Softimage 3d Fundamentals

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Softimage 3d Fundamentals
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Author : Anthony Rossano
language : ja
Publisher:
Release Date : 2002
Softimage 3d Fundamentals written by Anthony Rossano and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with categories.
Softimage 3d Fundamentals
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Author : Anthony Rossano
language : en
Publisher:
Release Date : 2002
Softimage 3d Fundamentals written by Anthony Rossano and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer graphics categories.
Inside Softimage 3d
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Author : Anthony Rossano
language : en
Publisher: New Riders Publishing
Release Date : 1998
Inside Softimage 3d written by Anthony Rossano and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.
One of the country's leading instructors of Softimage offers dozens of step-by-step exercises, secret techniques from notable experts in the sidebars, and fabulous imagery from great Softimage artists. Completely full color, the book provides the optimum learning environment for this complex software. The CD-ROM contains cross-platform NT/SGI IRIX and popular shareware plug-ins.
Maya 4 5 Fundamentals
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Author : Jim Lammers
language : en
Publisher: New Riders
Release Date : 2003
Maya 4 5 Fundamentals written by Jim Lammers and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.
Softimage 3d Design Guide
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Author : Barry Ruff
language : en
Publisher:
Release Date : 1998
Softimage 3d Design Guide written by Barry Ruff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.
"Softimage Design Guide" teaches the 3D savvy reader the necessary skills to create commercial-quality animations and 3D models with Softimage. The authors have also included a special insider look at some of Softimage's coolest, most powerful, and least-known tools. The CD-ROM features sample scenes and objects, 14 custom projects, and dozens of sample textures and pre-rendered animations.
Maya 5 Fundamentals
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Author : Garry Lewis
language : en
Publisher: New Riders
Release Date : 2004
Maya 5 Fundamentals written by Garry Lewis and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
The CD-ROM includes a dozen hours of hands-on tutorial movies (recorded at 800X600) to aid your learning process.
Stagecraft Fundamentals
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Author : Rita Kogler Carver
language : en
Publisher: Routledge
Release Date : 2018-10-29
Stagecraft Fundamentals written by Rita Kogler Carver and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-29 with Performing Arts categories.
Stagecraft Fundamentals tackles every aspect of basic theatre production with Rita Kogler Carver’s signature wit and engaging voice. The history of stagecraft, safety precautions, lighting, costumes, scenery, career planning tips, and more are discussed, illustrated by beautiful color examples that both display step-by-step procedures and break with the traditionally boring black and white introductory theatre book. This third edition improves upon the last, featuring three new chapters on design for props, projection, and touring. Also included are new end-of-chapter questions and an expanded discussion on LED lighting, stage automation, digital technology, stage management, makeup, theatre management, and sound design. This is the must have introductory theatre production book.
Fundamentals Of Software Culture
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Author : Zheng Qin
language : en
Publisher: Springer
Release Date : 2018-07-17
Fundamentals Of Software Culture written by Zheng Qin and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-17 with Computers categories.
As the first book about software culture, this book discusses software culture from three perspectives including historical perspective, the classification of software and software applications. This book takes credit from the view of science and technology development. It analyzed scientific innovations and the social areas promoted following the growth of technology. And according to the fact that information helps to build human cultural form, we proposed the concept and researching method of software culture. The aim of writing this book is to strengthen the connection between software and culture, to replenish knowledge system in the subject of software engineering, and to establish a new area of study that is the culture of software.
Fundamentals Of Multimedia
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Author : Ze-Nian Li
language : en
Publisher: Springer Science & Business Media
Release Date : 2014-04-09
Fundamentals Of Multimedia written by Ze-Nian Li and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-09 with Computers categories.
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Production Pipeline Fundamentals For Film And Games
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Author : Renee Dunlop
language : en
Publisher: CRC Press
Release Date : 2014-02-05
Production Pipeline Fundamentals For Film And Games written by Renee Dunlop and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-05 with Computers categories.
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for every dollar spent. Learn how to prepare for and manage all aspects of the pipeline with this entirely unique, one-of-a-kind guide. Expand your knowledge with real-world pipeline secrets handed to you by a stellar group of professionals from across the globe. Visit the companion website for even further resources on the pipeline.