Sams Teach Yourself Android Application Development In 24 Hours


Sams Teach Yourself Android Application Development In 24 Hours
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Sams Teach Yourself Android Application Development In 24 Hours


Sams Teach Yourself Android Application Development In 24 Hours
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Author : Lauren Darcey
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Android Application Development In 24 Hours written by Lauren Darcey and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


"Full color; sample code provided on enclosed CD"--Cover.



Sams Teach Yourself Android Application Development In 24 Hours


Sams Teach Yourself Android Application Development In 24 Hours
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Author : Carmen Delessio
language : en
Publisher: Pearson Education
Release Date : 2014

Sams Teach Yourself Android Application Development In 24 Hours written by Carmen Delessio and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.


Offers software developers step-by-step instructions on how to create and distribute their first marketable, professional Android application.



Android Application Development In 24 Hours Sams Teach Yourself


Android Application Development In 24 Hours Sams Teach Yourself
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Author : Carmen Delessio
language : en
Publisher: Sams Publishing
Release Date : 2015-06-25

Android Application Development In 24 Hours Sams Teach Yourself written by Carmen Delessio and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-25 with Computers categories.


In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Highlights of this new Fourth Edition include Extensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter Learn how to... Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets



Sams Teach Yourself Java In 24 Hours


Sams Teach Yourself Java In 24 Hours
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Java In 24 Hours written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Android (Electronic resource) categories.


Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.



Sams Teach Yourself Google Tv App Development In 24 Hours


Sams Teach Yourself Google Tv App Development In 24 Hours
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Author : Carmen Delessio
language : en
Publisher: Sams Publishing
Release Date : 2013-01-31

Sams Teach Yourself Google Tv App Development In 24 Hours written by Carmen Delessio and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-31 with Computers categories.


In just 24 sessions of one hour or less, Sams Teach Yourself Google TV App Development in 24 Hours will help you master app development with the radically improved new version of Google TV running Android 3.2 and Android second-screen apps using 4.2. Using its straightforward, step-by-step approach, you’ll gain the hands-on skills you need to build all three types of Google TV apps: Web, Android, and second-screen apps. You’ll learn today’s Google TV development best practices. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Google TV development tasks Quizzes and Exercises at the end of each chapter help you test your knowledge Notes present interesting information related to the discussion Tips offer advice or show you easier ways to perform tasks Cautions alert you to possible problems and give you advice on how to avoid them Carmen Delessio is an expert Android and application developer who has worked as a programmer, technical architect, and CTO at large and small organizations. He began his online development career at Prodigy working on early Internet applications. He has written for Androidguys.com, Mashable, and ScreenItUp.com. His apps can be found at Bffmedia.com. Learn how to... n Develop for TV watchers and the “10-foot user experience” n Create highly interactive and responsive TV apps n Use Google TV’s optimized HTML templates and layouts n Integrate HTML5 and jQuery into your Google TV apps n Design effective user interaction, dialogs, navigation, and video sitemaps n Organize Google TV apps intuitively with Tabs and the ActionBar n Use Fragments to simplify your development process n Store structured data locally in SQLite for instant user access n Create and use ContentProviders n Use the Channel Listing Provider for apps with TV listings and changing channels n Build second-screen apps to connect Google TV with a second device n Use the Anymote protocol to handle messaging between TVs and remote devices n Bring it all together to build a complete Google TV app, from start to finish



Sams Teach Yourself Android Game Programming In 24 Hours


Sams Teach Yourself Android Game Programming In 24 Hours
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Author : Jonathan Harbour
language : en
Publisher: Sams Publishing
Release Date : 2012-11-15

Sams Teach Yourself Android Game Programming In 24 Hours written by Jonathan Harbour and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Computers categories.


In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written



Sams Teach Yourself Html5 Mobile Application Development In 24 Hours


Sams Teach Yourself Html5 Mobile Application Development In 24 Hours
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Author : Jennifer Kyrnin
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Html5 Mobile Application Development In 24 Hours written by Jennifer Kyrnin and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Learn how to turn Web pages into stunning mobile applications in just 24 hours or less! HTML5 adds a number of new features and APIs to the language that allow web designers to be more descriptive and effective in creating their Web pages. This guide descripes how to use the features of this software.



Sams Teach Yourself Iphone Application Development In 24 Hours


Sams Teach Yourself Iphone Application Development In 24 Hours
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Author : John Ray
language : en
Publisher:
Release Date : 2009

Sams Teach Yourself Iphone Application Development In 24 Hours written by John Ray and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.




Sams Teach Yourself Iphone Application Development In 24 Hours


Sams Teach Yourself Iphone Application Development In 24 Hours
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Author : John Ray
language : en
Publisher:
Release Date : 2011

Sams Teach Yourself Iphone Application Development In 24 Hours written by John Ray and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Application software categories.




Java In 24 Hours Sams Teach Yourself Covering Java 8


Java In 24 Hours Sams Teach Yourself Covering Java 8
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2014-05-05

Java In 24 Hours Sams Teach Yourself Covering Java 8 written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-05 with Computers categories.


Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment