Svg Code Guide

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Svg Code Guide
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Author : Frank Wellington
language : en
Publisher: Publifye AS
Release Date : 2025-02-22
Svg Code Guide written by Frank Wellington and has been published by Publifye AS this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-22 with Computers categories.
SVG Code Guide offers a comprehensive exploration of Scalable Vector Graphics (SVG), the XML-based language for creating resolution-independent web graphics. It emphasizes understanding the underlying SVG code to gain control over visual data and optimize web performance. The book uniquely advocates for a code-first approach, empowering developers to craft dynamic and responsive graphics. SVG's ability to scale without quality loss and its smaller file sizes, compared to raster graphics, make it essential for modern front-end development and responsive websites. The book begins with SVG syntax and structure, covering shapes, paths, and transformations, then progresses to advanced concepts like filters, gradients, and animation for interactive graphics. Through practical examples and case studies, readers learn real-world applications of SVG, from icon design to data visualization. You'll discover how mastering SVG can enhance user interfaces and create detailed data visualizations, improving website loading times and ensuring crisp visuals on any screen.
The Official Guide To Mermaid Js
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Author : Knut Sveidqvist
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-09-17
The Official Guide To Mermaid Js written by Knut Sveidqvist and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-17 with Computers categories.
Get up to speed with using Mermaid diagrams to facilitate a seamless development workflow with the help of real-world examples and expert tips from the creators of the tool Key FeaturesLearn how to use and customize the different diagram types in MermaidDiscover examples of how to add Mermaid to a documentation systemUse Mermaid with various tools available such as editors, wiki, and moreBook Description Mermaid is a JavaScript-based charting and diagramming tool that lets you represent diagrams using text and code, which simplifies the maintenance of complex diagrams. This is a great option for developers as they're more familiar with code, rather than using special tools for generating diagrams. Besides, diagrams in code simplify maintenance and ensure that the code is supported by version control systems. In some cases, Mermaid makes refactoring support for name changes possible while also enabling team collaboration for review distribution and updates. Developers working with any system will be able to put their knowledge to work with this practical guide to using Mermaid for documentation. The book is also a great reference for looking up the syntax for specific diagrams when authoring diagrams. You'll start by learning the importance of accurate and visual documentation. Next, the book introduces Mermaid and establishes how to use it to create effective documentation. By using different tools, editors, or a custom documentation platform, you'll also understand how to use Mermaid syntax for various diagrams. Later chapters cover advanced configuration settings and theme options to manipulate your diagram as per your needs. By the end of this book, you'll be well-versed with Mermaid diagrams and how they can be used in your workflows. What you will learnUnderstand good and bad documentation, and the art of effective documentationBecome well-versed with maintaining complex diagrams with easeDiscover how to draw different types of Mermaid diagrams such as flowcharts, class diagrams, Gantt charts, and moreImplement Mermaid diagrams in your workflowsUnderstand how to set up themes for a Mermaid diagram or an entire siteGet to grips with setting up a custom documentation systemWho this book is for This book is for content generators such as technical writers, developers, architects, business analysts, and managers who want to learn effective documentation or how to effectively represent diagrams using simple text code snippets and extract them. Familiarity with documentation using Markdown will be helpful, but not necessary.
The Definitive Guide To Imagemagick
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Author : Michael Still
language : en
Publisher: Apress
Release Date : 2006-11-09
The Definitive Guide To Imagemagick written by Michael Still and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-09 with Computers categories.
An open source project backed by years of continual development, ImageMagick supports over 90 image formats and can perform impressive operations such as creating images from scratch, changing colors, stretching, rotating, and overlaying images, and overlaying text on images. Whether you use ImageMagick to manage the family photos or to embark on a job involving millions of images, this book will provide you with the knowledge to manage your images with ease. The Definitive Guide to ImageMagick explains all of these capabilities and more in a practical, learn-by-example fashion. You'll get comfortable using ImageMagick for any image-processing task. Through the books coverage of the ImageMagick interfaces for C, Perl, PHP, and Ruby, you'll learn how to incorporate ImageMagick features into a variety of applications.
Autodesk Maya 2022 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2021-08-18
Autodesk Maya 2022 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-18 with Computers categories.
Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.
Autodesk Maya 2024 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2023-08-23
Autodesk Maya 2024 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-23 with Computers categories.
• Designed for users completely new to 3D modeling and animation • Covers the fundamentals of Autodesk Maya using easy to follow steps • Includes video instruction to make learning Maya clear and easy • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2024 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2024 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.
Autodesk Maya 2025 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date :
Autodesk Maya 2025 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
• Designed for users completely new to 3D modeling and animation • Covers the fundamentals of Autodesk Maya using easy to follow steps • Includes extensive video instruction to make learning Maya clear and easy • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is enriched by an extensive collection of video tutorials. Each chapter has a series of corresponding videos that parallel the tutorials in the textbook. They introduce you to the topics and allow you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2025 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster
Inkscape Beginner S Guide
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Author : Bethany Hiitola
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01
Inkscape Beginner S Guide written by Bethany Hiitola and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.
Create attractive layout designs, logos, brochures, icons, and more using the Inkscape vector graphics editor with this book and ebook.
Autodesk Maya 2023 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2022-09-15
Autodesk Maya 2023 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-15 with Computers categories.
Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2023 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2023 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.
Autodesk Maya 2026 Basics Guide
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Author : Kelly L. Murdock
language : en
Publisher: SDC Publications
Release Date : 2025-07
Autodesk Maya 2026 Basics Guide written by Kelly L. Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07 with Computers categories.
• Designed for users completely new to 3D modeling and animation • Covers the fundamentals of Autodesk Maya using easy to follow steps • Includes extensive video instruction to make learning Maya clear and easy • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2026 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is enriched by an extensive collection of video tutorials. Each chapter has a series of corresponding videos that parallel the tutorials in the textbook. They introduce you to the topics and allow you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2026 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.
Adobe Illustrator Visual Quickstart Guide
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Author : Lisa Fridsma
language : en
Publisher: Peachpit Press
Release Date : 2022-03-31
Adobe Illustrator Visual Quickstart Guide written by Lisa Fridsma and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-31 with Computers categories.
Learn Adobe Illustrator with the Visual QuickStart Guide—the quick and easy way! Visual QuickStart Guide is an easy, visual approach to learning. Concise steps and explanations guide you through Adobe Illustrator, getting you up and running in no time. In addition, the free Web Edition of the book includes more than 40 videos, enhancing and expanding the information in the book while providing an alternative method for learning. Whether you're an experienced designer or an enthusiastic newcomer, Illustrator gives you all the tools you need to begin creating impressive vector artwork. Learn how to navigate the application and set up your documents to start drawing quickly, using a variety of tools and features. Then you'll move on to applying appearance attributes and effects for adding visual interest to your artwork. Once your artwork is complete you'll learn how to save and export it using best practices. This book provides you with: An easy visual approach that uses pictures to guide you through Adobe Illustrator features and shows you what to do. Concise steps and explanations that let you get up and running in no time. The best content and value around, page for page.