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Sams Teach Yourself C 5 0 In 24 Hours


Sams Teach Yourself C 5 0 In 24 Hours
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Sams Teach Yourself C In 24 Hours


Sams Teach Yourself C In 24 Hours
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Author : Tony Zhang
language : en
Publisher: Sams Publishing
Release Date : 2000

Sams Teach Yourself C In 24 Hours written by Tony Zhang and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with C (Computer program language) categories.


Sams Teach Yourself C in 24 Hours, Second Edition, shows you how to program in C in an easy-to-understand format. C is a powerful and flexible language used for a wide range of projects. You begin with learning the basics to write a first program and then move on to arrays, pointers, disk input/output, and functions. This book will allow you to understanding data types, loops, and strings to make your programs work for you. You'll also work with arrays, structures, and unions to expand your programming skills, use pointers to access and retrieve data elements, develop programs that process mathematical equations, functions, and variables, and explore memory management techniques.



Sams Teach Yourself C In 24 Hours


Sams Teach Yourself C In 24 Hours
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Author : Jesse Liberty
language : en
Publisher: Sams Publishing
Release Date : 2002

Sams Teach Yourself C In 24 Hours written by Jesse Liberty and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Explains core concepts of C++ and how to use it to build object-oriented programs, add rich functionality, debug programs, learn exception and errorhandling techniques, and make code ANSI compliant.



Unity Game Development In 24 Hours Sams Teach Yourself


Unity Game Development In 24 Hours Sams Teach Yourself
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Author : Mike Geig
language : en
Publisher: Sams Publishing
Release Date : 2021-10-08

Unity Game Development In 24 Hours Sams Teach Yourself written by Mike Geig and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-08 with Computers categories.


In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. * Step-by-step instructions carefully walk you through the most common Unity game development tasks. * Four sample game projects illustrate the topics. * Practical, hands-on examples show you how to apply what you learn. * Quizzes and exercises help you test your knowledge and stretch your skills. * Notes and Tips point out shortcuts and solutions. Learn how to... * Get up and running fast with the Unity 2021 game engine and editor * Work efficiently with Unity's graphical asset pipeline * Make the most of lights and cameras * Sculpt stunning worlds with Unity's terrain and environmental tools * Script tasks ranging from capturing input to building complex behaviors * Quickly create repeatable, reusable game objects with prefabs * Implement easy, intuitive game user interfaces * Control players through built-in and custom character controllers * Build realistic physical and trigger collisions * Leverage the full power of Unity's Animation and Timeline systems * Integrate complex audio into your games * Use mobile device accelerometers and multi-touch displays * Build engaging 2D games with Unity's 2D tools and Tilemap * Apply the "finishing touches"and deploy your games



Sams Teach Yourself Game Programming In 24 Hours


Sams Teach Yourself Game Programming In 24 Hours
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Author : Michael Morrison
language : en
Publisher: Sams Publishing
Release Date : 2003

Sams Teach Yourself Game Programming In 24 Hours written by Michael Morrison and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


A gentle introduction to game programming on the Windows platform for the complete beginner.



Sql In 24 Hours Sams Teach Yourself


Sql In 24 Hours Sams Teach Yourself
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Author : Ryan Stephens
language : en
Publisher: Sams Publishing
Release Date : 2021-12-07

Sql In 24 Hours Sams Teach Yourself written by Ryan Stephens and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-07 with Computers categories.


In just 24 lessons of one hour or less, Sams Teach Yourself SQL in 24 Hours helps you use SQL to build effective databases, efficiently retrieve data, and manage everything from performance to security. This Seventh Edition is thoroughly revised and reorganized for faster learning and a deeper understanding of modern SQL development. Based on standardized SQL throughout, it teaches using new sample code based on the free, easy-to-use Oracle Database Express (XE). You'll find more hands-on examples than ever, culminating in an all-new Bonus Exercises Workshop with even more real-world practice. This guide's straightforward, step-by-step approach shows you how to work with database structures, objects, queries, tables, and more. In just hours, you will be applying advanced techniques, from transactions and joins to complex data retrieval using views and subqueries. Step-by-step instructions carefully walk you through the most common SQL tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to... * Master core relational database concepts, SQL concepts, and language components * Clearly understand your data * Set up databases and plan efficient database designs * Define entities and relationships, establish data structures, and create database objects * "Normalize" raw databases into logically organized tables * Edit relational data and tables and manage transactions * Write effective, well-performing queries * Categorize, summarize, sort, group, and restructure data * Work with dates and times * Join tables in queries, use subqueries, and combine multiple queries * Optimize performance with indexes and other techniques * Administer databases and manage users * Secure databases and data



R In 24 Hours Sams Teach Yourself


R In 24 Hours Sams Teach Yourself
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Author : Andy Nicholls
language : en
Publisher: Sams Publishing
Release Date : 2015-12-16

R In 24 Hours Sams Teach Yourself written by Andy Nicholls and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-16 with Computers categories.


