Sams Teach Yourself Movable Type In 24 Hours

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Sams Teach Yourself Movable Type In 24 Hours
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Author : Molly E. Holzschlag
language : en
Publisher: Sams Publishing
Release Date : 2004
Sams Teach Yourself Movable Type In 24 Hours written by Molly E. Holzschlag and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
In just 24 lessons of one hour or less, you will be able to implement an effective, inexpensive, and feature-rich system for building, administering, and maintaining Web sites using Movable Type publishing software. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Movable Type from the ground up. Book jacket.
Sams Teach Yourself Cobol In 24 Hours
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Author : Thane Hubbell
language : en
Publisher: Pearson Education
Release Date : 1998-11-28
Sams Teach Yourself Cobol In 24 Hours written by Thane Hubbell and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-11-28 with Computers categories.
Sams Teach Yourself COBOL in 24 Hours teaches the basics of COBOL programming in 24 step-by-step lessons. Each lesson builds on the previous one providing a solid foundation in COBOL programming concepts and techniques. This hands-on guide is the easiest, fastest way to begin creating standard COBOL compliant code. Business professionals and programmers from other languages will find this hands-on, task-oriented tutorial extremely useful for learning the essential features and concepts of COBOL programming. Writing a program can be a complex task. Concentrating on one development tool guides you to good results every time. There will be no programs that will not compile!
Unix In 24 Hours Sams Teach Yourself
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Author : Dave Taylor
language : en
Publisher: Sams Publishing
Release Date : 2015-09-28
Unix In 24 Hours Sams Teach Yourself written by Dave Taylor and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-28 with Computers categories.
Learn to use Unix, OS X, or Linux quickly and easily! In just 24 lessons of one hour or less, Sams Teach Yourself Unix in 24 Hours helps you get up and running with Unix and Unix-based operating systems such as Mac OS X and Linux. Designed for beginners with no previous experience using Unix, this book’s straightforward, step-by-step approach makes it easy to learn. Each lesson clearly explains essential Unix tools and techniques from the ground up, helping you to become productive as quickly and efficiently as possible. Step-by-step instructions carefully walk you through the most common Unix tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions Learn how to... Pick the command shell that’s best for you Organize the Unix file system (and why) Manage file and directory ownership and permissions Maximize your productivity with power filters and pipes Use the vi and emacs editors Create your own commands and shell scripts Connect to remote systems using SSH and SFTP Troubleshoot common problems List files and manage disk usage Get started with Unix shell programming Set up printing in a Unix environment Archive and back up files Search for information and files Use Perl as an alternative Unix programming language Set up, tweak, and make use of the GNOME graphical environment Contents at a Glance HOUR 1: What Is This Unix Stuff? HOUR 2: Getting onto the System and Using the Command Line HOUR 3: Moving About the File System HOUR 4: Listing Files and Managing Disk Usage HOUR 5: Ownership and Permissions HOUR 6: Creating, Moving, Renaming, and Deleting Files and Directories HOUR 7: Looking into Files HOUR 8: Filters, Pipes, and Wildcards! HOUR 9: Slicing and Dicing Command-Pipe Data HOUR 10: An Introduction to the vi Editor HOUR 11: Advanced vi Tricks, Tools, and Techniquess HOUR 12: An Overview of the emacs Editor HOUR 13: Introduction to Command Shells HOUR 14: Advanced Shell Interaction HOUR 15: Job Control HOUR 16: Shell Programming Overview HOUR 17: Advanced Shell Programming HOUR 18: Printing in the Unix Environment HOUR 19: Archives and Backups HOUR 20: Using Email to Communicate HOUR 21: Connecting to Remote Systems Using SSH and SFTP HOUR 22: Searching for Information and Files HOUR 23: Perl Programming in Unix HOUR 24: GNOME and the GUI Environment Appendix A: Common Unix Questions and Answers
Sams Teach Yourself Computer Basics In 24 Hours
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Author : Jill T. Freeze
language : en
Publisher: Sams Publishing
Release Date : 2001
Sams Teach Yourself Computer Basics In 24 Hours written by Jill T. Freeze and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
Designed to be an all in one solution, this book helps users to get up and running on their computers and learn the pre-loaded software applications. This third edition has been revised and updated to include coverage of new PC hardware and software.
