Real Time Vision For Human Computer Interaction


Real Time Vision For Human Computer Interaction
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Real Time Vision For Human Computer Interaction


Real Time Vision For Human Computer Interaction
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Author : Branislav Kisacanin
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-08-23

Real Time Vision For Human Computer Interaction written by Branislav Kisacanin and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-23 with Computers categories.


The need for natural and effective Human-Computer Interaction (HCI) is increasingly important due to the prevalence of computers in human activities. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, and novel and convincing applications. This state-of-the-art contributed volume is comprised of articles by prominent experts in computer vision, pattern recognition and HCI. It is the first published text to capture the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in diverse and numerous industries, and it outlines further challenges in these areas. Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.



Computer Vision In Human Computer Interaction


Computer Vision In Human Computer Interaction
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Author : Thomas S. Huang
language : en
Publisher: Springer
Release Date : 2006-05-04

Computer Vision In Human Computer Interaction written by Thomas S. Huang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-05-04 with Computers categories.


This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI/ECCV 2006. The 11 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address a wide range of theoretical and application issues in human-computer interaction ranging from face analysis, gesture and emotion recognition, and event detection to various applications in those fields.



Computer Vision For Human Machine Interaction


Computer Vision For Human Machine Interaction
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Author : Roberto Cipolla
language : en
Publisher: Cambridge University Press
Release Date : 1998-07-13

Computer Vision For Human Machine Interaction written by Roberto Cipolla and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-07-13 with Computers categories.


Leading scientists describe how advances in computer vision can change how we interact with computers.



Vision Based Interaction


Vision Based Interaction
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Author : Matthew Turk
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2013-10-01

Vision Based Interaction written by Matthew Turk and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-01 with Computers categories.


In its early years, the field of computer vision was largely motivated by researchers seeking computational models of biological vision and solutions to practical problems in manufacturing, defense, and medicine. For the past two decades or so, there has been an increasing interest in computer vision as an input modality in the context of human-computer interaction. Such vision-based interaction can endow interactive systems with visual capabilities similar to those important to human-human interaction, in order to perceive non-verbal cues and incorporate this information in applications such as interactive gaming, visualization, art installations, intelligent agent interaction, and various kinds of command and control tasks. Enabling this kind of rich, visual and multimodal interaction requires interactive-time solutions to problems such as detecting and recognizing faces and facial expressions, determining a person's direction of gaze and focus of attention, tracking movement of the body, and recognizing various kinds of gestures. In building technologies for vision-based interaction, there are choices to be made as to the range of possible sensors employed (e.g., single camera, stereo rig, depth camera), the precision and granularity of the desired outputs, the mobility of the solution, usability issues, etc. Practical considerations dictate that there is not a one-size-fits-all solution to the variety of interaction scenarios; however, there are principles and methodological approaches common to a wide range of problems in the domain. While new sensors such as the Microsoft Kinect are having a major influence on the research and practice of vision-based interaction in various settings, they are just a starting point for continued progress in the area. In this book, we discuss the landscape of history, opportunities, and challenges in this area of vision-based interaction; we review the state-of-the-art and seminal works in detecting and recognizing the human body and its components; we explore both static and dynamic approaches to "looking at people" vision problems; and we place the computer vision work in the context of other modalities and multimodal applications. Readers should gain a thorough understanding of current and future possibilities of computer vision technologies in the context of human-computer interaction.



Computer Vision In Human Computer Interaction


Computer Vision In Human Computer Interaction
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Author : Nicu Sebe
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-10-10

Computer Vision In Human Computer Interaction written by Nicu Sebe and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-10 with Computers categories.


This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI/ICCV 2005, held in Beijing, China in October 2005 within the scope of ICCV 2005, the International Conference on Computer Vision. The 22 revised full papers presented were carefully reviewed and selected from 74 submissions. The papers address a wide range of theoretical and application issues in human-computer interaction ranging from human-robot interaction, gesture recognition, and body tracking, to facial features analysis and human-computer interaction systems and are organized in topical sections on tracking, interfacing, event detection, augmented reality, hand and gesture, as well as applications.



Computer Vision In Human Computer Interaction


Computer Vision In Human Computer Interaction
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Author : Nicu Sebe
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-05-07

Computer Vision In Human Computer Interaction written by Nicu Sebe and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-05-07 with Computers categories.


This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI 2004, held at ECCV 2004 in Prague, Czech Republic in May 2004. The 19 revised full papers presented together with an introductory overview and an invited paper were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on human-robot interaction, gesture recognition and body tracking, systems, and face and head.



Cognitive Behavior And Human Computer Interaction Based On Machine Learning Algorithms


Cognitive Behavior And Human Computer Interaction Based On Machine Learning Algorithms
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Author : Sandeep Kumar
language : en
Publisher: John Wiley & Sons
Release Date : 2021-11-23

Cognitive Behavior And Human Computer Interaction Based On Machine Learning Algorithms written by Sandeep Kumar and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-23 with Computers categories.


