Swiftui Essentials Ios 14 Edition


Swiftui Essentials Ios 14 Edition
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Swiftui Essentials Ios 14 Edition


Swiftui Essentials Ios 14 Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2020-12-07

Swiftui Essentials Ios 14 Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-07 with Computers categories.


The goal of this book is to teach the skills necessary to build iOS 14 applications using SwiftUI, Xcode 12 and the Swift 5.3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.3 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 14 using SwiftUI. Assuming you are ready to download the iOS 14 SDK and Xcode 12 and have an Apple Mac system you are ready to get started.



Swiftui Essentials Ios 16 Edition


Swiftui Essentials Ios 16 Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2022-09-12

Swiftui Essentials Ios 16 Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-12 with Computers categories.


This book aims to teach the skills necessary to build iOS 16 applications using SwiftUI, Xcode 14, and the Swift 5.7 programming language. Beginning with the basics, this book outlines the steps to set up an iOS development environment, together with an introduction to using Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.7 programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling. A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of SwiftUI and project architecture. The book also covers creating custom SwiftUI views and explains how these views are combined to create user interface layouts, including stacks, frames, and forms. Other topics covered include data handling using state properties and observable, state, and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also covers graphics and chart drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps, Core Data, CloudKit, and SiriKit integration. Chapters also explain how to integrate SwiftUI views into existing UIKit-based projects and integrate UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills to build your own apps for iOS 16 using SwiftUI. Assuming you are ready to download the iOS 16 SDK and Xcode 14 and have an Apple Mac system, you are ready to get started.



Swiftui Essentials Ios 15 Edition


Swiftui Essentials Ios 15 Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2022-04-21

Swiftui Essentials Ios 15 Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-21 with Computers categories.


The goal of this book is to teach the skills necessary to build iOS 15 applications using SwiftUI, Xcode 13 and the Swift 5.5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.5 programming language including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps, Core Data, CloudKit, and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 15 using SwiftUI. Assuming you are ready to download the iOS 15 SDK and Xcode 13 and have an Apple Mac system you are ready to get started.



Swiftui Essentials Ios 15 Edition


Swiftui Essentials Ios 15 Edition
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Author : Smyth
language : en
Publisher:
Release Date : 2022-04-20

Swiftui Essentials Ios 15 Edition written by Smyth and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-20 with categories.


The goal of this book is to teach the skills necessary to build iOS 15 applications using SwiftUI, Xcode 13, and the Swift 5.5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.5 programming language including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames, and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps, Core Data, CloudKit, and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 15 using SwiftUI. Assuming you are ready to download the iOS 15 SDK and Xcode 13 and have an Apple Mac system you are ready to get started.



Ios 14 Programming For Beginners


Ios 14 Programming For Beginners
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Author : Ahmad Sahar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-11-27

Ios 14 Programming For Beginners written by Ahmad Sahar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-27 with Computers categories.


Publisher's note: This edition from 2020 is outdated and does not make use of the most recent iOS and swift features. A new sixth edition, updated for iOS 15 and including new advanced topics, such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay, has now been published Key FeaturesExplore the latest features of Xcode 12 and the Swift 5.3 programming language in this updated fifth editionKick-start your iOS programming career and have fun building your own iOS appsDiscover the new features of iOS 14 such as Mac Catalyst, SwiftUI, widgets and App ClipsBook Description If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps. What you will learnGet to grips with the fundamentals of Xcode 12 and Swift 5.3, the building blocks of iOS developmentUnderstand how to prototype an app using storyboardsDiscover the Model-View-Controller design pattern and how to implement the desired functionality within an appImplement the latest iOS features, such as widgets and App ClipsConvert an existing iPad app into an Apple Silicon Mac appDesign, deploy, and test your iOS applications with design patterns and best practicesWho this book is for This book is for anyone who has programming experience but is new to Swift and iOS app development. Experienced programmers looking to explore the latest iOS 14 features will also find this book useful.



Elevate Swiftui Skills By Building Projects


Elevate Swiftui Skills By Building Projects
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Author : Frahaan Hussain
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-09-08

Elevate Swiftui Skills By Building Projects written by Frahaan Hussain and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-08 with Computers categories.


