The Absolute Beginner S Guide To Learn Database Programming Using Python Gui With Postgresql And Sql Server

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The Absolute Beginner S Guide To Learn Database Programming Using Python Gui With Postgresql And Sql Server
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2020-01-16
The Absolute Beginner S Guide To Learn Database Programming Using Python Gui With Postgresql And Sql Server written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-16 with Computers categories.
This book is a comprehensive guide to Python as one of the fastest-growing computer languages including Web and Internet applications. This clear and concise introduction to the Python language is aimed at readers who are already familiar with programming in at least one language. This hands-on book introduces the essential topic of coding and the Python computer language to beginners and pogrammers of all ages. This book explains relational theory in practice, and demonstrates through two projects how you can apply it to your use of PostgreSQL and SQL Server databases. This book covers the important requirements of teaching databases with a practical and progressive perspective. This book offers the straightforward, practical answers you need to help you do your job. This hands-on tutorial/reference/guide to PostgreSQL and SQL Server is not only perfect for students and beginners, but it also works for experienced developers who aren't getting the most from both databases. In designing a GUI and as an IDE, you will make use Qt Designer. In the first chapter, you will learn to use several widgets in PyQt5: Display a welcome message; Use the Radio Button widget; Grouping radio buttons; Displays options in the form of a check box; and Display two groups of check boxes. In chapter two, you will learn to use the following topics: Using Signal / Slot Editor; Copy and place text from one Line Edit widget to another; Convert data types and make a simple calculator; Use the Spin Box widget; Use scrollbars and sliders; Using the Widget List; Select a number of list items from one Widget List and display them on another Widget List widget; Add items to the Widget List; Perform operations on the Widget List; Use the Combo Box widget; Displays data selected by the user from the Calendar Widget; Creating a hotel reservation application; and Display tabular data using Table Widgets. In chapter three, you will learn: How to create the initial three tables project in the School database: Teacher, Class, and Subject tables; How to create database configuration files; How to create a Python GUI for inserting and editing tables; How to create a Python GUI to join and query the three tables. In chapter four, you will learn how to: Create a main form to connect all forms; Create a project will add three more tables to the school database: Student, Parent, and Tuition tables; Create a Python GUI for inserting and editing tables; Create a Python GUI to join and query over the three tables. In chapter five, you will join the six classes, Teacher, TClass, Subject, Student, Parent, and Tuition and make queries over those tables. In chapter six, you will get introduction of postgresql. And then, you will learn querying data from the postgresql using Python including establishing a database connection, creating a statement object, executing the query, processing the resultset object, querying data using a statement that returns multiple rows, querying data using a statement that has parameters, inserting data into a table using Python, updating data in postgresql database using Python, calling postgresql stored function using Python, deleting data from a postgresql table using Python, and postgresql Python transaction. In chapter seven, you will create dan configure PotgreSQL database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter eight, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have a VARCHAR data type (200). You will also create GUI to display, edit, insert, and delete for this table. In chapter nine, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In chapter ten, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables as well.
The Absolute Beginner S Guide To Learn Database Programming Using Python Gui With Mariadb And Sql Server
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2020-01-16
The Absolute Beginner S Guide To Learn Database Programming Using Python Gui With Mariadb And Sql Server written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-16 with Computers categories.
This book is designed to introduce programmers to programming and computational thinking through the lens of exploring database. This book offers Python programmers one place to look when they need help guiding to Python as one of the fastest-growing computer languages including Web and Internet applications. This clear and concise introduction to the Python language is aimed at readers who are already familiar with programming in at least one language. This hands-on book introduces the essential topic of coding and the Python computer language to beginners and pogrammers of all ages. This book explains relational theory in practice, and demonstrates through two projects how you can apply it to your use of MariaDB and SQL Server databases. This book covers the important requirements of teaching databases with a practical and progressive perspective. This book offers the straightforward, practical answers you need to help you do your job. This hands-on tutorial/reference/guide to MariaDB and SQL Server is not only perfect for students and beginners, but it also works for experienced developers who aren't getting the most from both databases. In designing a GUI and as an IDE, you will make use Qt Designer. In the first chapter, you will learn to use several widgets in PyQt5: Display a welcome message; Use the Radio Button widget; Grouping radio buttons; Displays options in the form of a check box; and Display two groups of check boxes. In chapter two, you will learn to use the following topics: Using Signal / Slot Editor; Copy and place text from one Line Edit widget to another; Convert data types and make a simple calculator; Use the Spin Box widget; Use scrollbars and sliders; Using the Widget List; Select a number of list items from one Widget List and display them on another Widget List widget; Add items to the Widget List; Perform operations on the Widget List; Use the Combo Box widget; Displays data selected by the user from the Calendar Widget; Creating a hotel reservation application; and Display tabular data using Table Widgets. In chapter three, you will learn: How to create the initial three tables project in the School database: Teacher, Class, and Subject tables; How to create database configuration files; How to create a Python GUI for inserting and editing tables; How to create a Python GUI to join and query the three tables. In chapter four, you will learn how to: Create a main form to connect all forms; Create a project will add three more tables to the school database: Student, Parent, and Tuition tables; Create a Python GUI for inserting and editing tables; Create a Python GUI to join and query over the three tables. In chapter five, you will join the six classes, Teacher, TClass, Subject, Student, Parent, and Tuition and make queries over those tables. In chapter six, you will create dan configure database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter seven, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have a VARCHAR data type (200). You will also create GUI to display, edit, insert, and delete for this table. In chapter eight, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In chapter nine, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables as well.
