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Programming Lego Mindstorms Nxt


Programming Lego Mindstorms Nxt
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Programming Lego Mindstorms Nxt


Programming Lego Mindstorms Nxt
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Author : Owen Bishop
language : en
Publisher: Syngress
Release Date : 2008-06-16

Programming Lego Mindstorms Nxt written by Owen Bishop and has been published by Syngress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-06-16 with Computers categories.


Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures



Programming Lego Mindstorms Nxt


Programming Lego Mindstorms Nxt
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Author : Owen Bishop
language : en
Publisher: Elsevier
Release Date : 2011-04-18

Programming Lego Mindstorms Nxt written by Owen Bishop and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-18 with Games & Activities categories.


Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence - a how-to guide for programming your robot, using NXT-G and Microsoft VPL - ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act - flowcharts and data flow diagrams are used to illustrate how to develop programs - introduces basic programming structures



The Art Of Lego Mindstorms Nxt G Programming


The Art Of Lego Mindstorms Nxt G Programming
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Author : Terry Griffin
language : en
Publisher: No Starch Press
Release Date : 2010

The Art Of Lego Mindstorms Nxt G Programming written by Terry Griffin and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Technology & Engineering categories.


The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.



Unofficial Lego Mindstorms Nxt 2 0 Inventor S Guide


Unofficial Lego Mindstorms Nxt 2 0 Inventor S Guide
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Author : David J. Perdue
language : en
Publisher: No Starch Press
Release Date : 2011

Unofficial Lego Mindstorms Nxt 2 0 Inventor S Guide written by David J. Perdue and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Technology & Engineering categories.


Helps readers harness the capabilities of the LEGO MINDSTORMS NXT set and effectively plan, build and program NXT 2.0 robots, offering an overview of the pieces in the NXT set, practical building techniques, instruction on the official NXT-G programming language and step-by-step instructions for building, programming and testing a variety of sample robots. Original.



Lego Mindstorms Nxt G Programming Guide


Lego Mindstorms Nxt G Programming Guide
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Author : James Floyd Kelly
language : en
Publisher: Apress
Release Date : 2010-08-03

Lego Mindstorms Nxt G Programming Guide written by James Floyd Kelly and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-03 with Computers categories.


James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques andeasy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.



Matlab Modelling Programming And Simulations


Matlab Modelling Programming And Simulations
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Author : Emilson Pereira Leite
language : en
Publisher: A B M Nasiruzzaman
Release Date : 2010

Matlab Modelling Programming And Simulations written by Emilson Pereira Leite and has been published by A B M Nasiruzzaman this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with categories.




Beginning Programming All In One Desk Reference For Dummies


Beginning Programming All In One Desk Reference For Dummies
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Author : Wallace Wang
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-08

Beginning Programming All In One Desk Reference For Dummies written by Wallace Wang and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-08 with Computers categories.


The fun, fast, and easy way to learn programming fundamentals and essentials – from C to Visual Basic and all the languages in between So you want to be a programmer? Or maybe you just want to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If programming intrigues you (for whatever reason), Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if hefty, book. In this practical guide, you'll find out about algorithms, best practices, compiling, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you'll get a feel for the variety of languages and the needs they fill. Inside you'll discover seven minibooks: Getting Started: From learning methods for writing programs to becoming familiar with types of programming languages, you'll lay the foundation for your programming adventure with this minibook. Programming Basics: Here you’ll dive into how programs work, variables, data types, branching, looping, subprograms, objects, and more. Data Structures: From structures, arrays, sets, linked lists, and collections, to stacks, queues, graphs, and trees, you'll dig deeply into the data. Algorithms: This minibook shows you how to sort and search algorithms, how to use string searching, and gets into data compression and encryption. Web Programming: Learn everything you need to know about coding for the web: HyperText. Markup Language (better known simply as HTML), CSS, JavaScript, PHP, and Ruby. Programming Language Syntax: Introduces you to the syntax of various languages – C, C++, Java, C#, Perl, Python, Pascal, Delphi, Visual Basic, REALbasic – so you know when to use which one. Applications: This is the fun part where you put your newly developed programming skills to work in practical ways. Additionally, Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into "machine language" that the computer understands, use programming best practices, explore the "how" and "why" of data structuring, and more. And you'll get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. After you get this book and start coding, you'll soon realize that — wow! You're a programmer!



Lego Mindstorms Nxt G Programming Guide Second Edition


Lego Mindstorms Nxt G Programming Guide Second Edition
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Author : James Kelly
language : en
Publisher:
Release Date : 2010

Lego Mindstorms Nxt G Programming Guide Second Edition written by James Kelly and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with LEGO Mindstorms toys categories.


James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, 2nd Edition focuses on the NXT-G programming language. Readers 10-and-up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs.



Simulation Modeling And Programming For Autonomous Robots


Simulation Modeling And Programming For Autonomous Robots
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Author : Noriako Ando
language : en
Publisher: Springer
Release Date : 2010-11-11

Simulation Modeling And Programming For Autonomous Robots written by Noriako Ando and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-11 with Computers categories.


Why are the many highly capable autonomous robots that have been promised for novel applications driven by society, industry, and research not available - day despite the tremendous progress in robotics science and systems achieved during the last decades? Unfortunately, steady improvements in speci?c robot abilities and robot hardware have not been matched by corresponding robot performance in real world environments. This is mainly due to the lack of - vancements in robot software that master the development of robotic systems of ever increasing complexity. In addition, fundamental open problems are still awaiting sound answers while the development of new robotics applications s- fersfromthelackofwidelyusedtools,libraries,andalgorithmsthataredesigned in a modular and performant manner with standardized interfaces. Simulation environments are playing a major role not only in reducing development time and cost, e. g. , by systematic software- or hardware-in-the-loop testing of robot performance, but also in exploring new types of robots and applications. H- ever,their use may still be regardedwith skepticism. Seamless migrationof code using robot simulators to real-world systems is still a rare circumstance, due to the complexity of robot, world, sensor, and actuator modeling. These challenges drive the quest for the next generation of methodologies and tools for robot development. The objective of the International Conference on Simulation, Modeling, and ProgrammingforAutonomous Robots (SIMPAR) is to o?er a unique forum for these topics and to bring together researchersfrom academia and industry to identify and solve the key issues necessary to ease the development of increasingly complex robot software.



Creating Cool Mindstorms Nxt Robots


Creating Cool Mindstorms Nxt Robots
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Author : Daniele Benedettelli
language : en
Publisher: Apress
Release Date : 2009-03-24

Creating Cool Mindstorms Nxt Robots written by Daniele Benedettelli and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-24 with Computers categories.


Build and program MINDSTORM NXT robots with Daniele Benedettelli, one of the world's most respected NXT robot builders. He shows you how to build and program them from scratch, starting with the simplest robots and progressing in difficulty to a total of seven award–winning robots! You can download all the code, along with low–resolution videos that show how your robot works when it's finished. You don't need to be a programmer to develop these cool robots, because all the code is provided, but advanced developers will enjoy seeing the secrets of Benedettelli's code and techniques revealed.