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Tangible Interactive Systems


Tangible Interactive Systems
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Tangible Interactive Systems


Tangible Interactive Systems
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Author : Guy André Boy
language : en
Publisher: Springer
Release Date : 2016-04-21

Tangible Interactive Systems written by Guy André Boy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-21 with Computers categories.


Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.



Engineering Interactive Systems


Engineering Interactive Systems
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Author : Jan Gulliksen
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-18

Engineering Interactive Systems written by Jan Gulliksen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-18 with Computers categories.


Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.



Tangible User Interfaces


Tangible User Interfaces
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Author : Orit Shaer
language : en
Publisher: Now Publishers Inc
Release Date : 2010

Tangible User Interfaces written by Orit Shaer and has been published by Now Publishers Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computers categories.


In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in order to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge. This paper examines the existing body of work on Tangible User Interfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this field. We then present TUIs in a broader context, survey application domains, and review frameworks and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, psychology, and philosophy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limitations of TUIs and chart directions for future research.



Developing Future Interactive Systems


Developing Future Interactive Systems
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Author : Sanchez-Segura, Maria-Isabel
language : en
Publisher: IGI Global
Release Date : 2004-11-30

Developing Future Interactive Systems written by Sanchez-Segura, Maria-Isabel and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-30 with Computers categories.


Interactive systems are growing in the last decade because of the amount of fields in which this kind of application can be used as a test bed to experiment in medicine, training, education, and so on. Developing Future Interactive Systems is a compilation of knowledge collected from several researchers in the field of interactive systems, offering an overview of the different parts of the environment that must be taken into account to develop a quality interactive system from the software engineering discipline. The book is oriented to developers of interactive systems, as well as researchers in the field of virtual environments.



Ecscw 2005


Ecscw 2005
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Author : Hans Gellersen
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-01-26

Ecscw 2005 written by Hans Gellersen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-26 with Computers categories.


The emergence and widespread use personal computers and network technologies have seen the development of interest in the use of computers to support cooperative work. This volume presents the proceedings of the ninth European conference on Computer Supported Cooperative Work (CSCW). This is a multidisciplinary area that embraces the development of new technologies grounded in actual cooperative practices. These proceedings contain a collection of papers that reflect the variegated research activities in the field. The volume includes papers addressing novel interaction technologies for CSCW systems, new models and architectures for groupware systems, studies of communication and coordination among mobile actors, studies of cooperative work in complex settings, studies of groupware systems in actual use in real-world settings, and theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications. The work in this volume represents the best of the current research and practice within CSCW. The collection of papers presented here will appeal to researchers and practitioners alike, as they combine an understanding of the nature of work with the possibility offered by new technologies.



Where The Action Is


Where The Action Is
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Author : Paul Dourish
language : en
Publisher: MIT Press
Release Date : 2004-08-20

Where The Action Is written by Paul Dourish and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-20 with Computers categories.


Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book, Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls "embodied interaction"—an approach to interacting with software systems that emphasizes skilled, engaged practice rather than disembodied rationality—reflects the phenomenological approaches of Martin Heidegger, Ludwig Wittgenstein, and other twentieth-century philosophers. The phenomenological tradition emphasizes the primacy of natural practice over abstract cognition in everyday activity. Dourish shows how this perspective can shed light on the foundational underpinnings of current research on embodied interaction. He looks in particular at how tangible and social approaches to interaction are related, how they can be used to analyze and understand embodied interaction, and how they could affect the design of future interactive systems.



Distributed User Interfaces Usability And Collaboration


Distributed User Interfaces Usability And Collaboration
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Author : María D. Lozano
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-10-17

Distributed User Interfaces Usability And Collaboration written by María D. Lozano and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-17 with Computers categories.


Written by international researchers in the field of Distributed User Interfaces (DUIs), this book brings together important contributions regarding collaboration and usability in Distributed User Interface settings. Throughout the thirteen chapters authors address key questions concerning how collaboration can be improved by using DUIs, including: in which situations a DUI is suitable to ease the collaboration among users; how usability standards can be used to evaluate the usability of systems based on DUIs; and accurately describe case studies and prototypes implementing these concerns. Under a collaborative scenario, users sharing common goals may take advantage of DUI environments to carry out their tasks more successfully because DUIs provide a shared environment where the users are allowed to manipulate information in the same space and at the same time. Under this hypothesis, collaborative DUI scenarios open new challenges to usability evaluation techniques and methods. Distributed User Interfaces: Collaboration and Usability presents an integrated view of different approaches related to Collaboration and Usability in Distributed User Interface settings, which demonstrate the state of the art, as well as future directions in this novel and rapidly evolving subject area.



Advances In Visual Informatics


Advances In Visual Informatics
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Author : Halimah Badioze Zaman
language : en
Publisher: Springer Nature
Release Date : 2021-11-16

Advances In Visual Informatics written by Halimah Badioze Zaman and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-16 with Computers categories.


This book constitutes the refereed proceedings of the 7th International Conference on Advances in Visual Informatics, IVIC 2021, held in Selangor, Malaysia in November 2021. The 59 papers presented were carefully reviewed and selected from 114 submissions. The papers are organized into the following topics: Visualization and Digital Innovation; Engineering and Digital Innovation; Cyber Security and Digital Innovation; and Energy Informatics and Digital Innovation.



Interaction Techniques And Technologies In Human Computer Interaction


Interaction Techniques And Technologies In Human Computer Interaction
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Author : Constantine Stephanidis
language : en
Publisher: CRC Press
Release Date : 2024-08-30

Interaction Techniques And Technologies In Human Computer Interaction written by Constantine Stephanidis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-30 with Computers categories.


This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.



Playful User Interfaces


Playful User Interfaces
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Author : Anton Nijholt
language : en
Publisher: Springer Science & Business Media
Release Date : 2014-02-17

Playful User Interfaces written by Anton Nijholt and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-17 with Technology & Engineering categories.


The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.