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Software Engineer S Reference Book


Software Engineer S Reference Book
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Software Engineer S Reference Book


Software Engineer S Reference Book
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Author : John A McDermid
language : en
Publisher: Elsevier
Release Date : 2013-10-22

Software Engineer S Reference Book written by John A McDermid and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-22 with Technology & Engineering categories.


Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.



Software Engineering At Google


Software Engineering At Google
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Author : Titus Winters
language : en
Publisher: O'Reilly Media
Release Date : 2020-02-28

Software Engineering At Google written by Titus Winters and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-28 with Computers categories.


Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the worldâ??s leading practitioners construct and maintain software. This book covers Googleâ??s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. Youâ??ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions



Software Engineering


Software Engineering
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Author : Richard W. Selby
language : en
Publisher: John Wiley & Sons
Release Date : 2007-06-04

Software Engineering written by Richard W. Selby and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-04 with Computers categories.


This is the most authoritative archive of Barry Boehm's contributions to software engineering. Featuring 42 reprinted articles, along with an introduction and chapter summaries to provide context, it serves as a "how-to" reference manual for software engineering best practices. It provides convenient access to Boehm's landmark work on product development and management processes. The book concludes with an insightful look to the future by Dr. Boehm.



Software Engineer S Reference Book


Software Engineer S Reference Book
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Author : John McDermid
language : en
Publisher:
Release Date : 1993-01-01

Software Engineer S Reference Book written by John McDermid and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-01-01 with Software engineering categories.


Covers all aspects of software engineering, including the underlying science and mathematics, software development technology, software project management and principles of applications. It also summarizes the state of the art in software engineering methods and tools.



The Software Engineer S Guide To Freelance Consulting


The Software Engineer S Guide To Freelance Consulting
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Author : Jay El-Kaake
language : en
Publisher: Independently Published
Release Date : 2016-12-18

The Software Engineer S Guide To Freelance Consulting written by Jay El-Kaake and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-18 with Computer software categories.


The Software Engineer's Guide to Freelance Consulting will help teach you to be an effective freelance software consultant, which will enable you make more money, dedicate more time to hobbies, spend more time with your loved-ones and even discover new businesses. Table of Contents: Chapter 1: Finding Clients We will literally map out the client acquisition skills that are paramount for you to develop and thrive in the business of software consulting. We will give you the step-by-step concrete TODOs to achieve competence and we explain some of the abstract theory. Chapter 2: Choosing a Rate How do some people charge $2/hr and others $500/hr? Where do you fit in? In this chapter we help you choose, justify and even increase your existing rate. Chapter 3: Keeping Yourself Educated How do you keep yourself from becoming outdated? How do you keep your skills in demand and the projects coming over time? We'll discuss that in this chapter. Chapter 4: Closing Deals You've got the interest but now how do you get the client to start working with you? We'll talk about closing sales as an engineer in this chapter. Chapter 5: Being Productive Productivity is a critical part of freelancing. Since most freelancers bill hourly it can make the difference between making $100,000/year and $300,000/year. This chapter contains tips to maximize your productivity as a freelancer. Chapter 6: Building & Maintaining Relationships Freelance consulting is a relationship-driven business. As engineers however, we tend to shy away from this. In this chapter we will talk about how you can build strong relationships and reduce the amount of time you need to spend selling yourself to new clients. Chapter 7: Legal Ideas Being a consultant comes with legal implications that can save your butt when things go wrong. In this chapter our very own Silicon Valley Lawyer Richard Burt will give you some tips of the trade. Chapter 8: Making Great First Impressions First impressions are a primer for excellent long-term relationships that will yield great value to you. This chapter will talk about first impressions as a freelance tech person. Chapter 9: Getting Paid Okay, so you've completed some contracts and now you're waiting to get paid. How do you get paid faster? Can you reduce your risk? We'll discuss these things in this chapter and even talk about how to deal with clients who don't pay. Chapter 10: Must-know Tax Tips As a freelance consultant, managing your tax effectively will save you a TON of money at the end of the year. In this chapter we'll run through some basic tips that will help you minimize your tax liability so you can keep more hard-earned money in your pocket. Chapter 11: Communicating Effectively Say the wrong things and you can find yourself staying up late at night on the weekend. Say the right things and you could find yourself making more money and spending more time with your family and friends. In this chapter we'll help you say less of the wrong things and more of the right things. Chapter 12: Freelancing Part-time What if you don't want to leave your current full-time job? What if you're in school full-time, or taking care of children? This chapter will help part-time freelancers. Chapter 13: Going Back to a "Regular" Coding Job In case you later decide freelancing is not for you, this chapter will help you ease back into a "regular" job without ruffling too many feathers. Chapter 14: Additional Resources Everyone who purchases the book receives an invitation to our Slack community. You'll even get a direct line to experienced freelancers (including the authors) that can help answer questions any day of the week.



Working Effectively With Legacy Code


Working Effectively With Legacy Code
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Author : Michael Feathers
language : en
Publisher: Prentice Hall Professional
Release Date : 2004-09-22

Working Effectively With Legacy Code written by Michael Feathers and has been published by Prentice Hall Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-22 with Computers categories.


