Sams Teach Yourself 3d Studio Max 2 In 14 Days

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Sams Teach Yourself 3d Studio Max 2 In 14 Days
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Author : Paul Kakert
language : en
Publisher: Sams Publishing
Release Date : 1998
Sams Teach Yourself 3d Studio Max 2 In 14 Days written by Paul Kakert and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.
Written by a MAX 2 instructor and artist, this title breaks down the software into 14 easy lessons. Readers will find well-illustrated examples, detailed interface explanations, and easy-to-understand exercises. The CD-ROM contains exercise files and sample textures, models, and animations.
Sams Teach Yourself 3d Studio Max 3 In 24 Hours
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Author : David J. Kalwick
language : en
Publisher: Sams Publishing
Release Date : 2000
Sams Teach Yourself 3d Studio Max 3 In 24 Hours written by David J. Kalwick and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.
Forthcoming Books
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Author : Rose Arny
language : en
Publisher:
Release Date : 2002-04
Forthcoming Books written by Rose Arny and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-04 with American literature categories.
The Software Encyclopedia
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Author :
language : en
Publisher:
Release Date : 1988
The Software Encyclopedia written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Computer industry categories.
American Book Publishing Record
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Author :
language : en
Publisher:
Release Date : 1999
American Book Publishing Record written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with American literature categories.
Cumulated Index To The Books
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Author :
language : en
Publisher:
Release Date : 1999
Cumulated Index To The Books written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with American literature categories.
Books In Print 2004 2005
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Author : Ed Bowker Staff
language : en
Publisher: R. R. Bowker
Release Date : 2004
Books In Print 2004 2005 written by Ed Bowker Staff and has been published by R. R. Bowker this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Reference categories.
The British National Bibliography
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Author : Arthur James Wells
language : en
Publisher:
Release Date : 2002
The British National Bibliography written by Arthur James Wells and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Bibliography, National categories.
3ds Max In 24 Hours Sams Teach Yourself
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Author : Stewart Jones
language : en
Publisher: Sams Publishing
Release Date : 2013-11-11
3ds Max In 24 Hours Sams Teach Yourself written by Stewart Jones and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.
Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.
Sams Teach Yourself C In 24 Hours
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Author : Tony Zhang
language : en
Publisher: Sams Publishing
Release Date : 2000
Sams Teach Yourself C In 24 Hours written by Tony Zhang and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with C (Computer program language) categories.
Sams Teach Yourself C in 24 Hours, Second Edition, shows you how to program in C in an easy-to-understand format. C is a powerful and flexible language used for a wide range of projects. You begin with learning the basics to write a first program and then move on to arrays, pointers, disk input/output, and functions. This book will allow you to understanding data types, loops, and strings to make your programs work for you. You'll also work with arrays, structures, and unions to expand your programming skills, use pointers to access and retrieve data elements, develop programs that process mathematical equations, functions, and variables, and explore memory management techniques.