Reflection And Software Engineering

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Reflection And Software Engineering
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Author : Walter Cazzola
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-06-28
Reflection And Software Engineering written by Walter Cazzola and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-06-28 with Computers categories.
This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.
Reflection And Software Engineering
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Author : Walter Cazzola
language : en
Publisher: Springer
Release Date : 2000-06-28
Reflection And Software Engineering written by Walter Cazzola and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-06-28 with Computers categories.
This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.
Software Engineering At Google
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Author : Titus Winters
language : en
Publisher: O'Reilly Media
Release Date : 2020-02-28
Software Engineering At Google written by Titus Winters and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-28 with Computers categories.
Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the worldâ??s leading practitioners construct and maintain software. This book covers Googleâ??s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. Youâ??ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions
Reflection And Software Engineering
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Author : Walter Cazzola
language : en
Publisher: Springer
Release Date : 2003-05-15
Reflection And Software Engineering written by Walter Cazzola and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-05-15 with Computers categories.
This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.
Agent Oriented Software Engineering
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Author : Onn Shehory
language : en
Publisher: Springer
Release Date : 2014-06-02
Agent Oriented Software Engineering written by Onn Shehory and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-02 with Computers categories.
With this book, Onn Shehory and Arnon Sturm, together with further contributors, introduce the reader to various facets of agent-oriented software engineering (AOSE). They provide a selected collection of state-of-the-art findings, which combines research from information systems, artificial intelligence, distributed systems and software engineering and covers essential development aspects of agent-based systems. The book chapters are organized into five parts. The first part introduces the AOSE domain in general, including introduction to agents and the peculiarities of software engineering for developing MAS. The second part describes general aspects of AOSE, like architectural models, design patterns and communication. Next, part three discusses AOSE methodologies and associated research directions and elaborates on Prometheus, O-MaSE and INGENIAS. Part four then addresses agent-oriented programming languages. Finally, the fifth part presents studies related to the implementation of agents and multi-agent systems. The book not only provides a comprehensive review of design approaches for specifying agent-based systems, but also covers implementation aspects such as communication, standards and tools and environments for developing agent-based systems. It is thus of interest to researchers, practitioners and students who are interested in exploring the agent paradigm for developing software systems.
Automated Software Engineering A Deep Learning Based Approach
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Author : Suresh Chandra Satapathy
language : en
Publisher: Springer Nature
Release Date : 2020-01-07
Automated Software Engineering A Deep Learning Based Approach written by Suresh Chandra Satapathy and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-07 with Technology & Engineering categories.
This book discusses various open issues in software engineering, such as the efficiency of automated testing techniques, predictions for cost estimation, data processing, and automatic code generation. Many traditional techniques are available for addressing these problems. But, with the rapid changes in software development, they often prove to be outdated or incapable of handling the software’s complexity. Hence, many previously used methods are proving insufficient to solve the problems now arising in software development. The book highlights a number of unique problems and effective solutions that reflect the state-of-the-art in software engineering. Deep learning is the latest computing technique, and is now gaining popularity in various fields of software engineering. This book explores new trends and experiments that have yielded promising solutions to current challenges in software engineering. As such, it offers a valuable reference guide for a broad audience including systems analysts, software engineers, researchers, graduate students and professors engaged in teaching software engineering.
Creating A Software Engineering Culture
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Author : Karl E. Wiegers
language : en
Publisher: Addison-Wesley
Release Date : 2013-07-15
Creating A Software Engineering Culture written by Karl E. Wiegers and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-15 with Computers categories.
