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Research Anthology On Developments In Gamification And Game Based Learning Vol 1


Research Anthology On Developments In Gamification And Game Based Learning Vol 1
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Research Anthology On Developments In Gamification And Game Based Learning


Research Anthology On Developments In Gamification And Game Based Learning
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2021-11-26

Research Anthology On Developments In Gamification And Game Based Learning written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-26 with Education categories.


Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.



Research Anthology On Developments In Gamification And Game Based Learning Vol 1


Research Anthology On Developments In Gamification And Game Based Learning Vol 1
DOWNLOAD
Author : INFORMATION RESOURCES MANAGEMENT ASSOCIATION.
language : en
Publisher: Research Anthology on Developments in Gamification and Game-Based Learning
Release Date : 2021-11-22

Research Anthology On Developments In Gamification And Game Based Learning Vol 1 written by INFORMATION RESOURCES MANAGEMENT ASSOCIATION. and has been published by Research Anthology on Developments in Gamification and Game-Based Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-22 with categories.




Research Anthology On Developments In Gamification And Game Based Learning


Research Anthology On Developments In Gamification And Game Based Learning
DOWNLOAD
Author : Information Resources Management Association
language : en
Publisher: Information Science Reference
Release Date : 2021-11-26

Research Anthology On Developments In Gamification And Game Based Learning written by Information Resources Management Association and has been published by Information Science Reference this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-26 with Educational games categories.


Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students' communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.



Research Anthology On Developments In Gamification And Game Based Learning Vol 2


Research Anthology On Developments In Gamification And Game Based Learning Vol 2
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Author : INFORMATION RESOURCES MANAGEMENT ASSOCIATION.
language : en
Publisher: Research Anthology on Developments in Gamification and Game-Based Learning
Release Date : 2021-11-22

Research Anthology On Developments In Gamification And Game Based Learning Vol 2 written by INFORMATION RESOURCES MANAGEMENT ASSOCIATION. and has been published by Research Anthology on Developments in Gamification and Game-Based Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-22 with categories.




Information Security Education Empowering People Through Information Security Education


Information Security Education Empowering People Through Information Security Education
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Author : Lynette Drevin
language : en
Publisher: Springer Nature
Release Date : 2025-07-25

Information Security Education Empowering People Through Information Security Education written by Lynette Drevin and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-25 with Education categories.


This book constitutes the refereed proceedings of the 17th IFIP WG 11.8 World Conference on Information Security Education, WISE 2025, held in Maribor, Slovenia, during May 21–23, 2025. The 13 full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in the following topical sections: Workforce and Curriculum Development; Curriculum and Research Development; Gamification in Cybersecurity Education; Innovative Approaches to Cybersecurity Awareness; Papers Invited from SEC; and Discussions.



Digital Escape Room Designs In Education


Digital Escape Room Designs In Education
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Author : Damaševi?ius, Robertas
language : en
Publisher: IGI Global
Release Date : 2025-02-07

Digital Escape Room Designs In Education written by Damaševi?ius, Robertas and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-07 with Education categories.


Digital escape room designs in education have become an innovative and engaging way to promote critical thinking, teamwork, and problem-solving skills among students. By combining the emotional interest in escape rooms with educational content, these virtual puzzles provide a hands-on learning experience that encourages collaboration and application of knowledge in creative ways. Whether used to reinforce classroom lessons or to introduce new concepts, digital escape rooms offer a fun, immersive environment where students can actively participate in their learning journey. This interactive approach enhances student engagement while fostering a sense of accomplishment as learners work together to solve challenges and unlock new knowledge. Digital Escape Room Designs in Education explores the transition of escape rooms from physical to virtual environments, highlighting the influence of technological advancements in this transformation. It analyzes game design principles, the integration of technologies like augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), and the application of these games in educational contexts, as well as business aspects like market trends, challenges, and opportunities. This book covers topics such as escape rooms, design technology, and instructional design, and is a useful resource for educators, academicians, computer engineers, scientists, and researchers.



Enhancing Education Through Multidisciplinary Film Teaching Methodologies


Enhancing Education Through Multidisciplinary Film Teaching Methodologies
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Author : DeHart, Jason D.
language : en
Publisher: IGI Global
Release Date : 2022-11-11

Enhancing Education Through Multidisciplinary Film Teaching Methodologies written by DeHart, Jason D. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-11 with Education categories.


Film has become a cultural staple across the world. As with literature, film can be used to inform, entertain, inspire critical thinking, educate, and more. As such, it is a useful tool to implement in the classrooms of all levels and subjects. It is essential to explore the implementation of film in classrooms and the multiple teaching methodologies surrounding it. Enhancing Education Through Multidisciplinary Film Teaching Methodologies provides strategies that emphasize close reading, analysis, curricular connections, and composing through film. It examines both the theory and practice that surrounds the use of film in K-12 and post-secondary classroom instruction from a multidisciplinary perspective. Covering topics such as critical cultural awareness, literacy education, and film pedagogies, this premier reference source is an essential resource for preservice teachers, teacher educators, faculty and administrators of both K-12 and higher education, librarians, researchers, and academicians.



Research Anthology On Early Childhood Development And School Transition In The Digital Era


Research Anthology On Early Childhood Development And School Transition In The Digital Era
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2022-12-12

Research Anthology On Early Childhood Development And School Transition In The Digital Era written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-12 with Education categories.


In today’s digital world, it is critical to ensure technology is utilized appropriately and best practices for adoption are continuously updated, particularly when it comes to education. New technologies provide myriad opportunities for improvement within early childhood development; however, further study is required to fully understand the different tactics and strategies. The Research Anthology on Early Childhood Development and School Transition in the Digital Era considers how technology can assist with the development of young children and identifies different technologies that should be utilized within education for the benefit of students. Covering key topics such as instructional design, learning, literacy, and technology, this major reference work is ideal for administrators, principals, researchers, scholars, practitioners, academicians, instructors, and students.



Ecgbl2014 8th European Conference On Games Based Learning


Ecgbl2014 8th European Conference On Games Based Learning
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Author : Carsten Busch
language : en
Publisher: Academic Conferences and Publishing International
Release Date : 2014-11-11

Ecgbl2014 8th European Conference On Games Based Learning written by Carsten Busch and has been published by Academic Conferences and Publishing International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-11 with categories.




Research Anthology On Developments In Gamification And Game Based Learning Vol 3


Research Anthology On Developments In Gamification And Game Based Learning Vol 3
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Author : INFORMATION RESOURCES MANAGEMENT ASSOCIATION.
language : en
Publisher: Research Anthology on Developments in Gamification and Game-Based Learning
Release Date : 2021-11-22

Research Anthology On Developments In Gamification And Game Based Learning Vol 3 written by INFORMATION RESOURCES MANAGEMENT ASSOCIATION. and has been published by Research Anthology on Developments in Gamification and Game-Based Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-22 with categories.