Explore the power of SwiftUI, creating complex user interfaces for different Apple platforms as you design a tax calculator app, a photo gallery app, an app store, and a fitness companion app Key Features Learn how to use the latest SwiftUI features such as UIkit Develop UIs for all categories of Apple devices, from the Apple Watch to the iPad Enhance your applications further with advanced SwiftUI features Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionElevate SwiftUI Skills by Building Projects helps you harness the cutting-edge potential of SwiftUI and its innovative and user-friendly approach to crafting user interfaces for Apple platforms with the power of Swift. This book will enhance your UI programming skills with SwiftUI through a project-based methodology, guiding you to create four real-world projects. Starting with a quick recap of Swift and SwiftUI, you’ll gradually develop projects tailored for iPhone, iPad, macOS, and watchOS using Swift and Xcode. You’ll experience SwiftUI’s versatility in action as you build a tax calculator for iPhone and a photo gallery for the iPad, which uses a larger display to enhance the viewing experience. You’ll also create an app store for Mac and, finally, get to grips with the power of SwiftUI for smaller devices such as the Apple Watch by designing a Fitness Companion app. By the end of this book, you'll have built fully functional projects across multiple platforms and gained the expertise needed to excel as a professional SwiftUI developer.What you will learn Start with a quick recap of UI essentials in Swift and Swift basics Discover how UI elements are integrated into apps Understand how SwiftUI builds on top of the pre-existing Swift programming language Familiarize yourself with the latest Xcode version to create SwiftUI apps Develop a wide variety of applications that can be used as cornerstones Design and code for watchOS, iOS, macOS, and iPadOS in SwiftUI through explicit projects Who this book is for If you are a mobile developer already well-versed in Apple development using Swift, this book will further advance your skills in UI design. Basic Swift, Xcode, and Apple OS knowledge will help you get the most out of this book.



Beginners Guide To Programming Ios 14 Using Swiftui And Xcode


Beginners Guide To Programming Ios 14 Using Swiftui And Xcode
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Author : Dennis Howard
language : en
Publisher:
Release Date : 2020-11-12

Beginners Guide To Programming Ios 14 Using Swiftui And Xcode written by Dennis Howard and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-12 with categories.


Do you desire to code iOS 14 apps just like a Pro? The book gives a thorough analysis of the understanding of the Swift 5.3 programming language, and how to code iOS 14 based applications with Swift. The book teaches the basic of the Swift programming language for the beginners, while experts who already have an understanding of the Swift basics can delve straight into subsequent chapters about Xcode and building apps. The new Xcode 12 has been used in this guide for up to date information.For developers who code iOS, watchOS, tvOS and other Apple OS applications, this guide has become a go-to guide to help you traverse the world of Swift and coding with Swift. Please scroll up and click on the BUY NOW WITH 1-CLICK to get started



Ultimate Swiftui Handbook For Ios Developers


Ultimate Swiftui Handbook For Ios Developers
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Author : Dương Đình Bảo (James) Thăng
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2023-10-03

Ultimate Swiftui Handbook For Ios Developers written by Dương Đình Bảo (James) Thăng and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-03 with Computers categories.


Build Intuitive, Stunning, and User-Centric Apps with SwiftUI KEY FEATURES ● Gradual progression of topics with clear explanations and practical exercises ● Hands-on guidance for creating stunning (UIs) ● Practical implementation of SwiftUI navigation features ● Benefit from industry best practices and tips throughout the book DESCRIPTION Ultimate SwiftUI Handbook for iOS Developers is your comprehensive introduction to SwiftUI, Apple's powerful UI framework. Designed for both aspiring app developers and seasoned programmers, this book equips you with the knowledge and skills to build stunning user interfaces and robust app functionalities. Starting from the basics, you'll learn the core concepts of SwiftUI and its seamless integration with the Swift programming language. With step-by-step tutorials and practical examples, you'll gain hands-on experience in creating interactive apps for iOS, macOS, watchOS, and tvOS. Not only does this book cover the fundamental principles of SwiftUI, but it also goes beyond the basics. Explore advanced topics such as networking with async-await, enabling smooth and responsive data fetching from remote servers. Dive into local storage techniques using UserDefault, CoreData, and File Manager to persist and manage data within your apps. With a focus on practical application, you'll discover how to design responsive layouts, handle user input, and implement state management techniques in your SwiftUI apps. Furthermore, you'll leverage SwiftUI's powerful animation capabilities to create visually appealing and engaging user experiences. Whether you're an independent developer, a student, or an aspiring professional, Ultimate SwiftUI Handbook for iOS Developers empowers you to bring your app ideas to life. By the end of this book, you'll be equipped with the necessary skills to build exceptional apps that seamlessly blend beautiful interfaces with efficient networking and local data storage. Embark on an exciting journey into the world of SwiftUI and unleash your creativity in building outstanding apps for Apple's platforms. Get ready to transform your app development skills with SwiftUI Essentials. WHAT WILL YOU LEARN ● Learn native iOS app building from foundations to pro-level ● Master state management in SwiftUI to build dynamic, feature rich and responsive iOS apps ● Unlock the ability to create stunning charts and graphs using the Swift Charts library Build and ship an app to the App Store WHO IS THIS BOOK FOR? This book targets anyone who loves app development with iOS and wants to bring their idea to life. This book is designed for aspiring iOS app developers or intermediate developers who are new to SwiftUI. No prior experience with SwiftUI or app development is required. Basic familiarity with Swift programming language and macOS/iOS environment will be beneficial but not mandatory. TABLE OF CONTENTS Chapter 1: Swift Language Chapter 2: Introduction to View in SwiftUI Chapter 3: Implementing Layout in SwiftUI Chapter 4: State, Binding, Property Wrapper, and Property Observer Chapter 5: Design Patterns with MVVM Chapter 6: Tab Bar, Navigation, and Compositional Layout Chapter 7: Networking with SwiftUI - Part 1 Chapter 8: Networking with SwiftUI - Part 2 Chapter 9: Local Storage with UserDefaults, CoreData, and File Manager Chapter 10: Construct Beautiful Charts with Swift Charts iOS 17 Appendix Index



Learn Swiftui


Learn Swiftui
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Author : Chris Barker
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-04-03

Learn Swiftui written by Chris Barker and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-03 with Computers categories.


Get to grips with Apple’s new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming Key FeaturesUse SwiftUI for building dynamic apps for Apple devices from scratchUnderstand declarative syntax in cross-platform development and how states work within SwiftUILearn to develop watchOS apps by reusing SwiftUI codeBook Description SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming. What you will learnExplore the fundamentals of SwiftUI and compare it with existing UI frameworksWrite SwiftUI syntax and understand what should and shouldn't be included in SwiftUI's layerAdd text and images to a SwiftUI view and decorate them using SwiftUI's modifiersCreate basic forms, and use camera and photo library functions to add images to themUnderstand the core concepts of Maps in iOS apps and add a MapView in SwiftUIDesign extensions within your existing apps to run them on watchOSHandle networking calls in SwiftUI to retrieve data from external sourcesWho this book is for This SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.



Beginner S Guide To Ios 14 App Development Using Swift 5 Swiftui And Uikit


Beginner S Guide To Ios 14 App Development Using Swift 5 Swiftui And Uikit
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Author : Serhan Yamacli
language : en
Publisher: Independently Published
Release Date : 2020-10-30

Beginner S Guide To Ios 14 App Development Using Swift 5 Swiftui And Uikit written by Serhan Yamacli and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-30 with categories.


This book covers iOS 14 app design fundamentals using the latest Swift 5 programming language, Xcode 12 and iOS 14 SDK.The author assumes you have no experience in app development. The book starts with the installation of the required programming environment and setting up the simulators. Then, the simplest Hello World app is developed step by step. In the next chapter, basics of the Swift 5 programming language are given with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After the Swift lecture, 8 complete apps (including a 2D game in SpriteKit and a 3D game in SceneKit) are developed in separate chapters. Both the mature UIKit and the newest SwiftUI frameworks are used for developing these apps. As the reader follows the development of the example apps, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient Swift code and testing the app on simulators and real devices.Chapters of the book and the contents of these chapters are as follows: Chapter 1. Introduction: General info and the steps of developing an iOS app.Chapter 2. Setting up your development environment: Installing Xcode, setting up signing identities, viewing/adding simulators and real devices.Chapter 3. Test drive - the "Hello World" app: Creating a new Xcode project, adding and positioning user interface objects, building the project, running the developed app on the simulator and on the real device.Chapter 4. Swift programming language: Variables, constants, optionals, arrays, dictionaries, sets, if-else and switch-case decision making statements, for and while loops, functions, classes, objects and inheritance in Swift 5. Each concept is clearly explained step by step with code examples and screenshots.Chapter 5. Disco lights app: Using buttons and connecting actions to buttons in the code.Chapter 6. Body mass index (BMI) calculator app: Using input boxes, performing calculations and displaying the results on the screen.Chapter 7. Simple die roller app: Using random number generator functions, including image sets in your project, displaying images on the screen and changing the displayed image using Swift code.Chapter 8. Exercise calorie calculator app: Using global variables, creating tabbed apps and utilizing segmented controls.Chapter 9. Show my location app: Adding a map object to your app, setting required permissions, accessing GPS device and showing real time location on the map.Chapter 10. S.O.S. sender app: Adding SMS functionality, setting required permissions and sending real time location using SMS.Chapter 11. Bounce the ball game: Basics of SpriteKit that is used to develop 2D iOS games, adding objects to the game, sensing screen touches, moving game objects according to touches, combining all these and more to develop a complete 2D game.Chapter 12. Blue Capsule Hunter game: Basics of SceneKit that is used to develop 3D iOS games, adding objects to the game, moving objects, sensing screen touches, using score text and combining these concepts for developing a 3D game.This book includes 218 figures and 108 code snippets that are used to explain app development concepts clearly. Full resolution colour figures and project files can be viewed and downloaded from the book's companion website: www.yamaclis.com/ios14.