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Python Playground 2nd Edition


Python Playground 2nd Edition
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Python Playground 2nd Edition


Python Playground 2nd Edition
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Author : Mahesh Venkitachalam
language : en
Publisher: No Starch Press
Release Date : 2023-11-28

Python Playground 2nd Edition written by Mahesh Venkitachalam and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-28 with Computers categories.


Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more. The fully updated 2nd edition is here, now with 5 brand-new projects! Harness the power of Python as you turn code into tangible creations with Python Playground, a collection of 15 inventive projects that will expand your programming horizons, spark your curiosity, and elevate your coding skills. Go beyond the basics as you write programs to generate art and music, simulate real-world phenomena, and interact with hardware, all through the use of Python and common libraries such as numpy, matplotlib, and Pillow. As you work through the book’s projects, you will: Craft intricate Spirograph-like designs with parametric equations and the turtle module Generate music by synthesizing plucked string sounds Transform everyday images into ASCII art, photomosaics, and eye-popping autostereograms Design engaging cellular automata and flocking simulations Explore the realm of 3D graphics, from basic shape rendering to visualizing MRI scan data Build a Raspberry Pi–powered laser show that dances along with music New to this edition: We’ve expanded your playground with five new projects: you’ll draw fractals, bring Conway’s Game of Life into 3D space, and use a Raspberry Pi and Python to create a musical instrument, an IoT garden monitor, and even a machine learning–driven speech recognition system. Whether you’re a seasoned professional or just getting started, you’ll find Python Playground to be a great way to learn, experiment with, and master this versatile programming language. Covers Python 3.x



Python Playground


Python Playground
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Author : Mahesh Venkitachalam
language : en
Publisher:
Release Date : 2024

Python Playground written by Mahesh Venkitachalam and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024 with Arduino (Programmable controller) categories.


Harness the power of Python as you turn code into tangible creations with Python Playground, a collection of 15 inventive projects that will expand your programming horizons, spark your curiosity, and elevate your coding skills. Go beyond the basics as you write programs to generate art and music, simulate real-world phenomena, and interact with hardware, all through the use of Python and common libraries such as numpy, matplotlib, and Pillow. New to this edition: We’ve expanded your playground with five new projects: you’ll draw fractals, bring Conway’s Game of Life into 3D space, and use a Raspberry Pi and Python to create a musical instrument, an IoT garden monitor, and even a machine learning–driven speech recognition system. Whether you’re a seasoned professional or just getting started, you’ll find Python Playground to be a great way to learn, experiment with, and master this versatile programming language. Covers Python 3.x



Python Playground 2nd Edition


Python Playground 2nd Edition
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Author : Mahesh Venkitachalam
language : en
Publisher: No Starch Press
Release Date : 2023-11-28

Python Playground 2nd Edition written by Mahesh Venkitachalam and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-28 with Computers categories.


Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more. The fully updated 2nd edition is here, now with 5 brand-new projects! Harness the power of Python as you turn code into tangible creations with Python Playground, a collection of 15 inventive projects that will expand your programming horizons, spark your curiosity, and elevate your coding skills. Go beyond the basics as you write programs to generate art and music, simulate real-world phenomena, and interact with hardware, all through the use of Python and common libraries such as numpy, matplotlib, and Pillow. As you work through the book’s projects, you will: Craft intricate Spirograph-like designs with parametric equations and the turtle module Generate music by synthesizing plucked string sounds Transform everyday images into ASCII art, photomosaics, and eye-popping autostereograms Design engaging cellular automata and flocking simulations Explore the realm of 3D graphics, from basic shape rendering to visualizing MRI scan data Build a Raspberry Pi–powered laser show that dances along with music New to this edition: We’ve expanded your playground with five new projects: you’ll draw fractals, bring Conway’s Game of Life into 3D space, and use a Raspberry Pi and Python to create a musical instrument, an IoT garden monitor, and even a machine learning–driven speech recognition system. Whether you’re a seasoned professional or just getting started, you’ll find Python Playground to be a great way to learn, experiment with, and master this versatile programming language. Covers Python 3.x



Automate The Boring Stuff With Python 2nd Edition


Automate The Boring Stuff With Python 2nd Edition
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2019-11-12

Automate The Boring Stuff With Python 2nd Edition written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Computers categories.


Learn how to code while you write programs that effortlessly perform useful feats of automation! The second edition of this international fan favorite includes a brand-new chapter on input validation, Gmail and Google Sheets automations, tips for updating CSV files, and more. If you've ever spent hours renaming files or updating spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? Automate the Boring Stuff with Python, 2nd Edition teaches even the technically uninclined how to write programs that do in minutes what would take hours to do by hand—no prior coding experience required! This new, fully revised edition of Al Sweigart’s bestselling Pythonic classic, Automate the Boring Stuff with Python, covers all the basics of Python 3 while exploring its rich library of modules for performing specific tasks, like scraping data off the Web, filling out forms, renaming files, organizing folders, sending email responses, and merging, splitting, or encrypting PDFs. There’s also a brand-new chapter on input validation, tutorials on automating Gmail and Google Sheets, tips on automatically updating CSV files, and other recent feats of automations that improve your efficiency. Detailed, step-by-step instructions walk you through each program, allowing you to create useful tools as you build out your programming skills, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Boring tasks no longer have to take to get through—and neither does learning Python!



