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Prototyping Oriented Software Development


Prototyping Oriented Software Development
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Prototyping Oriented Software Development


Prototyping Oriented Software Development
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Author : Walter R. Bischofberger
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Prototyping Oriented Software Development written by Walter R. Bischofberger and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


This book is intended for anyone who plans, designs and implements software systems, for anyone who is involved with quality assurance, and hence for anyone who is interested in the practicability of modern concepts, methods and tools in the software development process. The book aims at software engineers and at students with specialized interests in the area of software engineering. The reader is expected to be familiar with the fundamental concepts of software engineering. In writing the book, the authors tap years of experience in industrial projects and research work in the development of methods and tools that support the software development process. Perhaps now more than ever, the buzzword "software crisis" serves to alert us that software systems are often error-prone, that significant diffi culties arise in mastering complexity in the production of software systems, and that the acceptance and adequacy of software products is significantly lower than is the case with other technical products. The following goals have been suggested for the improvement of the software development process: • exact fulfillment of user requirements • increased reliability and robustness • greater modularity of both the development process and the product • simple and adequate operation, i. e. , better ergonomics • easy maintainability and extensibility • cost-effective portability • increased reusability of software components • reduced costs for production, operation and maintenance VI Preface Research and development work in the area of software engineering has in creased dramatically in recent years.



Design And Rigorous Prototyping Of Object Oriented Modeling With Syntropy


Design And Rigorous Prototyping Of Object Oriented Modeling With Syntropy
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Author : Natalie Lyabakh
language : en
Publisher: BoD – Books on Demand
Release Date : 2001-09

Design And Rigorous Prototyping Of Object Oriented Modeling With Syntropy written by Natalie Lyabakh and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-09 with Computers categories.




Software Prototyping In Data And Knowledge Engineering


Software Prototyping In Data And Knowledge Engineering
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Author : G. Guida
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-03-07

Software Prototyping In Data And Knowledge Engineering written by G. Guida and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-07 with Computers categories.


This monograph describes an innovative prototyping framework for data and knowledge intensive systems. The proposed approach will prove especially useful for advanced and research-oriented projects that aim to develop a traditional database perspective into fully-fledged advanced database approaches and knowledge engineering technologies. The book is organised in two parts. The first part, comprising chapters 1 to 4, provides an introduction to the concept of prototyping, to database and knowledge-based technologies, and to the main issues involved in the integration of data and knowledge engineering. The second part, comprising chapters 5 to 12, illustrates the proposed approach in technical detail. Audience: This volume will be of interest to researchers in the field of databases and knowledge engineering in general, and for software designers and knowledge engineers who aim to expand their expertise in data and knowledge intensive systems.



Advanced Concepts Life Cycle Models And Tools For Object Oriented Software Development


Advanced Concepts Life Cycle Models And Tools For Object Oriented Software Development
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Author :
language : en
Publisher: Tectum Verlag DE
Release Date : 1997

Advanced Concepts Life Cycle Models And Tools For Object Oriented Software Development written by and has been published by Tectum Verlag DE this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computer software categories.




Innovations For Requirement Analysis From Stakeholders Needs To Formal Designs


Innovations For Requirement Analysis From Stakeholders Needs To Formal Designs
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Author : Barbara Paech
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12

Innovations For Requirement Analysis From Stakeholders Needs To Formal Designs written by Barbara Paech and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12 with Computers categories.


This book presents the thoroughly refereed and revised proceedings of the 14th Monterey workshop, held in Monterey, CA, USA, September 10-13, 2007. The theme of the workshop was Innovations for Requirement Analysis: From Stakeholders' Needs to Formal Designs. The 10 revised full papers included in the book were carefully selected during two rounds of reviewing and revision. These are preceded by the abstracts of the three keynote talks as well as a detailed introduction to the theme of the workshop, including a case study used by many participants to frame their analyses, and a summary of the workshop's results. The full papers have been grouped thematically under the headings Innovative Requirements Engineering Techniques and Innovative Applications of Natural-Language Processing Techniques.



Information Systems And E Business Technologies


Information Systems And E Business Technologies
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Author : Roland Kaschek
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-04-19

Information Systems And E Business Technologies written by Roland Kaschek and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-19 with Computers categories.


This book constitutes the refereed proceedings of UNISCON 2008 held in Klagenfurt, Austria, during April 22-25, 2008. UNISCON combines the ECOMO workshop series and the ISTA conference series. The 19 papers dealing with conceptual modeling, model-driven software development and information systems applications represent a 30% selection from the original set of submissions. They are completed by two keynote lectures and 35 papers from internationally renowned researchers, invited in honor of Heinrich C. Mayr, whose 60th birthday is also celebrated at this event, that he originally created.



