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Smart Cities At Play Technology And Emerging Forms Of Playfulness


Smart Cities At Play Technology And Emerging Forms Of Playfulness
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Smart Cities At Play Technology And Emerging Forms Of Playfulness


Smart Cities At Play Technology And Emerging Forms Of Playfulness
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Author : Konstantinos Papangelis
language : en
Publisher: CRC Press
Release Date : 2023-12-01

Smart Cities At Play Technology And Emerging Forms Of Playfulness written by Konstantinos Papangelis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-01 with Computers categories.


This book explores how smart cities enable new and playful ways for citizens to experience, inhabit and socialise within urban environments. It examines how the functionality of digital technologies within municipal settings can extend beyond environmental pragmatism and socio-economic concerns, to include playful approaches to urban spaces that co-constitute and reinvigorate the experience of place through location-based applications and games. Chapters highlight the varied ways the city, as both a conceptual and lived space, is changing because of this confluence of technologies. The book also considers the extent to which these transformations form an armature upon which more playful approaches to the urban domain are emerging, while exploring what effect these ludic formations might have on related understandings of sociability. Smart Cities at Play: Technology and Emerging Forms of Playfulness will be a key resource for scholars and researchers of information technology, urban planning and design, games and interactive media, human-centred and user-centred design, human centred interaction, digital geography and sociology. This book was originally published as a special issue of Behaviour & Information Technology.



Making Smart Cities More Playable


Making Smart Cities More Playable
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Author : Anton Nijholt
language : en
Publisher: Springer
Release Date : 2019-07-23

Making Smart Cities More Playable written by Anton Nijholt and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-23 with Computers categories.


This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.



Games And Play In The Creative Smart And Ecological City


Games And Play In The Creative Smart And Ecological City
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Author : Dale Leorke
language : en
Publisher: Routledge
Release Date : 2020-12-30

Games And Play In The Creative Smart And Ecological City written by Dale Leorke and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-30 with Architecture categories.


This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760



Urban Play And The Playable City A Critical Perspective


Urban Play And The Playable City A Critical Perspective
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Author : Yoram Chisik
language : en
Publisher: Frontiers Media SA
Release Date : 2022-02-17

Urban Play And The Playable City A Critical Perspective written by Yoram Chisik and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-17 with Science categories.




Building Tomorrow S Smart Cities With 6g Infrastructure Technology


Building Tomorrow S Smart Cities With 6g Infrastructure Technology
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Author : Singh, Sushil Kumar
language : en
Publisher: IGI Global
Release Date : 2024-12-18

Building Tomorrow S Smart Cities With 6g Infrastructure Technology written by Singh, Sushil Kumar and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-18 with Political Science categories.


Emerging technologies such as blockchain, artificial intelligence (AI), digital twins, and advanced internet of things (IoT) sensors are transforming cities into intelligent, interconnected ecosystems through applications such as smart parking, smart healthcare, and smart education. These systems rely on IoT devices and gateways to collect, process, and analyze data for optimizing smart city functions, with advancements shifting from 5G to 6G technology. While these innovations promise to revolutionize urban environments, ensuring security and privacy in 6G infrastructure remains a critical challenge for realizing the full potential of smart cities. Building Tomorrow's Smart Cities With 6G Infrastructure Technology explores the profound impact of emerging technology-enabled secure 6G infrastructure on the creation of futuristic smart cities. It provides relevant theoretical frameworks and the latest empirical research findings. Covering topics such as AI, heritage cities, and web3, this book is an excellent resource for industry professionals, researchers, policymakers, academicians, students, and more.



The European Smart City Movement


The European Smart City Movement
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Author : Christian Schachtner
language : en
Publisher: Springer Nature
Release Date : 2025-09-12

The European Smart City Movement written by Christian Schachtner and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-09-12 with Technology & Engineering categories.


