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Rubymotion


Rubymotion
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Rubymotion


Rubymotion
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Author : Clay Allsopp
language : en
Publisher:
Release Date : 2013-10-10

Rubymotion written by Clay Allsopp and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-10 with Computers categories.


Make beautiful apps with beautiful code: use the elegant and concise Ruby programming language with RubyMotion to write truly native iOS apps with less code while having more fun. You'll learn the essentials of creating great apps, and by the end of this book, you'll have built a fully functional API-driven app. Whether you're a newcomer looking for an alternative to Objective-C or a hardened Rails veteran, RubyMotion allows you to create gorgeous apps with no compromise in performance or developer happiness. Developers interested in native iOS app development have been restricted to the limits of Objective-C and Xcode--until RubyMotion came along. RubyMotion enables you do full iOS development using Ruby. You have access to familiar tools such as Rake and RubyGems and can compile Ruby code into native applications. RubyMotion even comes with a Ruby console useful for live coding and interactive debugging. And since RubyMotion is built on top of the Objective-C runtime, you can use all of Apple's libraries and most third-party code alongside Ruby classes. This book takes you from zero knowledge of iOS development to building an app that displays information about colors using a web service API. You'll work through each topic with a small example app that covers just enough to get you familiar with the techniques you need to get real work done. You'll start with just drawing boxes on the screen, but you'll quickly add animations, a navigation stack, and high-performance table views. You'll peek into less visible components, such as using Ruby metaprogramming to create JSON-based models. You'll use some incredibly useful common Ruby techniques that are only possible in RubyMotion, such as writing automated unit tests with an RSpec-like framework. Using both Apple's existing libraries and fresh, community-driven RubyMotion projects, you'll be well on your way to writing real-world apps. What You Need: A Macintosh running OS X 10.7 or later is required to install RubyMotion. RubyMotion is a commercial product and currently requires a purchased license. Experience with the Ruby language and Ruby tools like RubyGems and Rake are suggested.



Rubymotion


Rubymotion
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Author : Clay Allsopp
language : en
Publisher:
Release Date : 2012

Rubymotion written by Clay Allsopp and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Application software categories.




Instant Rubymotion App Development


Instant Rubymotion App Development
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Author : Gant Laborde
language : en
Publisher:
Release Date : 2013

Instant Rubymotion App Development written by Gant Laborde and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Application software categories.


Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. This book is a practical, task-based, step-by-step tutorial that will get you started with using RubyMotion to quickly and efficiently write iOS apps.To make the most of this book, you should understand the basics of programming concepts and have a basic understanding of a language similar to Ruby. If you are an Objective-C programmer, you'll learn the advantages of RubyMotion which can access the benefits of Cocoapods, but takes everything a step further with RubyGems. If you're a Ruby programmer you'll learn the inner workings of the Cocoa framework and find out how to effectively bring your skill set into mobile development.



Rubymotion Ios Development Essentials


Rubymotion Ios Development Essentials
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Author : Abhishek Nalwaya
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-07-17

Rubymotion Ios Development Essentials written by Abhishek Nalwaya and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-17 with Computers categories.


RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK. "RubyMotion iOS Development Essentials" is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C. We’ll begin from scratch. Starting by installing RubyMotion, we’ll build ourselves up to developing an app that uses the various device capabilities iOS has to offer. What’s more, we’ll even learn how to launch your app on the App Store! We’ll also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. We’ll develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. We’ll then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, we’ll understand the app submission process to push your app to Apple’s App Store With "RubyMotion iOS Development Essentials", we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter.



Rubymotion Ios Development Essentials


Rubymotion Ios Development Essentials
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Author : Abhishek Nalwaya
language : en
Publisher:
Release Date : 2013

Rubymotion Ios Development Essentials written by Abhishek Nalwaya and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.


Forget the complexity of developing iOS applications with Objective-C; with this hands-on guide you'll soon be embracing the logic and versatility of RubyMotion. From installation to development to testing, all the essentials are here. Get your iOS apps ready faster with RubyMotion Use iOS device capabilities such as GPS, camera, multitouch, and many more in your apps Learn how to test your apps and launch them on the AppStore Use Xcode with RubyMotion and extend your RubyMotion apps with Gems Full of practical examples In Detail RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK. "RubyMotion iOS Development Essentials" is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C. We'll begin from scratch. Starting by installing RubyMotion, we'll build ourselves up to developing an app that uses the various device capabilities iOS has to offer. What's more, we'll even learn how to launch your app on the App Store! We'll also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. We'll develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. We'll then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, we'll understand the app submission process to push your app to Apple's App Store With "RubyMotion iOS Development Essentials", we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter.



Rubymotion Ios Develoment Essentials


Rubymotion Ios Develoment Essentials
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Author : Abhishek Nalwaya
language : en
Publisher: Packt Pub Limited
Release Date : 2013

Rubymotion Ios Develoment Essentials written by Abhishek Nalwaya and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.


This is a step-by-step book that builds on your knowledge by adding to an example app over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work practically instead of just telling you the theory. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.Whether you are a novice to iOS development or looking for a simpler alternative to Objective-C; with RubyMotion iOS Development Essentials, you will become a pro at writing great iOS apps



Designing Mobile Apps Tips And Techniques


Designing Mobile Apps Tips And Techniques
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Author : Clay Allsopp
language : en
Publisher: Smashing Magazine
Release Date : 2013

Designing Mobile Apps Tips And Techniques written by Clay Allsopp and has been published by Smashing Magazine this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Application software categories.


This eBook provides you with some useful tips and tricks, regardless of whether you're taking your first steps in app design or looking to adopt some best practices from industry pros. To help you broadly position your future app, our authors cover the three biggest platforms: iOS, Android and Windows Mobile. Some step-by-step coding tutorials will take you by the hand, as will exciting new techniques that go beyond the usual. In addition, the eBook features handy cross-platform topics such as prototyping, as well as a field guide to app testing, and advice on marketing your app. TABLE OF CONTENTS - A Guide To iOS App Development For Web Designers - Get Started Writing iOS Apps With RubyMotion - Mobile Prototyping With Axure RP - Creating Realistic iPhone Games With Cocos2D - Mobile Design Practices For Android: Tips And Techniques - C-Swipe: An Ergonomic Solution To Navigation Fragmentation On Android - Windows Phone Design For Developers - A Field Guide To Mobile App Testing - How To Succeed With Your Mobile App



Xcode 5 Start To Finish


Xcode 5 Start To Finish
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Author : Fritz F. Anderson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-05-03

Xcode 5 Start To Finish written by Fritz F. Anderson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-03 with Computers categories.


Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server’s sleek continuous integration system Register your book at www.informit.com/register for access to this title’s downloadable code.



React Native For Ios Development


React Native For Ios Development
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Author : Akshat Paul
language : en
Publisher: Apress
Release Date : 2015-12-31

React Native For Ios Development written by Akshat Paul and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-31 with Computers categories.


React Native for iOS Development is your hands-on guide to developing native iOS apps with ease. React Native challenges the status quo of native iOS development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. React Native eliminates the need for Objective-C and instead uses the power of JavaScript and React to build excellent native apps. You will begin by understanding the path breaking concepts of React.js, which makes it distinctive. You will set up React Native and begin exploring the anatomy of React Native apps. You’ll also learn about flux architecture, how it differs from MVC, and how you can include it in your React Native project to solve problems differently and efficiently. Next, you will learn to create stunning user interfaces and interact with various device capabilities. You will then boost your development by including some popular packages already developed by the React Native community that will helps you write less but do more. Finally, you’ll learn to how write test cases and submit your application to App Store. Using real-world examples with an example-driven approach, you will learn by doing and have a substantial running app at the end of each chapter. Start using React Native for your iOS development using this book today.



Seven Mobile Apps In Seven Weeks


Seven Mobile Apps In Seven Weeks
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Author : Tony Hillerson
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2016-08-01

Seven Mobile Apps In Seven Weeks written by Tony Hillerson and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-01 with Computers categories.


Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great.