[PDF] Resumen Designing For Interaction Dise Ar Para La Interacci N Creando Aplicaciones Y Dispositivos Innovadores Por Dan Saffer - eBooks Review

Resumen Designing For Interaction Dise Ar Para La Interacci N Creando Aplicaciones Y Dispositivos Innovadores Por Dan Saffer


Resumen Designing For Interaction Dise Ar Para La Interacci N Creando Aplicaciones Y Dispositivos Innovadores Por Dan Saffer
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Resumen Designing For Interaction Dise Ar Para La Interacci N Creando Aplicaciones Y Dispositivos Innovadores Por Dan Saffer


Resumen Designing For Interaction Dise Ar Para La Interacci N Creando Aplicaciones Y Dispositivos Innovadores Por Dan Saffer
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Author : Shortcut Edition
language : es
Publisher: Shortcut Edition
Release Date :

Resumen Designing For Interaction Dise Ar Para La Interacci N Creando Aplicaciones Y Dispositivos Innovadores Por Dan Saffer written by Shortcut Edition and has been published by Shortcut Edition this book supported file pdf, txt, epub, kindle and other format this book has been release on with Body, Mind & Spirit categories.


Al leer este resumen, descubrirá el proceso que sigue un diseñador de interacción para crear un producto intuitivo que satisfaga las expectativas del usuario. También descubrirá que : el diseño no es sólo una cuestión de estética; el diseño de interacción es una disciplina amplia que abarca el diseño gráfico, el diseño industrial, la informática e incluso las humanidades un diseñador es también un investigador: debe estudiar a los usuarios de su futuro producto un producto de éxito tiene un diseño fácil de usar y un valor diferenciador. El diseño de interacción es una disciplina reciente, desarrollada durante las últimas décadas y aún desconocida para el gran público. Sin embargo, es omnipresente y esencial para su estilo de vida hiperconectado. Cada vez que envía un correo electrónico, compra en línea o incluso saca dinero de un cajero automático, interactúa con una máquina, creada por un diseñador de interacción. El trabajo de este profesional es proporcionarle un diseño tan fácil de usar que ni siquiera sienta que está pidiendo una máquina. ¿Cómo es posible? Con este resumen, siga paso a paso el proceso de creación de un diseñador de interacción.



Designing For Interaction


Designing For Interaction
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Author : Dan Saffer
language : en
Publisher: New Riders
Release Date : 2010

Designing For Interaction written by Dan Saffer and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computers categories.


With emphasis on the designer's role in strategy, research, brainstorming, prototyping and development, this book is devoted to teaching interaction design to those new to the field.



Designing For Interaction


Designing For Interaction
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Author : Dan Saffer
language : en
Publisher: Peachpit Press
Release Date : 2007

Designing For Interaction written by Dan Saffer and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Finally, an introductory and comprehensive guide to interaction design!



Designing For Interaction


Designing For Interaction
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Author : Saffer
language : en
Publisher:
Release Date : 2009

Designing For Interaction written by Saffer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.




Microinteractions


Microinteractions
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Author : Dan Saffer
language : en
Publisher: O'Reilly Media
Release Date : 2013

Microinteractions written by Dan Saffer and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Application software categories.


It's the little things that make the difference between a good digital product and a great one. In this insightful book, author Dan Saffer shows you how to design microinteractions: the small details that exist inside and around features. How do you turn on mute? How do you know you have a new email message? How can you change a setting? These moments can change a product from one that's tolerated into one that's treasured. Learn how to create effective and enjoyable microinteractions by using triggers, rules, loops and modes, and feedback.



Designing Search


Designing Search
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Author : Greg Nudelman
language : en
Publisher: John Wiley & Sons
Release Date : 2011-05-09

Designing Search written by Greg Nudelman and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-09 with Computers categories.


Best practices, practical advice, and design ideas for successful ecommerce search A glaring gap has existed in the market for a resource that offers a comprehensive, actionable design patterns and design strategies for ecommerce search—but no longer. With this invaluable book, user experience designer and user researcher Greg Nudelman shares his years of experience working on popular ecommerce sites as he tackles even the most difficult ecommerce search design problems. Nudelman helps you create highly effective and intuitive ecommerce search design solutions and he takes a unique forward-thinking look at trends such as integrating searching with browsing to create a single-finding user interface. Offers much-needed insight on how to create ecommerce search experiences that truly benefit online shoppers Juxtaposes examples of common design pitfalls against examples of highly effective ecommerce search design solutions Presents comprehensive guidance on ecommerce search design strategies for the Web, mobile phone applications, and new tablet devices Shares the author's years of unique experience working with ecommerce from the perspective of the user’s experience Designing ecommerce Search is mandatory reading if you are interested in orchestrating successful ecommerce search strategies.