Get more out of your legacy systems: more performance, functionality, reliability, and manageability Is your code easy to change? Can you get nearly instantaneous feedback when you do change it? Do you understand it? If the answer to any of these questions is no, you have legacy code, and it is draining time and money away from your development efforts. In this book, Michael Feathers offers start-to-finish strategies for working more effectively with large, untested legacy code bases. This book draws on material Michael created for his renowned Object Mentor seminars: techniques Michael has used in mentoring to help hundreds of developers, technical managers, and testers bring their legacy systems under control. The topics covered include Understanding the mechanics of software change: adding features, fixing bugs, improving design, optimizing performance Getting legacy code into a test harness Writing tests that protect you against introducing new problems Techniques that can be used with any language or platform—with examples in Java, C++, C, and C# Accurately identifying where code changes need to be made Coping with legacy systems that aren't object-oriented Handling applications that don't seem to have any structure This book also includes a catalog of twenty-four dependency-breaking techniques that help you work with program elements in isolation and make safer changes.



The Missing Readme


The Missing Readme
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Author : Chris Riccomini
language : en
Publisher: No Starch Press
Release Date : 2021-08-10

The Missing Readme written by Chris Riccomini and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-10 with Computers categories.


Key concepts and best practices for new software engineers — stuff critical to your workplace success that you weren’t taught in school. For new software engineers, knowing how to program is only half the battle. You’ll quickly find that many of the skills and processes key to your success are not taught in any school or bootcamp. The Missing README fills in that gap—a distillation of workplace lessons, best practices, and engineering fundamentals that the authors have taught rookie developers at top companies for more than a decade. Early chapters explain what to expect when you begin your career at a company. The book’s middle section expands your technical education, teaching you how to work with existing codebases, address and prevent technical debt, write production-grade software, manage dependencies, test effectively, do code reviews, safely deploy software, design evolvable architectures, and handle incidents when you’re on-call. Additional chapters cover planning and interpersonal skills such as Agile planning, working effectively with your manager, and growing to senior levels and beyond. You’ll learn: How to use the legacy code change algorithm, and leave code cleaner than you found it How to write operable code with logging, metrics, configuration, and defensive programming How to write deterministic tests, submit code reviews, and give feedback on other people’s code The technical design process, including experiments, problem definition, documentation, and collaboration What to do when you are on-call, and how to navigate production incidents Architectural techniques that make code change easier Agile development practices like sprint planning, stand-ups, and retrospectives This is the book your tech lead wishes every new engineer would read before they start. By the end, you’ll know what it takes to transition into the workplace–from CS classes or bootcamps to professional software engineering.



The Complete Software Developer S Career Guide


The Complete Software Developer S Career Guide
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Author : John Z. Sonmez
language : en
Publisher: Simple Programmer, LLC
Release Date : 2017

The Complete Software Developer S Career Guide written by John Z. Sonmez and has been published by Simple Programmer, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Computer programming categories.


"Early in his software developer career, John Sonmez discovered that technical knowledge alone isn't enough to break through to the next income level - developers need "soft skills" like the ability to learn new technologies just in time, communicate clearly with management and consulting clients, negotiate a fair hourly rate, and unite teammates and coworkers in working toward a common goal. Today John helps more than 1.4 million programmers every year to increase their income by developing this unique blend of skills. Who Should Read This Book? Entry-Level Developers - This book will show you how to ensure you have the technical skills your future boss is looking for, create a resume that leaps off a hiring manager's desk, and escape the "no work experience" trap. Mid-Career Developers - You'll see how to find and fill in gaps in your technical knowledge, position yourself as the one team member your boss can't live without, and turn those dreaded annual reviews into chance to make an iron-clad case for your salary bump. Senior Developers - This book will show you how to become a specialist who can command above-market wages, how building a name for yourself can make opportunities come to you, and how to decide whether consulting or entrepreneurship are paths you should pursue. Brand New Developers - In this book you'll discover what it's like to be a professional software developer, how to go from "I know some code" to possessing the skills to work on a development team, how to speed along your learning by avoiding common beginner traps, and how to decide whether you should invest in a programming degree or 'bootcamp.'"--



A Discipline For Software Engineering


A Discipline For Software Engineering
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Author : Watts S. Humphrey
language : en
Publisher: Pearson Education India
Release Date : 1995-09

A Discipline For Software Engineering written by Watts S. Humphrey and has been published by Pearson Education India this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-09 with categories.




How To Become An Expert Software Engineer And Get Any Job You Want


How To Become An Expert Software Engineer And Get Any Job You Want
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Author : Marcus Tomlinson
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-01-01

How To Become An Expert Software Engineer And Get Any Job You Want written by Marcus Tomlinson and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-01 with categories.


Want to know the secret to becoming an expert software engineer and getting any job you want? The answer is simple: Experience. Although, the only valuable form of experience you can add to your résumé, is the kind you can actually prove to have earned. So, how do you gain tangible experience in skills your current job can't offer you? Get back to programming for fun! What better way is there to prove a skill in coding than with code itself? Not only is writing open source software a great way to learn and acquire new skills, it's a brilliant way to gain real world experience that you can legitimately claim on your résumé! In this book, I will show you the system I use to design, develop, and deliver open source projects, steer you away from the mistakes I've made along the way, and help you build an impressive résumé of projects that'll get you that job you've always wanted, and in time, will earn you the right to call yourself an expert.