Robin S Laws Of Good Game Mastering


Robin S Laws Of Good Game Mastering
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Robin S Laws Of Good Game Mastering


Robin S Laws Of Good Game Mastering
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Author : Robin D. Laws
language : en
Publisher: Steve Jackson Games
Release Date : 2002-03

Robin S Laws Of Good Game Mastering written by Robin D. Laws and has been published by Steve Jackson Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-03 with Computer adventure games categories.


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Hamlet S Hit Points


Hamlet S Hit Points
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Author : Robin D. Laws
language : en
Publisher:
Release Date : 2010-08-05

Hamlet S Hit Points written by Robin D. Laws and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-05 with Fantasy games categories.


See Your Stories Like Never BeforeHamlet's Hit Points presents a toolkit that helps make storytelling in any RPG easier and more fun by classifying story beats and letting you track their ups and downs from hope to fear and back.Armed with these tools, you'll be equipped to lay compelling track for an emotional roller-coaster that will keep everyone at your game table involved, excited, riveted.In these pages, you'll find definitions of nine critical story beats. You'll read about the relationships between those beats. You'll also find complete analyses of three stories you know alreadyHamlet, Casablanca, and Dr. Noto show you how the system works.Written with roleplayers in mind, Hamlet's Hit Points is an indispensable tool for understanding stories, in games and everywhere else.



Technologies For Interactive Digital Storytelling And Entertainment


Technologies For Interactive Digital Storytelling And Entertainment
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Author : Stefan Göbel
language : en
Publisher: Springer
Release Date : 2004-06-11

Technologies For Interactive Digital Storytelling And Entertainment written by Stefan Göbel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-11 with Computers categories.


Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.



Money Master The Game


Money Master The Game
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Author : Anthony Robbins
language : en
Publisher: Simon and Schuster
Release Date : 2016-03-29

Money Master The Game written by Anthony Robbins and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-29 with Business & Economics categories.


"Bibliography found online at tonyrobbins.com/masterthegame"--Page [643].



Dragons In The Stacks


Dragons In The Stacks
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Author : Steven A. Torres-Roman
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-10-17

Dragons In The Stacks written by Steven A. Torres-Roman and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Language Arts & Disciplines categories.


A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. Tabletop role-playing games (RPGs) are a perfect fit for library teen services. They not only hold great appeal for teen patrons, but also help build important skills ranging from math and literacy to leadership and dramatics. Role-playing games are cost-effective too. Dragons in the Stacks explains why RPGs are so effective at holding teenagers' attention, identifies their specific benefits, outlines how to select and maintain a RPG collection, and demonstrates how they can enhance teen services and be used in teen programs. Detailed reviews of role-playing games are included as well, with pointers on their strengths, weaknesses, and library applications. Coauthored by an experienced young adult librarian and an adult services librarian, this is the definitive guide to RPGs in the library, and the only one currently available.



Presentation Zen


Presentation Zen
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Author : Garr Reynolds
language : en
Publisher: Pearson Education
Release Date : 2009-04-15

Presentation Zen written by Garr Reynolds and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-15 with Business & Economics categories.


FOREWORD BY GUY KAWASAKI Presentation designer and internationally acclaimed communications expert Garr Reynolds, creator of the most popular Web site on presentation design and delivery on the Net — presentationzen.com — shares his experience in a provocative mix of illumination, inspiration, education, and guidance that will change the way you think about making presentations with PowerPoint or Keynote. Presentation Zen challenges the conventional wisdom of making "slide presentations" in today’s world and encourages you to think differently and more creatively about the preparation, design, and delivery of your presentations. Garr shares lessons and perspectives that draw upon practical advice from the fields of communication and business. Combining solid principles of design with the tenets of Zen simplicity, this book will help you along the path to simpler, more effective presentations.



The Laws Of Human Nature


The Laws Of Human Nature
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Author : Robert Greene
language : en
Publisher: Penguin
Release Date : 2018-10-23

The Laws Of Human Nature written by Robert Greene and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-23 with Self-Help categories.


From the #1 New York Times-bestselling author of The 48 Laws of Power comes the definitive new book on decoding the behavior of the people around you Robert Greene is a master guide for millions of readers, distilling ancient wisdom and philosophy into essential texts for seekers of power, understanding and mastery. Now he turns to the most important subject of all - understanding people's drives and motivations, even when they are unconscious of them themselves. We are social animals. Our very lives depend on our relationships with people. Knowing why people do what they do is the most important tool we can possess, without which our other talents can only take us so far. Drawing from the ideas and examples of Pericles, Queen Elizabeth I, Martin Luther King Jr, and many others, Greene teaches us how to detach ourselves from our own emotions and master self-control, how to develop the empathy that leads to insight, how to look behind people's masks, and how to resist conformity to develop your singular sense of purpose. Whether at work, in relationships, or in shaping the world around you, The Laws of Human Nature offers brilliant tactics for success, self-improvement, and self-defense.



Mythic Game Master Emulator


Mythic Game Master Emulator
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Author : Tom Pigeon
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2018-01-25

Mythic Game Master Emulator written by Tom Pigeon and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-25 with categories.


Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.



Feng Shui 2


Feng Shui 2
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Author : Robin D. Laws
language : en
Publisher:
Release Date : 2015

Feng Shui 2 written by Robin D. Laws and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Fantasy games categories.


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. It's back in all its explodey, chi-blasting glory - 'Feng Shui,' the classic game of Hong Kong-inspired cinematic action - refurbished with a fresh bag full of ammo for a new roleplaying generation! Original designer Robin D. Laws rushes your way on a bullet-riddles gurney to serve up the thrills fans remember, furiouser and faster than ever. Loaded with Game Master advice, easier to run than ever, and including a fully fleshed, mayhem-rich introductory adventure, 'Feng Shui 2' is more than ready for you. ARE YOU READY FOR IT?



Dungeon Master S Guide Ii


Dungeon Master S Guide Ii
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Author : Jesse Decker
language : en
Publisher:
Release Date : 2005

Dungeon Master S Guide Ii written by Jesse Decker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Dungeons and Dragons (Game) categories.


Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.