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Starcraft Expansion Set


Starcraft Expansion Set
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Starcraft Expansion Set


Starcraft Expansion Set
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Author :
language : en
Publisher:
Release Date : 2002

Starcraft Expansion Set written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Fantasy games categories.




Starcraft


Starcraft
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Author : Felix Buschbaum
language : de
Publisher:
Release Date : 1998

Starcraft written by Felix Buschbaum and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Electronic games categories.




Starcraft


Starcraft
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Author : Bart Farkas
language : cs
Publisher:
Release Date : 1999

Starcraft written by Bart Farkas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with categories.




Starcraft Expansion Set


Starcraft Expansion Set
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Author : Prima Games (Firm)
language : de
Publisher:
Release Date : 1999

Starcraft Expansion Set written by Prima Games (Firm) and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Electronic games categories.




Starcraft


Starcraft
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Author :
language : en
Publisher:
Release Date : 2002

Starcraft written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Fantasy games categories.




Starcraft


Starcraft
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Author : Simon Dor
language : en
Publisher: University of Michigan Press
Release Date : 2024-02-28

Starcraft written by Simon Dor and has been published by University of Michigan Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-28 with Social Science categories.


StarCraft (Blizzard Entertainment, 1998) is a real-time strategy video game, placing the player in command of three extraterrestrial races fighting against each other for strategic control of resources, terrain, and power. Simon Dor examines the game’s unanticipated effect by delving into the history of the game and the two core competencies it encouraged: decoding and foreseeing. Although StarCraft was not designed as an e-sport, its role in developing foreseeing skills helped give rise to one of the earliest e-sport communities in South Korea. Apart from the game’s clear landmark status, StarCraft offers a unique insight into changes in gaming culture and, more broadly, the marketability and profit of previously niche areas of interest. The book places StarCraft in the history of real-time strategy games in the 1990s—Dune II, Command & Conquer, Age of Empires—in terms of visual style, narrative tropes, and control. It shows how design decisions, technological infrastructures, and a strong contribution from its gaming community through Battle.net and its campaign editor were necessary conditions for the flexibility it needed to grow its success. In exploring the fanatic clusters of competitive players who formed the first tournaments and professionalized gaming, StarCraft shows that the game was key to the transition towards foreseeing play and essential to competitive gaming and e-sports.



Starcraft


Starcraft
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Author :
language : en
Publisher: PediaPress
Release Date :

Starcraft written by and has been published by PediaPress this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Gaming Cultures And Place In Asia Pacific


Gaming Cultures And Place In Asia Pacific
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Author : Larissa Hjorth
language : en
Publisher: Routledge
Release Date : 2009-06-24

Gaming Cultures And Place In Asia Pacific written by Larissa Hjorth and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-24 with Computers categories.


This collection explores the politics of game play and its cultural context by focusing on the Asia-Pacific region. Drawing from micro ethnographic studies to macro political economy analysis of techno-nationalisms and transcultural flows of cultural capital, it provides an interdisciplinary model for thinking through the politics of gaming.



Starcraft


Starcraft
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Author : Source Wikipedia
language : en
Publisher: University-Press.org
Release Date : 2013-09

Starcraft written by Source Wikipedia and has been published by University-Press.org this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09 with categories.


Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 44. Chapters: StarCraft II: Wings of Liberty, Species of StarCraft, StarCraft: Brood War professional competition, List of StarCraft media, Koprulu Sector, StarCraft: Ghost, StarCraft: The Board Game, Starleague, MBCgame Starleague, Heaven's Last Stand, StarCraft II: Heart of the Swarm, North American Star League, StarCraft Adventures. Excerpt: StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment for Microsoft Windows and Mac OS X. A sequel to the award-winning 1998 video game StarCraft and its expansions, the game was released worldwide on July 27, 2010. It is split into three installments: the base game with the subtitle Wings of Liberty, and two upcoming expansion packs, Heart of the Swarm and Legacy of the Void. Set in the 26th century in a distant part of the Milky Way galaxy, the game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game. The game was met with very positive reviews from critics, receiving an aggregated score of 93% from Metacritic. Similar to its predecessor, StarCraft II was praised for its engaging gameplay, as well as its introduction of new features and improved storytelling. The game was criticized for lacking features that existed in the original...



Starcraft Ii Flashpoint


Starcraft Ii Flashpoint
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Author : Christie Golden
language : en
Publisher: Simon and Schuster
Release Date : 2012-11-06

Starcraft Ii Flashpoint written by Christie Golden and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-06 with Fiction categories.


The explosive novel based on the eagerly anticipated StarCraft II video game expansion, Heart of the Swarm! The sinister zerg leader no longer commands her legions of bloodthirsty aliens against the humans of the Koprulu sector, all thanks to the combined courage and tenacity of Jim Raynor, General Horace Warfield, and a mismatched team of Dominion soldiers and outlaw rebels. Although the queen is no more, Sarah Kerrigan is very much alive. The woman who once controlled countless alien minds in a rampage across the stars has been spirited away by the man who dethroned her. Now Arcturus Mengsk’s Dominion armada is on her heels, roaring for blood. Jim Raynor will need to test his strength, his wit, and his loyalties against impossible odds to protect the woman he loves. StarCraft II: Flashpoint bridges the events that take place in StarCraft II: Wings of Liberty and the upcoming StarCraft II: Heart of the Swarm. Featuring never-before-seen glimpses into Jim Raynor and Sarah Kerrigan’s past, this novel opens a window into a world of passion, action, and adventure.