This is the digital version of the printed book (Copyright © 1996). Written in a remarkably clear style, Creating a Software Engineering Culture presents a comprehensive approach to improving the quality and effectiveness of the software development process. In twenty chapters spread over six parts, Wiegers promotes the tactical changes required to support process improvement and high-quality software development. Throughout the text, Wiegers identifies scores of culture builders and culture killers, and he offers a wealth of references to resources for the software engineer, including seminars, conferences, publications, videos, and on-line information. With case studies on process improvement and software metrics programs and an entire part on action planning (called “What to Do on Monday”), this practical book guides the reader in applying the concepts to real life. Topics include software culture concepts, team behaviors, the five dimensions of a software project, recognizing achievements, optimizing customer involvement, the project champion model, tools for sharing the vision, requirements traceability matrices, the capability maturity model, action planning, testing, inspections, metrics-based project estimation, the cost of quality, and much more! Principles from Part 1 Never let your boss or your customer talk you into doing a bad job. People need to feel the work they do is appreciated. Ongoing education is every team member’s responsibility. Customer involvement is the most critical factor in software quality. Your greatest challenge is sharing the vision of the final product with the customer. Continual improvement of your software development process is both possible and essential. Written software development procedures can help build a shared culture of best practices. Quality is the top priority; long-term productivity is a natural consequence of high quality. Strive to have a peer, rather than a customer, find a defect. A key to software quality is to iterate many times on all development steps except coding: Do this once. Managing bug reports and change requests is essential to controlling quality and maintenance. If you measure what you do, you can learn to do it better. You can’t change everything at once. Identify those changes that will yield the greatest benefits, and begin to implement them next Monday. Do what makes sense; don’t resort to dogma.
Java Reflection In Action
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Author : Ira R. Forman
language : en
Publisher: Manning Publications
Release Date : 2005
Java Reflection In Action written by Ira R. Forman and has been published by Manning Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computer programming categories.
Explaining the Java Reflection API and providing techniques for using it effectively, this guide describes the capabilities that allow a program to examine and modify itself at runtime. The java.lang.reflect package and its uses are covered, including a detailed discussion of Java's dynamic proxy facility. Less obvious reflective capabilities, such as call stack introspection and the Java class loader, are addressed. In recognition of the limitations of Java Reflection, the various ways to use Reflection to generate code and surpass these limitations are detailed. A discussion of performance analysis techniques and a look ahead at what is new in JDK 1.5 is included.
Agile And Lean Concepts For Teaching And Learning
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Author : David Parsons
language : en
Publisher: Springer
Release Date : 2018-10-24
Agile And Lean Concepts For Teaching And Learning written by David Parsons and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-24 with Education categories.
This book explores the application of agile and lean techniques, originally from the field of software development and manufacturing, to various aspects of education. It covers a broad range of topics, including applying agile teaching and learning techniques in the classroom, incorporating lean thinking in educational workflows, and using team-based approaches to student-centred activities based on agile principles and processes. Demonstrating how agile and lean ideas can concretely be applied to education, the book offers practical guidance on how to apply these ideas in the classroom or lecture hall, as well as new concepts that could spark further research and development.
Reflections On The Teaching Of Programming
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Author : Jens Bennedsen
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-05-20
Reflections On The Teaching Of Programming written by Jens Bennedsen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-20 with Education categories.
This state-of-the-art survey, reflecting on the teaching of programming, has been written by a group of primarily Scandinavian researchers and educators with special interest and experience in the subject of programming. The 14 chapters - contributed by 24 authors - present practical experience gathered in the process of teaching programming and associated with computing education research work. Special emphasis is placed on practical advice and concrete suggestions. The authors are all members of the Scandinavian Pedagogy of Programming Network (SPoP), and bring together a diverse body of experiences from the Nordic countries. The 14 chapters of the book have been carefully written and edited to present 4 coherent units on issues in introductory programming courses, object-oriented programming, teaching software engineering issues, and assessment. Each of these individual parts has its own detailed introduction. The topics addressed span a wide range of problems and solutions associated with the teaching of programming such as introductory programming courses, exposition of the programming process, apprentice-based learning, functional programming first, problem-based learning, the use of on-line tutorials, object-oriented programming and Java, the BlueJ environment to introduce programming, model-driven programming as opposed to the prevailing language-driven approach, teaching software engineering, testing, extreme programming, frameworks, feedback and assessment, active learning, technology-based individual feedback, and mini project programming exams.