COGNITIVE BEHAVIOR AND HUMAN COMPUTER INTERACTION BASED ON MACHINE LEARNING ALGORITHMS The objective of this book is to provide the most relevant information on Human-Computer Interaction to academics, researchers, and students and for those from industry who wish to know more about the real-time application of user interface design. Human-computer interaction (HCI) is the academic discipline, which most of us think of as UI design, that focuses on how human beings and computers interact at ever-increasing levels of both complexity and simplicity. Because of the importance of the subject, this book aims to provide more relevant information that will be useful to students, academics, and researchers in the industry who wish to know more about its real-time application. In addition to providing content on theory, cognition, design, evaluation, and user diversity, this book also explains the underlying causes of the cognitive, social and organizational problems typically devoted to descriptions of rehabilitation methods for specific cognitive processes. Also described are the new modeling algorithms accessible to cognitive scientists from a variety of different areas. This book is inherently interdisciplinary and contains original research in computing, engineering, artificial intelligence, psychology, linguistics, and social and system organization as applied to the design, implementation, application, analysis, and evaluation of interactive systems. Since machine learning research has already been carried out for a decade in various applications, the new learning approach is mainly used in machine learning-based cognitive applications. Since this will direct the future research of scientists and researchers working in neuroscience, neuroimaging, machine learning-based brain mapping, and modeling, etc., this book highlights the framework of a novel robust method for advanced cross-industry HCI technologies. These implementation strategies and future research directions will meet the design and application requirements of several modern and real-time applications for a long time to come. Audience: A wide range of researchers, industry practitioners, and students will be interested in this book including those in artificial intelligence, machine learning, cognition, computer programming and engineering, as well as social sciences such as psychology and linguistics.



Brain Computer Interfaces


Brain Computer Interfaces
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Author : Desney S. Tan
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-06-10

Brain Computer Interfaces written by Desney S. Tan and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-10 with Computers categories.


For generations, humans have fantasized about the ability to create devices that can see into a person’s mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have started to turn these myths into a reality, and are providing us with the ability to interface directly with the human brain. This ability is made possible through the use of sensors that monitor physical processes within the brain which correspond with certain forms of thought. Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction broadly surveys research in the Brain-Computer Interface domain. More specifically, each chapter articulates some of the challenges and opportunities for using brain sensing in Human-Computer Interaction work, as well as applying Human-Computer Interaction solutions to brain sensing work. For researchers with little or no expertise in neuroscience or brain sensing, the book provides background information to equip them to not only appreciate the state-of-the-art, but also ideally to engage in novel research. For expert Brain-Computer Interface researchers, the book introduces ideas that can help in the quest to interpret intentional brain control and develop the ultimate input device. It challenges researchers to further explore passive brain sensing to evaluate interfaces and feed into adaptive computing systems. Most importantly, the book will connect multiple communities allowing research to leverage their work and expertise and blaze into the future.



Vision Based Online Human Tracking Using Dynamic Object Model


Vision Based Online Human Tracking Using Dynamic Object Model
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Author : Anshul Pareek
language : en
Publisher: Mohammed Abdul Sattar
Release Date : 2023-09-25

Vision Based Online Human Tracking Using Dynamic Object Model written by Anshul Pareek and has been published by Mohammed Abdul Sattar this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-25 with categories.


There are countless objects present in our surrounding environment with their impressions. Vision can be better explained as a way to understand the environment that surrounds us. Even after decades, the exact working of the visual system is a mystery for the scientist involved in its investigation. When eye based vision in living creatures is replaced by computational instruments it is defined as computer vision. In other words, computer vision is artificial mimicry of vision in living creatures, where digital images and videos which are captured by cameras are further analyzed by computers obtaining an optimum level of understanding from it. Human/object tracking when done on an array of frames is an operation of tracking any mobile target object over a span of time with the help of any mobile or immobile camera. It has been a critical issue in the arena of computer vision as it is used in a number of application fields like security, surveillance, human-computer interaction, augmented reality, video communication, and compression, medical imaging, traffic control, video editing, and assistive robotics . This is a highly studied problem and remains to be a complex problem to solve. In object tracking in any given video, the major task is to trace the target object in upcoming video frames. Object tracking is a principal segment of human-computer interaction in a real-time environment, where the computer obtains a finer model of a real-time world. For example, when autonomous vehicles are talked about, a human being cannot transmit the exact state of surroundings precisely and speedily enough. The wide-ranging scope of the application review the significance of dependable, exact, and efficacious object tracking. To obtain an effective tracking the two most important parameters to be included are first, selection of the model and secondly, the tracking method worthy for the task. The fundamental necessities of any tracking structure are first, a robust system, secondly, an adaptive system, and lastly, real-time processing requirement . The famous state-of-art tracking strategies are Interest point-based tracking, multiple hypothesis tracking, kernel-based tracking, and optical flow-based tracking . This area has observed a remarkable elevation due to available low cost, advanced technology cameras, and low computing complexity, corresponding to the inclination of ingenious approaches for image and video processing. Excellent reviews on the state-of- art techniques in this area have been provided in



Real Time Computer Vision


Real Time Computer Vision
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Author : Christopher M. Brown
language : en
Publisher: Cambridge University Press
Release Date : 1995-03-30

Real Time Computer Vision written by Christopher M. Brown and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-03-30 with Computers categories.


This first book on real-time computer vision will interest all involved in the design and programming of visually guided systems.