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Realistic Textures


Realistic Textures
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Realistic Textures


Realistic Textures
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Author : Diane Cardaci
language : en
Publisher: Quarto Publishing Group USA
Release Date : 2007-01-01

Realistic Textures written by Diane Cardaci and has been published by Quarto Publishing Group USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-01 with Art categories.


With step-by-step projects that are designed to help sharpen artists' skills and heighten their confidence, this book demonstrates simple techniques for rendering the textures of everyday objects, such as metal, wood, plastic, hair, fur, feathers, and more. This 64-page book simplifies the process with easy-to-understand instructions and comprehensive illustrations.



Drawing Realistic Textures In Pencil


Drawing Realistic Textures In Pencil
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Author : J.D. Hillberry
language : en
Publisher: North Light Books
Release Date : 1999-03-15

Drawing Realistic Textures In Pencil written by J.D. Hillberry and has been published by North Light Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-03-15 with Art categories.


You won't believe the incredible drawings you can create using common pencils and the special techniques illustrated in this book. These methods are so easy that anyone—from doodler to advanced artist—can master them in minutes! Step by step, you'll learn how to capture the look of metal, glass, weathered wood, skin, hair and other textures. Two detailed start-to-finish demonstrations show you how to use these textures to create drawings that look so real they seem to leap right off the page.



Drawing Realistic Textures In Pencil


Drawing Realistic Textures In Pencil
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Author : J.D. Hillberry
language : en
Publisher: Penguin
Release Date : 1999-03-15

Drawing Realistic Textures In Pencil written by J.D. Hillberry and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-03-15 with Art categories.


You won't believe the incredible drawings you can create using common pencils and the special techniques illustrated in this book. These methods are so easy that anyone—from doodler to advanced artist—can master them in minutes! Step by step, you'll learn how to capture the look of metal, glass, weathered wood, skin, hair and other textures. Two detailed start-to-finish demonstrations show you how to use these textures to create drawings that look so real they seem to leap right off the page.



Photorealistic Materials And Textures In Blender Cycles


Photorealistic Materials And Textures In Blender Cycles
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Author : Arijan Belec
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-10-31

Photorealistic Materials And Textures In Blender Cycles written by Arijan Belec and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-31 with Computers categories.


Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realism Key Features Understand the underlying workings in Blender that allow the creation of materials and textures Leverage the concepts of Look Development and transform into a visual storyteller Masterfully render and present your 3D artwork by simulating highly realistic environments, lights, and visual effects in Cycles Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionBlender is one of the most versatile tools in the 3D software industry, and with a growing audience and constantly expanding set of features, it has become more powerful, useful, and in demand than ever before. This updated fourth edition of Photorealistic Materials and Textures in Blender Cycles is an all-inclusive guide to procedural texturing, rendering, and designing materials in Blender, covering all aspects of the 3D texturing workflow. The book begins by introducing you to Blender’s material nodes and material property functions, and then helps you create photorealistic textures by understanding texture maps and mapping them to 3D models. As you advance, you’ll learn to design high-quality environments and lighting using HDRIs and Blender’s lighting options. By exploring, breaking down, and studying the underlying mechanics that allow you to develop these elements, you’ll create any material, texture, or environment and use it to improve your artwork and present them in a professional way. Finally, you’ll discover how to correctly set up scenes and render settings, and get to grips with the key elements of achieving realism. By the end of this book, you’ll have gained a solid understanding of materials, textures, shading, lighting, rendering, and all the critical aspects of achieving the highest quality with your 3D artwork.What you will learn Create realistic materials in Blender using material nodes Understand physically based rendering (PBR) materials to create high-quality textures Complete a 3D model design with materials by correctly mapping textures Harness Blender's texture painting features to create custom textures Create realistic lighting and HDRI environments for your models Control, animate, and optimize the 3D camera to prepare your scenes Render your scenes into beautiful artwork Who this book is for If you want to learn how to create high-quality materials, textures, and renders to enhance your Blender skills and become a professional 3D artist, then this book is for you. Game developers, 3D artists, architects, animators, freelancers, and other professionals who aim for realism, quality, and aesthetics will also find this book useful. Although no previous material or texturing knowledge is required, a basic understanding of the Blender UI and modeling experience will help you make the most of this book.



