Tactile Display For Virtual 3d Shape Rendering

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Tactile Display For Virtual 3d Shape Rendering
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Author : Alessandro Mansutti
language : en
Publisher: Springer
Release Date : 2017-02-15
Tactile Display For Virtual 3d Shape Rendering written by Alessandro Mansutti and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-15 with Technology & Engineering categories.
This book describes a novel system for the simultaneous visual and tactile rendering of product shapes which allows designers to simultaneously touch and see new product shapes during the conceptual phase of product development. This system offers important advantages, including potential cost and time savings, compared with the standard product design process in which digital 3D models and physical prototypes are often repeatedly modified until an optimal design is achieved. The system consists of a tactile display that is able to represent, within a real environment, the shape of a product. Designers can explore the rendered surface by touching curves lying on the product shape, selecting those curves that can be considered style features and evaluating their aesthetic quality. In order to physically represent these selected curves, a flexible surface is modeled by means of servo-actuated modules controlling a physical deforming strip. The tactile display is designed so as to be portable, low cost, modular, and high performing in terms of the types of shape that it can represent.
Haptic Rendering For Simulation Of Fine Manipulation
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Author : Dangxiao Wang
language : en
Publisher: Springer
Release Date : 2014-10-17
Haptic Rendering For Simulation Of Fine Manipulation written by Dangxiao Wang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Computers categories.
This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance.
Human Factors In Virtual Environments And Game Design
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Author : Tareq Z. Ahram • Christianne S. Falcão
language : en
Publisher: AHFE International
Release Date : 2022-07-24
Human Factors In Virtual Environments And Game Design written by Tareq Z. Ahram • Christianne S. Falcão and has been published by AHFE International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-24 with Technology & Engineering categories.
Human Factors in Virtual Environments and Game Design Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA
The Synthesis Of Three Dimensional Haptic Textures Geometry Control And Psychophysics
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Author : Gianni Campion
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-05-16
The Synthesis Of Three Dimensional Haptic Textures Geometry Control And Psychophysics written by Gianni Campion and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-16 with Computers categories.
The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected. The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and Psychophysics examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.
The Sense Of Touch And Its Rendering
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Author : Antonio Bicchi
language : en
Publisher: Springer
Release Date : 2008-08-26
The Sense Of Touch And Its Rendering written by Antonio Bicchi and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-26 with Technology & Engineering categories.
"Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsychological as well as a technological point of view. This edited book is the outcome of the TOUCH-HapSys European research project and provides an important contribution towards a new generation of high-fidelity haptic display technologies. The book is structured in two parts: A. Fundamental Psychophysical and Neuropsychological Research and B. Technology and Applications. The two parts are not however separated, and the many connections and synergies between the two complementary domains of research are highlighted in the text. The eleven chapters discuss the recent advances in the study of human haptic (kinaesthetic, tactile, temperature) and multimodal (visual, auditory, haptic) perception mechanisms. Besides the theoretical advancement, the contributions survey the state of the art in the field, report a number of practical applications to real systems, and discuss possible future developments.
Ultrasound Mid Air Haptics For Touchless Interfaces
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Author : Orestis Georgiou
language : en
Publisher: Springer Nature
Release Date : 2022-09-16
Ultrasound Mid Air Haptics For Touchless Interfaces written by Orestis Georgiou and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-16 with Computers categories.
Over the last decade, ultrasound mid-air haptic technology has emerged and rapidly advanced to engage multidisciplinary scientific communities within and adjacent to the haptics and HCI fields. Additionally, this haptic technology has been adopted by a number of industry sectors (e.g., automotive, virtual reality, digital signage, neuroscience research) who appear keen to exploit its unique value proposition: the ability to deliver rich haptic sensations from a distance, without the need to touch, wear or hold anything in order to enhance touchless interfaces, novel applications, and experiences. This book is the first, and currently the only one, that provides a comprehensive description of the technology, encapsulating almost all aspects relating to electronic prototyping, acoustics, haptics, psychology and perception, user experience and end-user HCI applications. Through its 18 chapters written by 30 expert co-authors, this book is therefore an excellent introduction to the technology for anyone coming from any of those fields. Specifically, the reader will benefit by getting a unique and multi-dimensional perspective on the state-of-the-art of this enabling haptic technology while also understanding its history, relevant best research practices, and an overview of the various open challenges and opportunities.