In just 24 lessons of one hour or less, Sams Teach Yourself R in 24 Hours helps you learn all the R skills you need to solve a wide spectrum of real-world data analysis problems. You’ll master the entire data analysis workflow, learning to build code that’s efficient, reproducible, and suitable for sharing with others. This book’s straightforward, step-by-step approach teaches you how to import, manipulate, summarize, model, and plot data with R; formalize your analytical code; and build powerful R packages using current best practices. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Learn How To Install, configure, and explore the R environment, including RStudio Use basic R syntax, objects, and packages Create and manage data structures, including vectors, matrices, and arrays Understand lists and data frames Work with dates, times, and factors Use common R functions, and learn to write your own Import and export data and connect to databases and spreadsheets Use the popular tidyr, dplyr and data.table packages Write more efficient R code with profiling, vectorization, and initialization Plot data and extend your graphical capabilities with ggplot2 and Lattice graphics Develop common types of models Construct high-quality packages, both simple and complex Write R classes: S3, S4, and Reference Classes Use R to generate dynamic reports Build web applications with Shiny Register your book at informit.com/register for convenient access to updates and corrections as they become available. This book’s source code can be found at http://www.mango-solutions.com/wp/teach-yourself-r-in-24-hours-book/.



Sams Teach Yourself Java In 24 Hours


Sams Teach Yourself Java In 24 Hours
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Java In 24 Hours written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.



Sams Teach Yourself Beginning Programming In 24 Hours


Sams Teach Yourself Beginning Programming In 24 Hours
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Author : Greg M. Perry
language : en
Publisher: Sams Publishing
Release Date : 2001

Sams Teach Yourself Beginning Programming In 24 Hours written by Greg M. Perry and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.



Sams Teach Yourself C 5 0 In 24 Hours


Sams Teach Yourself C 5 0 In 24 Hours
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Author : Scott J. Dorman
language : en
Publisher: Sams Publishing
Release Date : 2012-11-20

Sams Teach Yourself C 5 0 In 24 Hours written by Scott J. Dorman and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-20 with Computers categories.


In just 24 sessions of one hour or less, learn how to build great Windows Store apps, Windows desktop applications, and Web applications with C# 5.0. Using this tutorial’s straightforward, step-by-step approach, you’ll master everything from the absolute basics to the newest innovations, so you can solve real problems with C#. One step at a time, you’ll learn core techniques like flow control and error handling, construct complete solutions with Visual Studio, use advanced features like attributes and dynamic types, and even build engaging, immersive Windows Store apps. Each lesson builds on what you’ve already learned, giving you a strong real-world foundation for success, even if you’ve never programmed with C# 5.0 before! Step-by-step instructions carefully walk you through the most common C# programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. Notes and tips present interesting information related to the discussion. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Gain a holistic understanding of C# 5.0, .NET, and Visual Studio 2012 Use classes and objects “the C# way” Master the C# type system, inheritance, interfaces, and abstract classes Define, initiate, respond to, and send data through events Work with loops, strings, regular expressions, and collections Ensure type safety and promote code reuse with generics and collections Work with data in all forms, from file systems and streams to XML and databases Use advanced features such as attributes, dynamic types, and anonymous functions Build and debug C# applications with Visual Studio 2012 Create state-of-the-art Windows Store apps with the async pattern Improve performance and reliability by managing memory more effectively Build more responsive software with threads, concurrency, and parallelism



Sams Teach Yourself Svg In 24 Hours


Sams Teach Yourself Svg In 24 Hours
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Author : Micah Laaker
language : en
Publisher: Sams Publishing
Release Date : 2002

Sams Teach Yourself Svg In 24 Hours written by Micah Laaker and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer graphics categories.


Annotation An easy-to-follow tutorial that introduces developers, programmers, and designers to Scalable Vector Graphics (SVG). Micah Laaker is the art director of a leading New York Web development firm that implemented Battlebots.com, the first commercial application of SVG. Distribution of the Adobe SVG Viewer is expected to exceed 50 million by the end of 2001. Provides a clear introduction to SVG, a technology that is set to revolutionize the way graphics function on the Web. Sams Teach Yourself SVG in 24 Hours provides a thorough understanding of the technology, complete with working examples and practical answers to common development questions. The book focuses on how to create imagery in SVG for static and dynamic graphics. Micah Laaker is the art director of Iguana Studios, Inc., a leading New York City-based creative digital services firm. Iguana received a contract from Adobe Systems to create the first commercial application of SVG (Battlebots.com). Laaker and Iguana have won numerous awards for design and Web development, including the 2000 Web Marketing Association Award. He has lectured on new media topics at New York's Fordham University and serves as a judge of Web advertising for the annual New York Festivals Award committee. His corporate and entertainment clients have included Disney Channel, Sprint PCS, Lockheed Martin, and Adobe Systems.