Programming Windows Games With Borland C

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Programming Windows Games With Borland C
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Author : Nabajyoti Barkakati
language : en
Publisher: Prentice Hall
Release Date : 1993
Programming Windows Games With Borland C written by Nabajyoti Barkakati and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games. -- Provides a quick overview of Windows programming with Borland C++ and OWL -- Includes a disk containing shareware Windows games as well as source code and executable versions of Spuzzle and Blockade
Computer Games
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Author : Blair Carter
language : en
Publisher: Nova Publishers
Release Date : 2002
Computer Games written by Blair Carter and has been published by Nova Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Games & Activities categories.
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Sams Teach Yourself Game Programming In 24 Hours
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Author : Michael Morrison
language : en
Publisher: Sams Publishing
Release Date : 2003
Sams Teach Yourself Game Programming In 24 Hours written by Michael Morrison and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
A gentle introduction to game programming on the Windows platform for the complete beginner.
Mastering Database Programming With Visual Basic 6
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Author : Evangelos Petroutsos
language : en
Publisher: Sybex
Release Date : 2000-01-18
Mastering Database Programming With Visual Basic 6 written by Evangelos Petroutsos and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-01-18 with Computers categories.
Evangelos Petroutsos is a computer engineer who gained much of his experience at the California Institue of Technology and MCI.
Absolute Beginner S Guide To Programming
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Author : Greg M. Perry
language : en
Publisher: Prentice Hall
Release Date : 1993
Absolute Beginner S Guide To Programming written by Greg M. Perry and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
This book covers the basic aspects of programming. Readers will get a good understanding of various programming languages. Discusses programming with Windows, DOS, UNIX, and OS/2, and the differences between them.
Tricks Of The Windows Game Programming Gurus
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Author : André LaMothe
language : en
Publisher: Sams Publishing
Release Date : 2002
Tricks Of The Windows Game Programming Gurus written by André LaMothe and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Amazing 3 D Games Adventure Set
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Author : Lary L. Myers
language : en
Publisher:
Release Date : 1995
Amazing 3 D Games Adventure Set written by Lary L. Myers and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
This book/CD-ROM package offers a glimpse behind the scenes of 3-D games like DOOM and Wolfenstein. Game expert Lary Myers takes the reader through the mechanics needed to understand and create 3-D action or adventure games. Includes 3-D game engine with sample games on CD-ROM.
Fundamentals Of Computer Graphics And Multimedia
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Author : D. P. MUKHERJEE
language : en
Publisher: PHI Learning Pvt. Ltd.
Release Date : 1998-01-01
Fundamentals Of Computer Graphics And Multimedia written by D. P. MUKHERJEE and has been published by PHI Learning Pvt. Ltd. this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-01-01 with Computers categories.
Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics.
Black Art Of Windows Game Programming
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Author : Eric R. Lyons
language : en
Publisher:
Release Date : 1995
Black Art Of Windows Game Programming written by Eric R. Lyons and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
A text/CD-ROM guide to using WinG, Microsoft's game programming toolkit, for intermediate to advanced C programmers with some DOS game programming experience. Tutorial chapters provide development examples, discuss code-writing concepts, and explain how to manage memory and incorporate graphics and sound. The CD-ROM contains code, bitmaps, sound files, and utilities, plus a battle game based on the sprite engine developed in the book. Annotation copyright by Book News, Inc., Portland, OR
Object Oriented Programming In Microsoft C
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Author : Robert Lafore
language : en
Publisher:
Release Date : 1992
Object Oriented Programming In Microsoft C written by Robert Lafore and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
If you wish to learn the new techniques of object-oriented programming using the powerful Microsoft C++ compiler and environment, then this book is for you. Bestselling author Robert Lafore takes you from no understanding of C or C++, to complete competency in C++ and object-oriented techniques.