Virtual And Mixed Reality Systems And Applications
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Author : Randall Shumaker
language : en
Publisher: Springer
Release Date : 2011-06-27
Virtual And Mixed Reality Systems And Applications written by Randall Shumaker and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-27 with Computers categories.
The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011, held as Part of HCI International 2011, in Orlando, FL, USA, in July 2011, jointly with 10 other conferences addressing the latest research and development efforts and highlighting the human aspects of design and use of computing systems. The 47 revised papers included in the first volume were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: VR in education, training and health; VR for culture and entertainment; virtual humans and avatars; developing virtual and mixed environments.
Haptic Rendering
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Author : Ming C. Lin
language : en
Publisher: A K Peters/CRC Press
Release Date : 2008-07-25
Haptic Rendering written by Ming C. Lin and has been published by A K Peters/CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-25 with Computers categories.
For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms and their applications. The authors examine various approaches and techniques for designing touch-enabled interfaces for a number of applications, including medical training, model design, and maintainability analysis for virtual prototyping, scientific visualization, and creative processes.
Haptics Neuroscience Devices Modeling And Applications
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Author : Malika Auvray
language : en
Publisher: Springer
Release Date : 2014-10-14
Haptics Neuroscience Devices Modeling And Applications written by Malika Auvray and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-14 with Computers categories.
The two-volume set LNCS 8618 and 8619 constitutes the refereed proceedings of the 9th International Conference EuroHaptics 2014, held in Versailles, France, in June 2014. The 118 papers (36 oral presentations and 82 poster presentations) presented were carefully reviewed and selected from 183 submissions. Furthermore, 27 demos were exhibited, each of them resulting in a short paper included in the volumes. These proceedings reflect the multidisciplinary nature of EuroHaptics and cover topics such as human-computer interaction, human-robot interactions, neuroscience, perception and psychophysics, biomechanics and motor control, modelling and simulation; and a broad range of applications in medicine, rehabilitation, art, and design.
Robotics Research
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Author : Raymond Austin Jarvis
language : en
Publisher: Springer Science & Business Media
Release Date : 2003-03-12
Robotics Research written by Raymond Austin Jarvis and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-03-12 with Technology & Engineering categories.
At the dawn of the new millennium, robotics is undergoing a major transfor- tion in scope and dimension. From a largely dominant industrial focus, robotics is rapidly expanding into the challenges of unstructured environments. Inter- ting with, assisting, serving, and exploring with humans, the emerging robots will increasingly touch people and their lives. The goal of this new series of Springer Tracts in Advanced Robotics is to bring,inatimelyfashion,thelatestadvancesanddevelopmentsinroboticsonthe basisoftheirsigni?canceandquality.Itisourhopethatthegreaterdissemination of research developments will stimulate more exchanges and collaborations among the research community and contribute to further advancement of this rapidly growing ?eld. As one of robotics pioneering symposia, ISRR, the "International Sym- sium on Robotics Research," has established over the past two decades some of the ?eld’s most fundamental and lasting contributions.With the launching of STAR, this and other thematic symposia devoted to excellence in robotics ?nd an important platform for closer links and extended reach within the research community. The Tenth edition of "Robotics Research" edited by Raymond Jarvis and AlexZelinskyoffersinits11-partvolumeacollectionofabroadrangeoftopics in robotics. The content of these contributions provides a wide coverage of the current state of robotics research: the advances and challenges in its theoretical foundation and technology basis, and the developments in its traditional and new areas of applications.