[PDF] Programming Mobile Devices - eBooks Review

Programming Mobile Devices


Programming Mobile Devices
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Programming Mobile Devices


Programming Mobile Devices
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Author : Tommi Mikkonen
language : en
Publisher: John Wiley & Sons
Release Date : 2007-02-06

Programming Mobile Devices written by Tommi Mikkonen and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-02-06 with Technology & Engineering categories.


With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems. Learn how to programme the mobile devices of the future! The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development. Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design. Programming Mobile Devices: Provides a complete and authoritative overview of programming mobile systems. Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming. Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features. Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming. Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.



Programming The Mobile Web


Programming The Mobile Web
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Author : Maximiliano Firtman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-07-23

Programming The Mobile Web written by Maximiliano Firtman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-23 with Computers categories.


Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies



Beginning Mobile Phone Game Programming


Beginning Mobile Phone Game Programming
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Author : Michael Morrison
language : en
Publisher: Pearson Education
Release Date : 2004-11-22

Beginning Mobile Phone Game Programming written by Michael Morrison and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-22 with Computers categories.


Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games. Topics covered include: How to construct a game engine to drive mobile games. How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games. How to implement sprite animation and control interactions among moving sprites. How to play sound effects and music in mobile games. How to take advantage of wireless networks to build mobile multiplayer games. How to design and develop a variety of different games spanning several video games genres.



Mobile Phone Programming


Mobile Phone Programming
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Author : Frank H. P. Fitzek
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-06-25

Mobile Phone Programming written by Frank H. P. Fitzek and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-25 with Technology & Engineering categories.


This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.



Mobile Devices


Mobile Devices
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Author : Ben Rawlins
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2014-12-23

Mobile Devices written by Ben Rawlins and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-23 with Language Arts & Disciplines categories.


As more users expect to use their mobile devices, librarians will want and need to develop the necessary skills to reach this growing user base. Mobile Devices: A Practical Guide for Librarians will aid libraries and librarians as they go through the process of planning, developing, implementing, marketing, and evaluating mobile services. Based on research and experience using and developing for mobile devices, this guides includes information and ideas regarding: Why mobile technologies are important for librariesDeveloping mobile websites and applications for specific mobile platforms such as iOS and Android using existing web technologies such as HTML, CSS, and JavascriptUsing mobile devices for reference, library instruction, and shelf readingMarketing strategies to make users aware of mobile servicesEvaluating mobile services A must-read for librarians interested in mobile technologies and services, this guide provides librarians with practical information and examples to develop and offer mobile services in their libraries.



Internet Enabled Handheld Devices Computing And Programming Mobile Commerce And Personal Data Applications


Internet Enabled Handheld Devices Computing And Programming Mobile Commerce And Personal Data Applications
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Author : Hu, Wen-Chen
language : en
Publisher: IGI Global
Release Date : 2008-11-30

Internet Enabled Handheld Devices Computing And Programming Mobile Commerce And Personal Data Applications written by Hu, Wen-Chen and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-30 with Computers categories.


"This book comprehensively reviews the state of handheld computing technology and application development"--Provided by publisher.



Multiplatform E Learning Systems And Technologies Mobile Devices For Ubiquitous Ict Based Education


Multiplatform E Learning Systems And Technologies Mobile Devices For Ubiquitous Ict Based Education
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Author : Goh, Tiong Thye
language : en
Publisher: IGI Global
Release Date : 2009-07-31

Multiplatform E Learning Systems And Technologies Mobile Devices For Ubiquitous Ict Based Education written by Goh, Tiong Thye and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-31 with Computers categories.


"This book addresses technical challenges, design frameworks, and development experiences that integrate multiple mobile devices into a single multiplatform e-learning systems"--Provided by publisher.



Web Programming With Html Css And Javascript


Web Programming With Html Css And Javascript
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Author : John Dean
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2025-03-27

Web Programming With Html Css And Javascript written by John Dean and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-27 with Computers categories.


"Web Programming with HTML5, CSS, and JavaScript is written for the undergraduate web programming course. In-depth coverage of the three client-side technologies, HTML5, CSS, and JavaScript requires no dependence on server-side technologies. Coverage of canvas, one of the most important new features of HTML5 is discussed. Topics are presented in a logical, comprehensive manner, and code is presented in both short code fragments and complete web pages, allowing readers to grasp concepts quickly and then apply the concepts in the context of a complete web page. Each chapter concludes with a case study, which builds upon itself to create a sophisticated website. The case studies allow students to apply what they have learned and give them a feel for the real-world design process"--



Programming For Everyone


Programming For Everyone
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Author : Keith Lee
language : en
Publisher: Lulu.com
Release Date : 2012-11-26

Programming For Everyone written by Keith Lee and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-26 with Computers categories.


Programming for Everyone is designed to give the reader a general introduction to computer programming. And it's not just for those of you who are already comfortable with computer-speak; the book is written for a very general audience and focuses on providing you with a detailed understanding of the basic concepts. The book is also great for programmers who want to look into other areas (e.g. logic programming, computer graphics, games, etc.) they may not have experience in. Its main topics include general computer programming concepts, object-oriented programming fundamentals, developing web pages, developing 'apps' for mobile devices, application development for social network sites like Facebook, computer graphics and animation, computer security, and programming video games.



Programming Mobile Devices


Programming Mobile Devices
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Author : Tommi Mikkonen
language : en
Publisher: John Wiley & Sons
Release Date : 2007-03-19

Programming Mobile Devices written by Tommi Mikkonen and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-19 with Technology & Engineering categories.


With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems. Learn how to programme the mobile devices of the future! The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development. Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design. Programming Mobile Devices: Provides a complete and authoritative overview of programming mobile systems. Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming. Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features. Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming. Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.