This book is a collection of case studies of some of the most successful smart city projects from around the world. Both in large cities and local areas, there is growing competition for companies in new industries as a design element of the economic area. These companies rely not only on strong digital networks but also on experts in emerging technologies. Traditional digital service providers—such as hosting companies, app developers, and platform providers—are starting to see potential applications in the public sphere, collaborating with experts in fields like AI, blockchain, security, and encryption. These collaborations generate innovative solutions, including smart energy usage, efficient waste management, intelligent traffic systems, and futuristic urban development. These ideas use sensors and data networks, opening up exciting possibilities for new projects and initiatives. By showcasing successful pilot projects, there is a chance to replicate these accomplishments in other regions and cities, even in different legal and social settings. This book offers a diverse collection of real-life examples detailing how cities have faced and overcome these challenges. Best practice examples—including project planning, implementation challenges, and step-by-step methods for urban and regional transformation—are presented in 29 case studies. The scope of these projects varies, depending on the unique needs of each location. This compilation serves as a guide for those looking to kickstart their own initiatives, offering an accessible overview of these projects.



Distributed Ambient And Pervasive Interactions


Distributed Ambient And Pervasive Interactions
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Author : Norbert A. Streitz
language : en
Publisher: Springer Nature
Release Date : 2025-07-01

Distributed Ambient And Pervasive Interactions written by Norbert A. Streitz and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-01 with Computers categories.


This two-volume set LNCS 15802-15803 constitutes the refereed proceedings of the 13th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The two volumes cover the following topics: Part I: Designing and developing intelligent environments; and user experience in intelligent environments. Part II: Smart cities and public spaces; eXtended reality and robots in intelligent environments; and wellbeing in intelligent environments.



Drama And Digital Arts Cultures


Drama And Digital Arts Cultures
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Author : David Cameron
language : en
Publisher: Bloomsbury Publishing
Release Date : 2017-06-29

Drama And Digital Arts Cultures written by David Cameron and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-29 with Drama categories.


Drama and Digital Arts Cultures is a critical guide to the new forms of playful exploration, co-creativity, and improvised performance made possible by digital networked media. Drawing on examples from games, education, online media, technology-enabled performance and the creative industries, the book uses the elements of applied drama to frame our understanding of digital cultures. Exploring the connected real-world and virtual spaces where young people are making and sharing digital content, it draws attention to the fundamental applied drama conventions that infuse and activate this networked culture. Challenging descriptions of drama and digital technology as binary opposites, the book maps common principles and practice grounded in role, embodiment, performance, play, and identity that are being amplified and enhanced by the affordances of online media. Drama and Digital Arts Cultures draws together extensive original research including interviews with game designers, media producers, educators, artists and makers at the heart of these new digital cultures. Young people discuss their own creative practices and products, providing insight into a complex and evolving world being transformed by digital technologies. A practical guide to the field, it contains case studies and examples of the intersections of drama conventions and networked cultures drawn from the US, Canada, UK, Netherlands, Singapore and Australia. Written for scholars, educators, students and 'makers' everywhere, Drama and Digital Arts Cultures provides a clear understanding of how young people are blending creativity and learning with the powerful and empowering conventions of drama to create new forms of multimodal and transmedia storytelling.



Urban Life And The Ambient In Smart Cities Learning Cities And Future Cities


Urban Life And The Ambient In Smart Cities Learning Cities And Future Cities
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Author : McKenna, H. Patricia
language : en
Publisher: IGI Global
Release Date : 2022-11-11

Urban Life And The Ambient In Smart Cities Learning Cities And Future Cities written by McKenna, H. Patricia and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-11 with Political Science categories.


The topic of urban life and the ambient in smart cities, learning cities, and future cities is a timely one, fitting as it does in the world today by responding in an interdisciplinary way across many areas of research and practice. It is essential for researchers to think about and engage with the notion of flourishing in increasingly challenging environments in smarter ways. Urban Life and the Ambient in Smart Cities, Learning Cities, and Future Cities expands upon explorations of urban life to the ambient. As such, perspectives are offered in this work on urban life in the context of smart cities, learning cities, and future cities, enriched by understandings of the ambient, infusing the interactions of people and technologies in 21st-century environments with increased awareness, at the moment. Covering topics such as ambient learning, smart homes, and extended realities, this premier reference work is an essential resource for students and educators of higher education, architects, urban planners, instructional designers, sociologists, city officials, community leaders, librarians, researchers, and academicians.



Playable Cities


Playable Cities
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Author : Anton Nijholt
language : en
Publisher: Springer
Release Date : 2016-10-14

Playable Cities written by Anton Nijholt and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-14 with Technology & Engineering categories.


This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.