Sams Teach Yourself Wpf In 24 Hours
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Author : Rob Eisenberg
language : en
Publisher: Sams Publishing
Release Date : 2009
Sams Teach Yourself Wpf In 24 Hours written by Rob Eisenberg and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Application program interfaces (Computer software) categories.
Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF''s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn''t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439
Ios 9 Application Development In 24 Hours Sams Teach Yourself
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Author : John Ray
language : en
Publisher: Sams Publishing
Release Date : 2016-02-04
Ios 9 Application Development In 24 Hours Sams Teach Yourself written by John Ray and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-04 with Computers categories.
Covers iOS 9.1 and up, Xcode 7.x, iPhone, iPad, and More! In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. Notes present interesting information related to the discussion. Tips show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode 7.x • Learn to navigate the Xcode 7.x development environment and install apps on your iDevice • Get started quickly with Apple’s Open Source language: Swift 2.0 • Test code and application logic using the iOS Playground • Understand the Model-View-Controller (MVC) development pattern • Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library • Use Auto Layout and Size Classes to adapt to different screen sizes and orientations • Build advanced UIs with Tables, Split Views, Navigation Controllers, and more • Read and write preferences and data, and create System Settings plug-ins • Use iOS media playback and recording capabilities • Take photos and manipulate graphics with Core Image • Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS • Use 3D touch to add Peek, Pop, and Quick Actions to your apps • Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps • Create universal applications that run on both the iPhone and iPad • Write background-aware multitasking applications • Trace, debug, and monitor applications as they run • Additional files and updates available online
Sams Teach Yourself Beginning Programming In 24 Hours
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Author : Greg M. Perry
language : en
Publisher: Sams Publishing
Release Date : 2001
Sams Teach Yourself Beginning Programming In 24 Hours written by Greg M. Perry and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Sams Teach Yourself Javascript In 24 Hours
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Author : Michael Moncur
language : en
Publisher: Sams Publishing
Release Date : 2006-06-21
Sams Teach Yourself Javascript In 24 Hours written by Michael Moncur and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-06-21 with Computers categories.
JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia.
Sams Teach Yourself Javascript In 24 Hours
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Author : Michael G. Moncur
language : en
Publisher: Sams Publishing
Release Date : 2002
Sams Teach Yourself Javascript In 24 Hours written by Michael G. Moncur and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
One in a series of Teach Yourself books designed for users with time limitations, this book offers a structured guide to learning how to use JavaScript 1.3.
Swift In 24 Hours Sams Teach Yourself
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Author : BJ Miller
language : en
Publisher: Sams Publishing
Release Date : 2014-11-26
Swift In 24 Hours Sams Teach Yourself written by BJ Miller and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-26 with Computers categories.
In just 24 lessons of one hour or less, Sams Teach Yourself Swift in 24 Hours helps you build next-generation OS X and iOS apps with Apple’s new Swift programming language. This book’s straightforward, step-by-step approach helps you quickly master Swift’s core concepts, structure, and syntax and use Swift to write safe, powerful, modern code. In just a few hours you’ll be applying advanced features such as extensions, closures, protocols, and generics. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Swift development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to... Set up your Swift development environment Master Swift’s fundamental data types and operators Make the most of arrays and dictionaries Control program flow, modify execution paths, and iterate code Perform complex actions with functions Work with higher-order functions and closures Harness the power of structs, enums, classes, and class inheritance Customize initializers of classes, structs, and enums Implement instance methods, type methods, and advanced type functionality Take full advantage of Swift’s advanced memory allocation Extend type functionality with protocols and extensions Leverage the power of generics, chaining, and other advanced features Interoperate with Objective-C code Interact with user interfaces Take advantage of Swift’s Standard Library features and functions Who Should Read this Book Beginner-intermediate level programmers Advanced programmers who are not yet familiar with Swift can benefit