Drawing Basic Textures In Pencil


Drawing Basic Textures In Pencil
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Author : Diane Cardaci
language : en
Publisher: Walter Foster Publishing
Release Date : 2018-11-06

Drawing Basic Textures In Pencil written by Diane Cardaci and has been published by Walter Foster Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-06 with Art categories.


Gain the drawing skills you need to create textured works like a pro with Drawing: Basic Textures in Pencil. From handling the pencil and mastering basic techniques to learning about value, form, and shading, Basic Textures in Pencil teaches beginning artists all of the elements they need to achieve realistic results in their drawings. Intuitive step-by-step lessons then demonstrate how you can put your newfound skills to use by rendering everything from metal, glass, and wood textures to fur and feathers. Each concept is clearly explained in easy-to-comprehend language, making this book an accessible and approachable resource for beginning artists and art enthusiasts. Designed for beginners, the How to Draw & Paint series offers an easy-to-follow guide that introduces artists to basic tools and materials and includes simple step-by-step lessons for a variety of projects suitable for the aspiring artist. Basic Textures in Pencil allows artists to widen the scope of their abilities, demonstrating basic pencil drawing techniques that allow beginners to re-create a variety of common textures and surfaces.



Textures In Sight


Textures In Sight
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Author : Pasquale De Marco
language : en
Publisher: Pasquale De Marco
Release Date : 2025-03-09

Textures In Sight written by Pasquale De Marco and has been published by Pasquale De Marco this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-09 with Art categories.


Textures are all around us, and they play a vital role in our lives. They can be used to create beauty, interest, and meaning in art, design, and everyday life. This book is a comprehensive guide to the world of textures. It covers everything from the basics of texture theory to the practical applications of texture in art, design, and everyday life. In this book, you will learn: * What textures are and how they are created * The different types of textures * How to use textures effectively in art and design * The role of textures in everyday life * The future of textures This book is packed with over 100 full-color illustrations that showcase the beauty and diversity of textures. It also includes interviews with leading artists and designers who share their insights on the use of textures in their work. Whether you are an artist, designer, or simply someone who is interested in the world around you, this book is a valuable resource that will help you to appreciate and understand the power of textures. If you like this book, write a review!



3d Photorealistic Rendering


3d Photorealistic Rendering
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Author : Jamie Cardoso
language : en
Publisher: CRC Press
Release Date : 2017-05-08

3d Photorealistic Rendering written by Jamie Cardoso and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-08 with Architecture categories.


Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more! Key Features This book deals with real world scenes and delivers up to date design direction. This book has professional supporting files ready for the reader to open and explore. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title. Includes some coverage of VRay. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.



3d Structure From Images Smile 2000


3d Structure From Images Smile 2000
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Author : Marc Pollefeys
language : en
Publisher: Springer
Release Date : 2003-06-29

3d Structure From Images Smile 2000 written by Marc Pollefeys and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-29 with Computers categories.


This volume contains the ?nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies – such as digital cameras, computers, disk storage, and visualization devices – have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforusingdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop.



Computer Analysis Of Images And Patterns


Computer Analysis Of Images And Patterns
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Author : Xiaoyi Jiang
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-08-28

Computer Analysis Of Images And Patterns written by Xiaoyi Jiang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-08-28 with Computers categories.


This book constitutes the refereed proceedings of the bienially held International Conference on Computer Analysis of Images and Patterns, CAIP 2009, which took place in Münster, Germany, September 2-4, 2009. The 148 papers presented together with 2 invited talks were carefully reviewed and selected from 405 submissions. The papers are organized in topical section on: biometrics, calibration, document analysis, features, graph representations, image processing, image registration, image and video retrieval, medical imaging, object and scene recognition, pattern recognition, shape recovery, segmentation, stereo and video analysis, texture analysis, and applications.



Pattern Recognition


Pattern Recognition
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Author : Osslan Osiris Vergara-Villegas
language : en
Publisher: Springer Nature
Release Date : 2022-06-10

Pattern Recognition written by Osslan Osiris Vergara-Villegas and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-10 with Computers categories.


This book constitutes the proceedings of the 14th Mexican Conference on Pattern Recognition, MCPR 2022, which was held in planned to be held Ciudad Juárez, Mexico, in June 2022. The 33 papers presented in this volume were carefully reviewed and selected from 66 submissions. They are organized in the following topical sections: pattern recognition techniques; neural networks and deep learning; image and signal processing and analysis; natural language processing and recognition; robotics and remote sensing applications of pattern recognition; medical applications of pattern recognition.