Revel For Starting Out With Java Access Card

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Revel For Starting Out With Java Access Card
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Author : Tony Gaddis
language : en
Publisher: Pearson
Release Date : 2019-03-24
Revel For Starting Out With Java Access Card written by Tony Gaddis and has been published by Pearson this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-24 with categories.
For courses in computer programming in Java. Revel Java Control Structures Through Objects by Tony Gaddis provides a step-by-step introduction to programming in Java. Gaddis covers procedural programming-control structures and methods-before introducing object-oriented programming to ensure that students understand fundamental programming and problem-solving concepts. As with all Gaddis titles, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. In this course, CS1 author and instructor Tony Gaddis integrates animations, videos, interactives, and authentic, assignable homework throughout the narrative enabling students to practice essential coding skills at the point of learning. Revel is Pearson's newest way of delivering our respected content. Fully digital and highly engaging, Revel replaces the textbook and gives students everything they need for the course. Informed by extensive research on how people read, think, and learn, Revel is an interactive learning environment that enables students to read, practice, and study in one continuous experience - for less than the cost of a traditional textbook. NOTE: Revel is a fully digital delivery of Pearson content. This ISBN is for the standalone Revel access card. In addition to this access card, you will need a course invite link, provided by your instructor, to register for and use Revel.
C C Java Python Php Javascript And Linux For Beginners
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Author : Manjunath.R
language : en
Publisher: Manjunath.R
Release Date : 2020-04-13
C C Java Python Php Javascript And Linux For Beginners written by Manjunath.R and has been published by Manjunath.R this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-13 with Antiques & Collectibles categories.
"An Introduction to Programming Languages and Operating Systems for Novice Coders" An ideal addition to your personal elibrary. With the aid of this indispensable reference book, you may quickly gain a grasp of Python, Java, JavaScript, C, C++, CSS, Data Science, HTML, LINUX and PHP. It can be challenging to understand the programming language's distinctive advantages and charms. Many programmers who are familiar with a variety of languages frequently approach them from a constrained perspective rather than enjoying their full expressivity. Some programmers incorrectly use Programmatic features, which can later result in serious issues. The programmatic method of writing programs—the ideal approach to use programming languages—is explained in this book. This book is for all programmers, whether you are a novice or an experienced pro. Its numerous examples and well paced discussions will be especially beneficial for beginners. Those who are already familiar with programming will probably gain more from this book, of course. I want you to be prepared to use programming to make a big difference. "C, C++, Java, Python, PHP, JavaScript and Linux For Beginners" is a comprehensive guide to programming languages and operating systems for those who are new to the world of coding. This easy-to-follow book is designed to help readers learn the basics of programming and Linux operating system, and to gain confidence in their coding abilities. With clear and concise explanations, readers will be introduced to the fundamental concepts of programming languages such as C, C++, Java, Python, PHP, and JavaScript, as well as the basics of the Linux operating system. The book offers step-by-step guidance on how to write and execute code, along with practical exercises that help reinforce learning. Whether you are a student or a professional, "C, C++, Java, Python, PHP, JavaScript and Linux For Beginners" provides a solid foundation in programming and operating systems. By the end of this book, readers will have a solid understanding of the core concepts of programming and Linux, and will be equipped with the knowledge and skills to continue learning and exploring the exciting world of coding.
Biometric Security Systems For Beginner
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Author : Manish Mahant Manikpuri
language : en
Publisher: Educreation Publishing
Release Date :
Biometric Security Systems For Beginner written by Manish Mahant Manikpuri and has been published by Educreation Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on with Education categories.
Biometric security systems is core subject for PG students in information security, computer science, cyber security, forensic science and other related streams etc. This book is primarily intended to serve as a beginner’s textbook in accordance with the syllabus of biometric security offered by CSVTU and various universities in India. In this book, a significant effort has been made to find simple ways to develop theoretical aspects of biometric systems. Neat and clear diagrams have been used for explanations. Author has also introduced case study and biometric programming concept in java. The author hopes that the book will fulfill the need of the readers and would welcome any suggestions towards the improvement of the book.
Introduction To Software Design With Java
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Author : Martin P. Robillard
language : en
Publisher: Springer Nature
Release Date : 2022-05-03
Introduction To Software Design With Java written by Martin P. Robillard and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-03 with Computers categories.
This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams. The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in “Code Exploration” insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book’s main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming. This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.
Android Programming With Kotlin For Beginners
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-30
Android Programming With Kotlin For Beginners written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-30 with Computers categories.
Build smart looking Kotlin apps with UI and functionality for the Android platform Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplaceThe first-principle introduction to Kotlin through Android, to start building easy-to-use appsLearn by example and build four real-world apps and dozens of mini-appsBook Description Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps. What you will learnLearn how Kotlin and Android work togetherBuild a graphical drawing app using Object-Oriented Programming (OOP) principlesBuild beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardViewWrite Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite databaseAdd user interaction, data captures, sound, and animation to your appsImplement dialog boxes to capture input from the userBuild a simple database app that sorts and stores the user's dataWho this book is for This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.
Beginning Java 7
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Author : Jeff Friesen
language : en
Publisher: Apress
Release Date : 2012-01-23
Beginning Java 7 written by Jeff Friesen and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-23 with Computers categories.
Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources. APIs that are discussed include Threading, the Collections Framework, the Concurrency Utilities, Swing, Java 2D, networking, JDBC, SAX, DOM, StAX, XPath, JAX-WS, and SAAJ. This book also presents an introduction to Android app development so that you can apply some of its knowledge to the exciting world of Android app development. This book presents the following table of contents: Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements. Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection. Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters introduce you to the few features not covered in Chapters 1 through 3. Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter. Chapter 5 begins to explore Java's utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections. Chapter 6 continues to focus on utility APIsby presenting the concurrency utilities along with the Objects and Random classes. Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop. Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. Chapter 9 introduces you to Java's network APIs (e.g., sockets). It also introduces you to the JDBC API for interacting with databases along with the Java DB database product. Chapter 10 dives into Java's XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers. Chapter 11 introduces you to Java's support for SOAP-based and RESTful web services. As well as providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter. Chapter 12 helps you put to use some of the knowledge you've gathered in previous chapters by showing you how to use Java to write an Android app's source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app. Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12. Appendix B introduces you to Java's Scripting API along with Java 7's support for dynamically typed languages. Appendix C introduces you to additional APIs and architecture topics. Examples include Accessibility, classloaders, Console, Drag and Drop, Java Native Interface, and System Tray. Appendix D presents a gallery of significant applications that demonstrate various aspects of Java. Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book's pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book's associated code file at the Apress website (http://www.apress.com/9781430239093). Appendixes C and D are bundled with their respective code files at my TutorTutor.ca website (http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7).
Starting Out With Java
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Author : Tony Gaddis
language : en
Publisher: Addison-Wesley
Release Date : 2014-03-11
Starting Out With Java written by Tony Gaddis and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-11 with Computers categories.
NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. Starting Out with Java: Early Objects is intended for use in the Java programming course. It is also suitable for all readers interested in an introduction to the Java programming language. Tony Gaddis's accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Java programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out with Java: Early Objects , Gaddis looks at objects—the fundamentals of classes and methods—before covering procedural programming. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. MyProgrammingLab for Starting Out with Java: Early Objectsis a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams–resulting in better performance in the course–and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience This program presents a better teaching and learning experience—for you and your students. Personalize Learning with MyProgrammingLab: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Enhance Learning with the Gaddis Approach: Gaddis's accessible approach features clear and easy-to-read code listings, concise real-world examples, and exercises in every chapter. Keep Your Course Current: Content is refreshed to provide the most up-to-date information on new technologies for your course. Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text. Note: Starting Out with Java: Early Objectswith MyProgrammingLab Access Card Package, 5/e contains: ISBN-10: 0133776743/ISBN-13: 9780133776744 Starting Out with Java: Early Objects, 5/e ISBN-10: 0133831779/ISBN-13: 9780133831771 MyProgrammingLab with Pearson eText -- Access Card -- forStarting Out with Java: Early Objects , 5/e MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor.
Android Programming For Beginners
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-04-09
Android Programming For Beginners written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-09 with Computers categories.
Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key FeaturesKick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceGet a first principles introduction to using Java and Android and prepare to start building your own apps from scratchLearn by example by building four real-world apps and dozens of mini appsBook Description Do you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learnUnderstand the fundamentals of coding in Java for AndroidInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseExplore the design patterns used by professionals to build top-grade applicationsBuild real-world Android applications that you can deploy to the Google Play marketplaceWho this book is for This Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.
Smart Card Research And Advanced Applications
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Author : Dieter Gollmann
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-04-09
Smart Card Research And Advanced Applications written by Dieter Gollmann and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-09 with Business & Economics categories.
This book constitutes the refereed proceedings of the 9th IFIP WG 8.8/11.2 International Conference on Smart Card Research and Advanced Application, CARDIS 2010, held in Passau, Germany, in April 2010. The 16 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on mathematical algorithms; side channel analysis; systems; logical attacks; fault analysis; and privacy.
Malicious Mobile Code
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Author : Roger A. Grimes
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2001-08-14
Malicious Mobile Code written by Roger A. Grimes and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-08-14 with Computers categories.
Malicious mobile code is a new term to describe all sorts of destructive programs: viruses, worms, Trojans, and rogue Internet content. Until fairly recently, experts worried mostly about computer viruses that spread only through executable files, not data files, and certainly not through email exchange. The Melissa virus and the Love Bug proved the experts wrong, attacking Windows computers when recipients did nothing more than open an email. Today, writing programs is easier than ever, and so is writing malicious code. The idea that someone could write malicious code and spread it to 60 million computers in a matter of hours is no longer a fantasy. The good news is that there are effective ways to thwart Windows malicious code attacks, and author Roger Grimes maps them out inMalicious Mobile Code: Virus Protection for Windows. His opening chapter on the history of malicious code and the multi-million dollar anti-virus industry sets the stage for a comprehensive rundown on today's viruses and the nuts and bolts of protecting a system from them. He ranges through the best ways to configure Windows for maximum protection, what a DOS virus can and can't do, what today's biggest threats are, and other important and frequently surprising information. For example, how many people know that joining a chat discussion can turn one's entire computer system into an open book? Malicious Mobile Code delivers the strategies, tips, and tricks to secure a system against attack. It covers: The current state of the malicious code writing and cracker community How malicious code works, what types there are, and what it can and cannot do Common anti-virus defenses, including anti-virus software How malicious code affects the various Windows operating systems, and how to recognize, remove, and prevent it Macro viruses affecting MS Word, MS Excel, and VBScript Java applets and ActiveX controls Enterprise-wide malicious code protection Hoaxes The future of malicious mobile code and how to combat such code These days, when it comes to protecting both home computers and company networks against malicious code, the stakes are higher than ever.Malicious Mobile Code is the essential guide for securing a system from catastrophic loss.