enterprise developer, Rapid Mobile Enterprise Development For Symbian OS is the ideal starting point for simple, innovative application design using OPL. Source code is available from www.symbian.co.uk/books



Symbian Os Explained


Symbian Os Explained
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Author : Jo Stichbury
language : en
Publisher: John Wiley & Sons
Release Date : 2005-06-10

Symbian Os Explained written by Jo Stichbury and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-06-10 with Computers categories.


This book explains the key features of Symbian OS and will help you to write effective C++ code. It focuses on aspects of good C++ style that apply particularly to Symbian OS. 21 items are used to target particular aspects of the operating system and provide a simple and straightforward exploration of coding fundamentals. Using example code and descriptions of best practice to deconstruct Symbian OS, the items guide you to what you should and should not do (and why), pointing out commonly-made mistakes along the way. Technologies covered include: client-server architecture descriptors and dynamic containers active objects, threads and processes leaves, cleanup stack and 2-phase construction thin templates, good API design, memory optimization, debug and test macros the ECOM plug-in framework Symbian OS Explained can be read cover-to-cover or dipped into as a reference that will improve your code style when programming with Symbian OS.



Developing Software For Symbian Os


Developing Software For Symbian Os
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Author : Steve Babin
language : en
Publisher: John Wiley & Sons
Release Date : 2005-12-13

Developing Software For Symbian Os written by Steve Babin and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12-13 with Computers categories.


The overall goal of this book is to provide introductory coverageof Symbian OS and get developers who have little or no knowledge ofSymbian OS developing as quickly as possible. A clear and concise text on how Symbian OS architecture worksand the core programming techniques and concepts needed to be asolid, competent Symbian programmer Shows how Symbian OS architecture and programming compares withother mobile operating systems (to help transition and for betterunderstanding) Provides multiple examples and extra descriptions for areasmost difficult for new programmers who are unfamiliar to the uniqueOS architecture Contains many tips and techniques documented only, up untilnow, by scattered white papers and newsgroup threads Describes many details of inner operations of Symbian OS,focusing specifically on those needed to become a competentprogrammer The book will cover development ranging from low-level systemprogramming to end user GUI applications. It also covers thedevelopment and packaging tools, as well as providing some detailedreference and examples for key APIs.



Games On Symbian Os


Games On Symbian Os
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Author : Fadi Chehimi
language : en
Publisher: John Wiley & Sons
Release Date : 2008-04-15

Games On Symbian Os written by Fadi Chehimi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-15 with Games & Activities categories.


The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.