Usable Usability


Usable Usability
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Author : Eric Reiss
language : en
Publisher: John Wiley & Sons
Release Date : 2012-06-28

Usable Usability written by Eric Reiss and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-28 with Computers categories.


The A-to-Z guide to spotting and fixing usability problems Frustrated by pop-ups? Forms that make you start over if you miss a field? Nonsensical error messages? You're not alone! This book helps you simply get it right the first time (or fix what's broken). Boasting a full-color interior packed with design and layout examples, this book teaches you how to understand a user's needs, divulges techniques for exceeding a user's expectations, and provides a host of hard won advice for improving the overall quality of a user's experience. World-renowned UX guru Eric Reiss shares his knowledge from decades of experience making products useable for everyone...all in an engaging, easy-to-apply manner. Reveals proven tools that simply make products better, from the users' perspective Provides simple guidelines and checklists to help you evaluate and improve your own products Zeroes in on essential elements to consider when planning a product, such as its functionality and responsiveness, whether or not it is ergonomic, making it foolproof, and more Addresses considerations for product clarity, including its visibility, understandability, logicalness, consistency, and predictability Usable Usability walks you through numerous techniques that will help ensure happy customers and successful products!



Mobile Design Pattern Gallery


Mobile Design Pattern Gallery
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Author : Theresa Neil
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-04-23

Mobile Design Pattern Gallery written by Theresa Neil and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-23 with Computers categories.


When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps. Much has changed since this book’s first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories: Navigation: get patterns for primary and secondary navigation Forms: break industry-wide habits of bad form design Tables: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Tutorials & Invitations: invite users to get started and discover features Social: help users connect and become part of the group Feedback & Accordance: provide users with timely feedback Help: integrate help pages into a smaller form factor Anti-Patterns: what not to do when designing a mobile app



The New New Journalism


The New New Journalism
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Author : Robert Boynton
language : en
Publisher: Vintage
Release Date : 2007-12-18

The New New Journalism written by Robert Boynton and has been published by Vintage this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-18 with Language Arts & Disciplines categories.


Forty years after Tom Wolfe, Hunter S. Thompson, and Gay Talese launched the New Journalism movement, Robert S. Boynton sits down with nineteen practitioners of what he calls the New New Journalism to discuss their methods, writings and careers. The New New Journalists are first and foremost brilliant reporters who immerse themselves completely in their subjects. Jon Krakauer accompanies a mountaineering expedition to Everest. Ted Conover works for nearly a year as a prison guard. Susan Orlean follows orchid fanciers to reveal an obsessive subculture few knew existed. Adrian Nicole LeBlanc spends nearly a decade reporting on a family in the South Bronx. And like their muckraking early twentieth-century precursors, they are drawn to the most pressing issues of the day: Alex Kotlowitz, Leon Dash, and William Finnegan to race and class; Ron Rosenbaum to the problem of evil; Michael Lewis to boom-and-bust economies; Richard Ben Cramer to the nitty gritty of politics. How do they do it? In these interviews, they reveal the techniques and inspirations behind their acclaimed works, from their felt-tip pens, tape recorders, long car rides, and assumed identities; to their intimate understanding of the way a truly great story unfolds. Interviews with: Gay Talese Jane Kramer Calvin Trillin Richard Ben Cramer Ted Conover Alex Kotlowitz Richard Preston William Langewiesche Eric Schlosser Leon Dash William Finnegan Jonathan Harr Jon Krakauer Adrian Nicole LeBlanc Michael Lewis Susan Orlean Ron Rosenbaum Lawrence Weschler Lawrence Wright



User Interface Inspection Methods


User Interface Inspection Methods
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Author : Chauncey Wilson
language : en
Publisher: Newnes
Release Date : 2013-11-15

User Interface Inspection Methods written by Chauncey Wilson and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-15 with Computers categories.


User Interface Inspection Methods succinctly covers five inspection methods: heuristic evaluation, perspective-based user interface inspection, cognitive walkthrough, pluralistic walkthrough, and formal usability inspections. Heuristic evaluation is perhaps the best-known inspection method, requiring a group of evaluators to review a product against a set of general principles. The perspective-based user interface inspection is based on the principle that different perspectives will find different problems in a user interface. In the related persona-based inspection, colleagues assume the roles of personas and review the product based on the needs, background, tasks, and pain points of the different personas. The cognitive walkthrough focuses on ease of learning. Most of the inspection methods do not require users; the main exception is the pluralistic walkthrough, in which a user is invited to provide feedback while members of a product team listen, observe the user, and ask questions. After reading this book, you will be able to use these UI inspection methods with confidence and certainty.