Raspberry Pi Gaming Second Edition


Raspberry Pi Gaming Second Edition
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Raspberry Pi Gaming Second Edition


Raspberry Pi Gaming Second Edition
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Author : Shea Silverman
language : en
Publisher:
Release Date : 2015-02-20

Raspberry Pi Gaming Second Edition written by Shea Silverman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-20 with Computer games categories.


About This Book Program your very own video game on the Raspberry Pi using the Scratch programming language Install and manage your Raspberry Pi Set up your Raspberry Pi to play hundreds of retro and classic games Who This Book Is For If you are someone who loves to play games and are interested in learning more about the capabilities of your Raspberry Pi, this book is for you. Basic knowledge of Raspberry Pi programming is expected.



Raspberry Pi Gaming Second Edition


Raspberry Pi Gaming Second Edition
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Author : Shea Silverman
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-02-20

Raspberry Pi Gaming Second Edition written by Shea Silverman and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-20 with Computers categories.


If you are someone who loves to play games and are interested in learning more about the capabilities of your Raspberry Pi, this book is for you. Basic knowledge of Raspberry Pi programming is expected.



Instant Raspberry Pi Gaming


Instant Raspberry Pi Gaming
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Author : Shea Silverman
language : en
Publisher:
Release Date : 2013

Instant Raspberry Pi Gaming written by Shea Silverman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer games categories.


Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A simple how-to book with recipes laid out in an easy-to-follow, step-by-step manner that will have you gaming in no time!Instant Raspberry Pi Gaming is designed for anyone who doesn't mind using the command line from time to time, who can format an SD card on their computer, and who loves to play video games on all devices. If you love classic arcades, platformers, first-person shooters, and emulating game consoles, then this is the book for you.



Coding


Coding
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Author : Leonard Eddison
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2018-06-07

Coding written by Leonard Eddison and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-07 with Application software categories.


In this book you will learn: what Raspberry Pi is -- How to download Raspberry Pi -- Setting up Raspberry Pi -- Tips and tricks that you need to master Raspberry Pi -- Creating a classic game emulator -- What Python is -- Why is it such a good programming language -- How to program in Python.



Programming The Raspberry Pi Second Edition Getting Started With Python


Programming The Raspberry Pi Second Edition Getting Started With Python
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Author : Simon Monk
language : en
Publisher: McGraw Hill Professional
Release Date : 2015-10-05

Programming The Raspberry Pi Second Edition Getting Started With Python written by Simon Monk and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-05 with Technology & Engineering categories.


An updated guide to programming your own Raspberry Pi projects Learn to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. This practical TAB book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder. Set up your Raspberry Pi and explore its features Navigate files, folders, and menus Write Python programs using the IDLE editor Use strings, lists, functions, and dictionaries Work with modules, classes, and methods Create user-friendly games using Pygame Build intuitive user interfaces with Tkinter Attach external electronics through the GPIO port Add powerful Web features to your projects



Raspberry Pi Computer Vision Programming


Raspberry Pi Computer Vision Programming
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Author : Ashwin Pajankar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-06-29

Raspberry Pi Computer Vision Programming written by Ashwin Pajankar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with Computers categories.


Perform a wide variety of computer vision tasks such as image processing and manipulation, feature and object detection, and image restoration to build real-life computer vision applications Key FeaturesExplore the potential of computer vision with Raspberry Pi and Python programmingPerform computer vision tasks such as image processing and manipulation using OpenCV and Raspberry PiDiscover easy-to-follow examples and screenshots to implement popular computer vision techniques and applicationsBook Description Raspberry Pi is one of the popular single-board computers of our generation. All the major image processing and computer vision algorithms and operations can be implemented easily with OpenCV on Raspberry Pi. This updated second edition is packed with cutting-edge examples and new topics, and covers the latest versions of key technologies such as Python 3, Raspberry Pi, and OpenCV. This book will equip you with the skills required to successfully design and implement your own OpenCV, Raspberry Pi, and Python-based computer vision projects. At the start, you'll learn the basics of Python 3, and the fundamentals of single-board computers and NumPy. Next, you'll discover how to install OpenCV 4 for Python 3 on Raspberry Pi, before covering major techniques and algorithms in image processing, manipulation, and computer vision. By working through the steps in each chapter, you'll understand essential OpenCV features. Later sections will take you through creating graphical user interface (GUI) apps with GPIO and OpenCV. You'll also learn to use the new computer vision library, Mahotas, to perform various image processing operations. Finally, you'll explore the Jupyter Notebook and how to set up a Windows computer and Ubuntu for computer vision. By the end of this book, you'll be able to confidently build and deploy computer vision apps. What you will learnSet up a Raspberry Pi for computer vision applicationsPerform basic image processing with libraries such as NumPy, Matplotlib, and OpenCVDemonstrate arithmetical, logical, and other operations on imagesWork with a USB webcam and the Raspberry Pi Camera ModuleImplement low-pass and high-pass filters and understand their applications in image processingCover advanced techniques such as histogram equalization and morphological transformationsCreate GUI apps with Python 3 and OpenCVPerform machine learning with K-means clustering and image quantizationWho this book is for This book is for beginners as well as experienced Raspberry Pi and Python 3 enthusiasts who are looking to explore the amazing world of computer vision. Working knowledge of the Python 3 programming language is assumed.



Programming The Raspberry Pi


Programming The Raspberry Pi
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Author : Simon Monk
language : en
Publisher:
Release Date : 2015

Programming The Raspberry Pi written by Simon Monk and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.




Programming The Raspberry Pi Getting Started With Python


Programming The Raspberry Pi Getting Started With Python
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Author : Simon Monk
language : en
Publisher: McGraw Hill Professional
Release Date : 2012-11-23

Programming The Raspberry Pi Getting Started With Python written by Simon Monk and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-23 with Computers categories.


Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter



Retro Gaming


Retro Gaming
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Author :
language : en
Publisher:
Release Date : 2021

Retro Gaming written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.




Python Pygame And Raspberry Pi Game Development


Python Pygame And Raspberry Pi Game Development
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Author : Sloan Kelly
language : en
Publisher: Apress
Release Date : 2019-05-25

Python Pygame And Raspberry Pi Game Development written by Sloan Kelly and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-25 with Computers categories.


Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux, or a Raspberry Pi, you can unleash the power of Python and PyGame to create great looking games. The book also includes complete code listings and explanations for "Bricks," "Snake," and "Invaders"—three fully working games. These allow you to get started in making your own great games and then modify them or build your own exciting titles. The concepts are further explained using games such as “Copycat,” where the player must concentrate and repeat the sequence of lights and sounds, and “Couch Quiz,” in which PyGame and electronic components create a quiz game for 2–4 players. What You’ll Learn Gain basic knowledge of Python and employ it for game development Study game projects you can use as templates, such as Bricks, Snake, and Invaders Work with user-defined functions, inheritance, composition, and aggregation Implement finite state machines Integrate your game with electronics using the GPIO pins Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi would find this book helpful. It is also for beginners interested in getting into game development.