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Spieleprogrammierung Gems 1


Spieleprogrammierung Gems 1
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Spieleprogrammierung Gems 1


Spieleprogrammierung Gems 1
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Author : Mark A. DeLoura
language : de
Publisher:
Release Date : 2002

Spieleprogrammierung Gems 1 written by Mark A. DeLoura and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with categories.




Game Programming Gems 8


Game Programming Gems 8
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Author : Adam Lake
language : ja
Publisher:
Release Date : 2011-02

Game Programming Gems 8 written by Adam Lake and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02 with categories.




Spieleprogrammierung Gems 4


Spieleprogrammierung Gems 4
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Author : Andrew Kirmse
language : de
Publisher:
Release Date : 2004

Spieleprogrammierung Gems 4 written by Andrew Kirmse and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with categories.


Es gibt nur wenige EDV-Bücher, bei denen man von einer Pflichtlektüre spricht. In der Spieleprogrammierung ist "Game Programming Gems" solch ein Muss - kein Spieleentwickler, der diese Buchreihe mit Kultstatus nicht schätzt. Band 4 der Game Programming Gems ist der neueste Titel dieser Reihe. Wie schon seine Vorgänger, deckt auch er alle für die Spieleprogrammierung wichtigen Bereiche ab: Mathematik und Künstliche Intelligenz, Grafik-, Audio- und Netzwerkprogrammierung. Neu hinzugekommen ist die Physik. Die Beiträge erläutern neue Techniken und Tricks, um Spiele noch leistungsfähiger, realistischer, schneller und natürlicher zu gestalten. Die Herausgeber und Autoren sind hochkarätige Profis. Als Entwickler sind sie z.B. bei Electronic Arts und UbiSoft, Sony und Nintendo für die Entwicklung von Computerspielen und Spielekonsolen verantwortlich oder in Studios wie LucasArts für die Entwicklung von Filmen wie StarWars oder Shrek. Durch seinen hohen Praxisgehalt sowie die Bandbreite und Vielfalt der Themen empfiehlt sich das Buch für jeden Spieleentwickler, der seinem Spiel den letzten Schliff verpassen möchte. Auf CD-ROM: Sämtlicher Sourcecode für die Integration in eigene Projekte, Visual C++ 6.0 Author Edition, DirectX 9 SDK, Java 2 Standard Edition, OpenGL Utility Toolkit (GLUT) 3.7.6



Game Programming In C


Game Programming In C
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Author : Sanjay Madhav
language : en
Publisher: Addison-Wesley Professional
Release Date : 2018-03-06

Game Programming In C written by Sanjay Madhav and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-06 with Computers categories.


Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.



Game Engine Gems 1


Game Engine Gems 1
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Author : ERIC LENGYEL
language : ko
Publisher:
Release Date : 2011-04-19

Game Engine Gems 1 written by ERIC LENGYEL and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-19 with categories.




Game Programming Gems 5


Game Programming Gems 5
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Author : Kim Pallister
language : en
Publisher:
Release Date : 2005

Game Programming Gems 5 written by Kim Pallister and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Presents articles that cover a variety of topics in the field of game programming, including artificial intelligence, graphics, and mathematics.



Best Of Game Programming Gems


Best Of Game Programming Gems
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Author : Mark DeLoura
language : en
Publisher:
Release Date : 2014

Best Of Game Programming Gems written by Mark DeLoura and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.


Welcome to a collection of the most valuable and timeless articles from the essential reference series for game developers. "Best of Game Programming Gems" combines the greatest cutting-edge, ready-to-use techniques contributed by industry experts to volumes 1-6 of the Game Programming Gems series. Each article was carefully chosen by the editors and compiled into one best-of-the-best volume in an effort to share forty-nine timeless gems of game programming wisdom with you and to save you time and effort with a plethora of reliable methods to add to your developer's tool box. The articles are organized into six sections covering the topics of general information, math and physics, artificial intelligence, graphics, networking, and audio. Whether you are new to game development or a practiced veteran, you're sure to find inspiration and insight to make more entertaining and satisfying games in "Best of Game Programming Gems."



Game Programming Gems 8


Game Programming Gems 8
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Author : Adam Lake
language : ko
Publisher:
Release Date : 2011-09-27

Game Programming Gems 8 written by Adam Lake and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-27 with categories.




Game Engine Gems 2


Game Engine Gems 2
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Author : Lengyel
language : en
Publisher:
Release Date : 2011-03

Game Engine Gems 2 written by Lengyel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03 with Computers categories.




Jetzt Lerne Ich Spiele Programmieren Mit Blitz Basic


Jetzt Lerne Ich Spiele Programmieren Mit Blitz Basic
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Author : René Meyer
language : de
Publisher: Pearson Deutschland GmbH
Release Date : 2003

Jetzt Lerne Ich Spiele Programmieren Mit Blitz Basic written by René Meyer and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with categories.