Python Playground 2nd Edition
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Python Playground 2nd Edition
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Author : Mahesh Venkitachalam
language : en
Publisher: No Starch Press
Release Date : 2023-11-28
Python Playground 2nd Edition written by Mahesh Venkitachalam and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-28 with Computers categories.
Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more. The fully updated 2nd edition is here, now with 5 brand-new projects! Harness the power of Python as you turn code into tangible creations with Python Playground, a collection of 15 inventive projects that will expand your programming horizons, spark your curiosity, and elevate your coding skills. Go beyond the basics as you write programs to generate art and music, simulate real-world phenomena, and interact with hardware, all through the use of Python and common libraries such as numpy, matplotlib, and Pillow. As you work through the book’s projects, you will: Craft intricate Spirograph-like designs with parametric equations and the turtle module Generate music by synthesizing plucked string sounds Transform everyday images into ASCII art, photomosaics, and eye-popping autostereograms Design engaging cellular automata and flocking simulations Explore the realm of 3D graphics, from basic shape rendering to visualizing MRI scan data Build a Raspberry Pi–powered laser show that dances along with music New to this edition: We’ve expanded your playground with five new projects: you’ll draw fractals, bring Conway’s Game of Life into 3D space, and use a Raspberry Pi and Python to create a musical instrument, an IoT garden monitor, and even a machine learning–driven speech recognition system. Whether you’re a seasoned professional or just getting started, you’ll find Python Playground to be a great way to learn, experiment with, and master this versatile programming language. Covers Python 3.x
Python Playground
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Author : Mahesh Venkitachalam
language : en
Publisher:
Release Date : 2024
Python Playground written by Mahesh Venkitachalam and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024 with Arduino (Programmable controller) categories.
Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more. The fully updated 2nd edition is here, now with 5 brand-new projects! Now that you've gotten the basics of Python programming down pat, what's next? The fun part! Learn how to use common Python tools and libraries, like numpy and matplotlib, for making art and music, simulating real-world sounds, generating 3D visualizations, and hacking hardware. Transform a Raspberry Pi Pico into a playable instrument Create an IoT system to monitor your garden or indoor plants; Use machine learning to develop a speech-recognition system; Build a laser light show that responds to music. Programming shouldn't be a chore, so have some geeky fun with Python Playground.
Python Playground
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Author : Mahesh Venkitachalam
language : en
Publisher: No Starch Press
Release Date : 2015-10-01
Python Playground written by Mahesh Venkitachalam and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Computers categories.
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: –Generate Spirograph-like patterns using parametric equations and the turtle module –Create music on your computer by simulating frequency overtones –Translate graphical images into ASCII art –Write an autostereogram program that produces 3D images hidden beneath random patterns –Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques –Construct 3D visualizations using data from CT and MRI scans –Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.
Python Playground
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Author : Mahesh Venkitachalam
language : en
Publisher:
Release Date : 2015
Python Playground written by Mahesh Venkitachalam and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.
Automate The Boring Stuff With Python 2nd Edition
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2019-11-12
Automate The Boring Stuff With Python 2nd Edition written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Computers categories.
Learn how to code while you write programs that effortlessly perform useful feats of automation! The second edition of this international fan favorite includes a brand-new chapter on input validation, Gmail and Google Sheets automations, tips for updating CSV files, and more. If you've ever spent hours renaming files or updating spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? Automate the Boring Stuff with Python, 2nd Edition teaches even the technically uninclined how to write programs that do in minutes what would take hours to do by hand—no prior coding experience required! This new, fully revised edition of Al Sweigart’s bestselling Pythonic classic, Automate the Boring Stuff with Python, covers all the basics of Python 3 while exploring its rich library of modules for performing specific tasks, like scraping data off the Web, filling out forms, renaming files, organizing folders, sending email responses, and merging, splitting, or encrypting PDFs. There’s also a brand-new chapter on input validation, tutorials on automating Gmail and Google Sheets, tips on automatically updating CSV files, and other recent feats of automations that improve your efficiency. Detailed, step-by-step instructions walk you through each program, allowing you to create useful tools as you build out your programming skills, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Boring tasks no longer have to take to get through—and neither does learning Python!
Scratch 3 Programming Playground
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2021-01-19
Scratch 3 Programming Playground written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-19 with Juvenile Nonfiction categories.
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Python For Kids 2nd Edition
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Author : Jason R. Briggs
language : en
Publisher: No Starch Press
Release Date : 2022-11-15
Python For Kids 2nd Edition written by Jason R. Briggs and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-15 with Juvenile Nonfiction categories.
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful, expressive programming language that’s easy to learn and fun to use! But books about learning to program in Python can be dull and gray—and that’s no fun for anyone. Python for Kids brings Python to life and brings kids (and their parents) into the wonderful world of programming. Author Jason R. Briggs guides readers through the basics, experimenting with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things fun and engaging throughout. Chapters end with programming puzzles designed to stretch the brain and strengthen understanding. By the end of the book, young readers will have programmed two complete games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps, animation, and much more. This second edition has been completely updated and revised to reflect the latest Python version and programming practices, with new puzzles to inspire readers to take their code farther than ever before. Why should serious adults have all the fun? Python for Kids is the ticket into the amazing world of computer programming.
Python Playground
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Author : L D Knowings
language : en
Publisher:
Release Date : 2024-03-27
Python Playground written by L D Knowings and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-27 with Young Adult Nonfiction categories.
Attention aspiring coders and creative minds! Join thousands of Python users changing their future. Discover easy Python learning secrets, even if you're just starting out. Have you ever dreamt of creating your own video game or automating tedious tasks with a few lines of code? Or perhaps you've been intrigued by the power of machine learning and artificial intelligence but felt it was out of reach? Whatever it is you want to create, be it a simple website, a mobile app, or a sophisticated AI algorithm, you can do so through coding. Imagine being able to speak the language of technology - Python - and using it to bring your most creative ideas to life. This book is your gateway to transforming those dreams into reality. It's not just about learning to code; it's about empowering you to create, innovate, and solve real-world problems. From setting up your coding environment to developing your own games, this guide provides you with the tools and step-by-step instructions to make coding accessible and fun. Whether you're a curious kid or an adult taking your first steps in the world of programming, this book has got you covered. Inside, you'll discover: Easy-to-understand Python concepts, perfect for beginners or kids taking their first coding steps - it's easier than you think! An easy approach for installing Python on Windows, macOS, and Linux, making the setup process a breeze A selection of the best PyTorch projects and innovative ways to use PyTorch for social impact 9 Python scripts for effortless automation... your workflow just got a major upgrade! Game development made fun with PyGame - start building your own games today (even if you're a beginner) Simple yet powerful data handling techniques with Python, making sense of numbers and facts in an exciting way The fascinating world of machine learning and AI: Create programs that learn and think on their own How to step into the shoes of a cybersecurity expert with easy-to-follow Python scripting for ethical hacking 25 Python projects perfect for beginners - simple, exciting, and a great way to start coding And much more. If you're thinking, "Coding is too complicated for me," or "I don't have a tech background," this book is specifically designed to dispel those doubts. Its unique approach makes Python approachable and enjoyable, regardless of your starting point. Remember, every expert coder once started exactly where you are now.
The Big Book Of Small Python Projects
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2021-06-25
The Big Book Of Small Python Projects written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-25 with Computers categories.
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Invent Your Own Computer Games With Python 4th Edition
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2016-12-16
Invent Your Own Computer Games With Python 4th Edition written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-16 with Computers categories.
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.