Swift Os X Programming For Absolute Beginners

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Swift Os X Programming For Absolute Beginners
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Author : Wallace Wang
language : en
Publisher:
Release Date : 2015
Swift Os X Programming For Absolute Beginners written by Wallace Wang and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.
Swift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to understand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.
Macos Programming For Absolute Beginners
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2017-02-28
Macos Programming For Absolute Beginners written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-28 with Computers categories.
Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple's hottest programming language. Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can also help experienced programmers moving to the Mac for the first time. You will learn the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing macOS programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Mac and iOS app development while being powerful and easy to learn at the same time, and macOS Programming for Absolute Beginners is the perfect place to start - add it to your library today.What You'll Learn/div Master the basic principles of object-oriented programming Use Xcode, the main programming tool used for both macOS and iOS development See what makes Swift unique and powerful as a programming language and why you should learn it Create macOS programs using Swift and Xcode Apply interface principles that follow Apple's Human Interface Guidelines Take advantage of the new Touch Bar Who This Book Is For People who want to learn programming for the first time and for experienced programmers wanting to learn Xcode and the Mac for the first time.
Swift Game Programming For Absolute Beginners
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Author : Arjan Egges
language : en
Publisher: Apress
Release Date : 2015-07-29
Swift Game Programming For Absolute Beginners written by Arjan Egges and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-29 with Computers categories.
"Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ... The images and audio provided are professional and clean." William Fahle, Computing Review, May 31, 2016 Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games. Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language.
Swiftui For Absolute Beginners
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Author : Jayant Varma
language : en
Publisher: Apress
Release Date : 2019-11-12
Swiftui For Absolute Beginners written by Jayant Varma and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Computers categories.
Dive into the world of developing for all of Apple platforms with SwiftUI, Apple’s new framework that makes writing applications faster and easier with fewer lines of code. This book teaches the basics of SwiftUI to help you write amazing native applications using XCode. For developers already familiar with ReactNative, this book reviews the declarative, state-based DSL that manages the UI and updates it automatically will feel just like what they’re used to. You'll see how SwiftUI reduces the number of lines of code required to achieve the same effects by over 60% and provides a much better experience. Like the announcement of Swift in 2014, SwiftUI is expected to fundamentally change the way developing programmers approach coding iPhone and iPad applications. This book examines how SwiftUI lowers the entry barrier for developers to write amazing cross-platform applications for iOS and iPadOS as well as WatchOS, Mac OS, and TVOS. What You'll Learn Write code in the new SwiftUI syntax Combine views to arrange them for an application Add gestures and controls to an application Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, iPad, and Apple Watch using the Swift programming language. No previous programming experience is necessary.
Swift For Beginners
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Author : Boisy G. Pitre
language : en
Publisher: Peachpit Press
Release Date : 2015-11-26
Swift For Beginners written by Boisy G. Pitre and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-26 with Computers categories.
LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by giving developers an innovative programming language for Cocoa and Cocoa Touch. Now in its second edition, Swift for Beginners has been updated to accommodate the evolving features of this rapidly adopted language. If you are new to Swift, this book is for you. If you have never used C, C++, or Objective-C, this book is definitely for you. With this handson guide, you’ll quickly be writing Swift code, using Playgrounds to instantly see the results of your work. Author Boisy G. Pitre gives you a solid grounding in key Swift language concepts—including variables, constants, types, arrays, and dictionaries—before he shows you how to use Swift’s innovative Xcode integrated development environment to create apps for iOS and OS X. THIS BOOK INCLUDES: Detailed instruction, ample illustrations, and clear examples Best practices from an experienced Mac and iOS developer Emphasis on how to use Xcode, Playgrounds, and the REPL COMPANION WEBSITE: www.peachpit.com/swiftbeginners2 includes additional resources.
Objective C Programming
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Author : Aaron Hillegass
language : en
Publisher: Addison-Wesley
Release Date : 2011
Objective C Programming written by Aaron Hillegass and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computers categories.
Looks at the basics of Objective-C programming for Apple technologies, covering such topics as Xcode, classes, properties, categories, loops, and ARC.
Swift Programming
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Author : Matthew Mathias
language : en
Publisher: Pearson Technology Group
Release Date : 2016-11-23
Swift Programming written by Matthew Mathias and has been published by Pearson Technology Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-23 with Computers categories.
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.
Swift Game Programming For Absolute Beginners
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Author : Arjan Egges
language : en
Publisher: Apress
Release Date : 2015-08-03
Swift Game Programming For Absolute Beginners written by Arjan Egges and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-03 with Computers categories.
"Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ... The images and audio provided are professional and clean." William Fahle, Computing Review, May 31, 2016 Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games. Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language.
Os X App Development With Cloudkit And Swift
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Author : Bruce Wade
language : en
Publisher: Apress
Release Date : 2016-05-26
Os X App Development With Cloudkit And Swift written by Bruce Wade and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-26 with Computers categories.
This book is your step-by-step guide to learning OS X app development using CloudKit and Swift. All the development will be done using Apple’s Swift 2 programming language. You'll see how to define data for your app and build a prototype with Sketch 3 and Keynote. Using CloudKit to store OS X application data, and separate public and private data, readers will learn how to control which data can or cannot be changed in a public data store. OS X App Development with CloudKit and Swift takes you from prototyping your app with Sketch 3 all the way through building a data-driven app using CloudKit, and everything in between. What You'll Learn How to create Test Data with CloudKit Dashboard How to refine a prototype How to update CloudKit Data from an app How to add Local Cache to improve performance Who This Book Is ForOS X App Developmentwith CloudKit and Swift is for the iOS or OS X developer who is struggling to get to grips with CloudKit. If you’re looking for a solid example from start to finish using CloudKit with Swift 2 this book’s for you. You should have an understanding of the Swift language, e.g. the differences between var/let, how to work with control statements, closures etc., to work confidently with this book.
Cocoa Programming For Os X
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Author : Aaron Hillegass
language : en
Publisher: Pearson Education
Release Date : 2015-04-16
Cocoa Programming For Os X written by Aaron Hillegass and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-16 with Computers categories.
Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.