Python For Scientific Computing And Artificial Intelligence


Python For Scientific Computing And Artificial Intelligence
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Author : Stephen Lynch
language : en
Publisher: CRC Press
Release Date : 2023-04-28

Python For Scientific Computing And Artificial Intelligence written by Stephen Lynch and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-28 with Computers categories.


Python for Scientific Computing and Artificial Intelligence is split into 3 parts: in Section 1, the reader is introduced to the Python programming language and shown how Python can aid in the understanding of advanced High School Mathematics. In Section 2, the reader is shown how Python can be used to solve real-world problems from a broad range of scientific disciplines. Finally, in Section 3, the reader is introduced to neural networks and shown how TensorFlow (written in Python) can be used to solve a large array of problems in Artificial Intelligence (AI). This book was developed from a series of national and international workshops that the author has been delivering for over twenty years. The book is beginner friendly and has a strong practical emphasis on programming and computational modelling. Features: No prior experience of programming is required Online GitHub repository available with codes for readers to practice Covers applications and examples from biology, chemistry, computer science, data science, electrical and mechanical engineering, economics, mathematics, physics, statistics and binary oscillator computing Full solutions to exercises are available as Jupyter notebooks on the Web Support Material GitHub Repository of Python Files and Notebooks: https://github.com/proflynch/CRC-Press/ Solutions to All Exercises: Section 1: An Introduction to Python: https://drstephenlynch.github.io/webpages/Solutions_Section_1.html Section 2: Python for Scientific Computing: https://drstephenlynch.github.io/webpages/Solutions_Section_2.html Section 3: Artificial Intelligence: https://drstephenlynch.github.io/webpages/Solutions_Section_3.html



Python Crash Course


Python Crash Course
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Author : Eric Matthes
language : en
Publisher: No Starch Press
Release Date : 2015-11-01

Python Crash Course written by Eric Matthes and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-01 with Computers categories.


Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3



Learn Python Visually


Learn Python Visually
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Author : Tristan Bunn
language : en
Publisher: No Starch Press
Release Date : 2021-04-26

Learn Python Visually written by Tristan Bunn and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-26 with Computers categories.


An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment. This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment. Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You’ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you’ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects. You’ll learn about: Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations Using conditional statements, iteration, randomness, lists and dictionaries Defining functions, reducing repetition, and making your code more modular How to write classes, and create objects to structure code more efficiently In addition to giving you a good grounding in general programming, the skills and knowledge you’ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.



Python


Python
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Author : James R. Parker
language : en
Publisher: Mercury Learning and Information
Release Date : 2016-11-14

Python written by James R. Parker and has been published by Mercury Learning and Information this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-14 with Computers categories.


This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation – material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. Features: * Introduces programming concepts that use Python 3 * Includes many examples based on video game development * 4-color throughout with game demos on the companion files



Python Playground


Python Playground
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Author : Mahesh Venkitachalam
language : en
Publisher:
Release Date : 2024

Python Playground written by Mahesh Venkitachalam and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024 with Arduino (Programmable controller) categories.


Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more. The fully updated 2nd edition is here, now with 5 brand-new projects! Now that you've gotten the basics of Python programming down pat, what's next? The fun part! Learn how to use common Python tools and libraries, like numpy and matplotlib, for making art and music, simulating real-world sounds, generating 3D visualizations, and hacking hardware. Transform a Raspberry Pi Pico into a playable instrument Create an IoT system to monitor your garden or indoor plants; Use machine learning to develop a speech-recognition system; Build a laser light show that responds to music. Programming shouldn't be a chore, so have some geeky fun with Python Playground.



Automate The Boring Stuff With Python 3rd Edition


Automate The Boring Stuff With Python 3rd Edition
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2025-05-20

Automate The Boring Stuff With Python 3rd Edition written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-20 with Computers categories.


The bestselling introduction to Python programming, revised to include the latest Python features, improved explanations, and new chapters about databases and sound files. If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do this work for you? In this fully revised third edition of Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Early chapters will teach you the fundamentals of Python through clear explanations and engaging examples. You’ll write your first Python program; work with strings, lists, dictionaries, and other data structures; then use regular expressions to find and manipulate text patterns. Once you’ve mastered the basics, you’ll tackle projects that teach you to use Python to automate tasks like: Searching the web, downloading content, and filling out forms Finding, extracting, and manipulating text and data in files and spreadsheets Copying, moving, renaming, or compressing saved files on your computerSplitting, merging, and extracting text from PDFs and Word documents Interacting with applications through custom mouse and keyboard macros Managing your inbox, unsubscribing from lists, and sending email or text notifications New to this edition: All code and examples have been thoroughly updated. You’ll also find four new chapters on database integration, speech recognition, and audio and video editing, as well as 16 new programming projects and expanded coverage of developer techniques like creating command line programs. Don’t spend your time on work a well-trained monkey could do. Even if you’ve never written a line of code, you can pass off that grunt work to your computer. Learn how in Automate the Boring Stuff with Python.