Debugging By Thinking


Debugging By Thinking
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Author : Robert C. Metzger
language : en
Publisher: Digital Press
Release Date : 2004

Debugging By Thinking written by Robert C. Metzger and has been published by Digital Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Debugging by Thinking: A Multi-Disciplinary Approach is the first book to apply the wisdom of six disciplines-logic, mathematics, psychology, safety analysis, computer science, and engineering-to the problem of debugging. It uses the methods of literary detectives such as Sherlock Holmes, the techniques of mathematical problem solving, the results of research into the cognitive psychology of human error, the root cause analyses of safety experts, the compiler analyses of computer science, and the processes of modern engineering to define a systematic approach to identifying and correcting software errors. * Language Independent Methods: Examples are given in Java and C++ * Complete source code shows actual bugs, rather than contrived examples * Examples are accessible with no more knowledge than a course in Data Structures and Algorithms requires * A "thought process diary" shows how the author actually resolved the problems as they occurred



Handbook Of Reliability Engineering


Handbook Of Reliability Engineering
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Author : Hoang Pham
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-04-12

Handbook Of Reliability Engineering written by Hoang Pham and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-12 with Science categories.


An effective reliability programme is an essential component of every product's design, testing and efficient production. From the failure analysis of a microelectronic device to software fault tolerance and from the accelerated life testing of mechanical components to hardware verification, a common underlying philosophy of reliability applies. Defining both fundamental and applied work across the entire systems reliability arena, this state-of-the-art reference presents methodologies for quality, maintainability and dependability. Featuring: Contributions from 60 leading reliability experts in academia and industry giving comprehensive and authoritative coverage. A distinguished international Editorial Board ensuring clarity and precision throughout. Extensive references to the theoretical foundations, recent research and future directions described in each chapter. Comprehensive subject index providing maximum utility to the reader. Applications and examples across all branches of engineering including IT, power, automotive and aerospace sectors. The handbook's cross-disciplinary scope will ensure that it serves as an indispensable tool for researchers in industrial, electrical, electronics, computer, civil, mechanical and systems engineering. It will also aid professional engineers to find creative reliability solutions and management to evaluate systems reliability and to improve processes. For student research projects it will be the ideal starting point whether addressing basic questions in communications and electronics or learning advanced applications in micro-electro-mechanical systems (MEMS), manufacturing and high-assurance engineering systems.



Validation And Verification Of Knowledge Based Systems


Validation And Verification Of Knowledge Based Systems
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Author : Anca Vermesan
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17

Validation And Verification Of Knowledge Based Systems written by Anca Vermesan and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.


Knowledge-based (KB) technology is being applied to complex problem-solving and critical tasks in many application domains. Concerns have naturally arisen as to the dependability of knowledge-based systems (KBS). As with any software, attention to quality and safety must be paid throughout development of a KBS and rigorous verification and validation (V&V) techniques must be employed. Research in V&V of KBS has emerged as a distinct field only in the last decade and is intended to address issues associated with quality and safety aspects of KBS and to credit such applications with the same degree of dependability as conventional applications. In recent years, V&V of KBS has been the topic of annual workshops associated with the main AI conferences, such as AAAI, IJACI and ECAI. Validation and Verification of Knowledge Based Systems contains a collection of papers, dealing with all aspects of KBS V&V, presented at the Fifth European Symposium on Verificationand Validation of Knowledge Based Systems and Components (EUROVAV'99 - which was held in Oslo in the summer of 1999, and was sponsored by Det Norske Veritas and the British Computer Society's Specialist Group on Expert Systems (SGES).



Introduction To Game Design Prototyping And Development


Introduction To Game Design Prototyping And Development
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Author : Jeremy Gibson Bond
language : en
Publisher: Addison-Wesley Professional
Release Date : 2022-08-05

Introduction To Game Design Prototyping And Development written by Jeremy Gibson Bond and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-05 with Computers categories.


Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming. Building on two previous best-sellers, this Third Edition contains hundreds of improvements across more than 400 new pages, all designed to make it even easier to understand and more useful in modern game development. The five game tutorials have been thoroughly revised and expanded to cover even more best practices for prototyping and development, and all examples now use Unity 2020.3 LTS (Long Term Support), a stable and feature-rich standard for years to come. The new content includes greatly enhanced tutorials, a chapter on Unity's high-performance Data-Oriented Tech Stack (DOTS), new Coding Challenges to help you transition to making your own games from scratch, and tips on next steps after you have finished the book. The revamped website includes playable versions of all example games, plus an exciting new tool that provides immediate feedback on potential errors in your own code. Part I: Game Design and Paper Prototyping Use the Layered Tetrad to understand and design powerful interactive experiences. Explore the core game design practices of paper prototyping, testing, and iteration. Learn effective strategies for staying on track and on schedule. Get tips for finding a rewarding job in today's industry. Part II: Programming C# in Unity Learn C# from the basics through class inheritance, object-oriented programming, and data-oriented design. Part III: Game Prototype Tutorials Implement games across five genres: arcade, casual physics, space shooter, solitaire card game, and top-down adventure game. Each game is designed to be easily extensible into your own projects.Take three games from prototype to “first playable” through new extended tutorial chapters that refi ne the games further than in previous editions of the book. NEW! Part IV: Next Steps Tackle the new, growing library of Coding Challenges, a proven method for transitioning from tutorials to creating your own projects from scratch.Get ideas and resources for new projects to tackle on your own.