The Beginner S Guide To Learn Python Gui With Postgresql And Sqlite
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2020-01-15
The Beginner S Guide To Learn Python Gui With Postgresql And Sqlite written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-15 with Computers categories.
This book explains relational theory in practice, and demonstrates through two projects how you can apply it to your use of PostgreSQL and SQLite databases. This book covers the important requirements of teaching databases with a practical and progressive perspective. This book offers the straightforward, practical answers you need to help you do your job. This hands-on tutorial/reference/guide to PostgreSQL and SQLite is not only perfect for students and beginners, but it also works for experienced developers who aren't getting the most from both databases. In designing a GUI and as an IDE, you will make use Qt Designer. In the first chapter, you will learn to use several widgets in PyQt5: Display a welcome message; Use the Radio Button widget; Grouping radio buttons; Displays options in the form of a check box; and Display two groups of check boxes. In chapter two, you will learn to use the following topics: Using Signal / Slot Editor; Copy and place text from one Line Edit widget to another; Convert data types and make a simple calculator; Use the Spin Box widget; Use scrollbars and sliders; Using the Widget List; Select a number of list items from one Widget List and display them on another Widget List widget; Add items to the Widget List; Perform operations on the Widget List; Use the Combo Box widget; Displays data selected by the user from the Calendar Widget; Creating a hotel reservation application; and Display tabular data using Table Widgets. In chapter three, you will learn: How to create the initial three tables project in the School database: Teacher, Class, and Subject tables; How to create database configuration files; How to create a Python GUI for inserting and editing tables; How to create a Python GUI to join and query the three tables. In chapter four, you will learn how to: Create a main form to connect all forms; Create a project will add three more tables to the school database: Student, Parent, and Tuition tables; Create a Python GUI for inserting and editing tables; Create a Python GUI to join and query over the three tables. In chapter five, you will join the six classes, Teacher, TClass, Subject, Student, Parent, and Tuition and make queries over those tables. In chapter six and chapter seven, you will get introduction of postgresql. And then, you will learn querying data from the postgresql using Python including establishing a database connection, creating a statement object, executing the query, processing the resultset object, querying data using a statement that returns multiple rows, querying data using a statement that has parameters, inserting data into a table using Python, updating data in postgresql database using Python, calling postgresql stored function using Python, deleting data from a postgresql table using Python, and postgresql Python transaction. In chapter eight, you will create dan configure PotgreSQL database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter nine, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have a VARCHAR data type (200). You will also create GUI to display, edit, insert, and delete for this table. In chapter ten, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In chapter eleven, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables as well.
Matlab Gui Koleksi Enam Kasus
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Author : Rismon Hasiholan Sianipar
language : id
Publisher: SPARTA PUBLISHING
Release Date : 2020-02-20
Matlab Gui Koleksi Enam Kasus written by Rismon Hasiholan Sianipar and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-20 with Computers categories.
Kasus 1: MATLAB GUI Untuk Mendeteksi Tepi Citra Menggunakan Sejumlah Metode Morfologi Kasus 2: MATLAB GUI Teknik Denoising Adaptif Berbasis Transformasi Wavelet Diskret Kasus 3: MATLAB GUI Untuk Merestorasi Citra Warna dan Citra Keabuan Menggunakan Tapis Inverse, Tapis Wiener, Dekonvolusi Buta, dan Algoritma Lucy-Richardson Kasus 4: MATLAB GUI Untuk Penapisan Citra Berwarna dan Citra Keabuan Menggunakan Tapis Chebyshev 2D Kasus 5: MATLAB GUI Untuk Penapisan Citra Berwarna dan Citra Keabuan Menggunakan Tapis Butterworth 2D Kasus 6: GUI MATLAB Untuk Pembesaran Citra Digital Menggunakan Metode NearestNeighbour dan Interpolasi Bilinear
The Secrets Of Image Fusion Dengan Matlab Gui
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Author : Vivian Siahaan
language : id
Publisher: BALIGE PUBLISHING
Release Date : 2020-02-17
The Secrets Of Image Fusion Dengan Matlab Gui written by Vivian Siahaan and has been published by BALIGE PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-17 with Computers categories.
Kasus 1: IMAGE FUSION DENGAN MATLAB GUI Menggunakan Transformasi Wavelet Diskret Kompleks Dual-Tree Pada kasus ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode transformasi wavelet diskret dual-tree. Ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 2: IMAGE FUSION DENGAN MATLAB GUI Menggunakan Transformasi Wavelet Diskret Stasioner Satu Level dan Dua Level Pada kasus ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode Transformasi Wavelet Diskret Stasioner Satu level dan Dua level. Ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 3: IMAGE FUSION DENGAN MATLAB GUI Menggunakan Metode Dekomposisi Nilai Singular Resolusi Jamak (MSVD, Multi-Resolution Singular Value Decomposition) Buku ini diperuntukkan bagi mereka yang suka keahlian praktis sekaligus mendapatkan keuntungan pengetahuan. Dengan tidak bertele-tele, pada buku ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode Metode Dekomposisi Nilai Singular Resolusi Jamak (MSVD, Multi-Resolution Singular Value Decomposition). Untuk menguji kehandalan metode ini, ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 4: IMAGE FUSION Dengan MATLAB GUI: Teknik Fusi Citra Berwarna Berbasis Transformasi Kosinus Diskret Dan Piramida Laplacian Kasus ini diperuntukkan bagi mereka yang suka keahlian praktis sekaligus mendapatkan keuntungan pengetahuan. Dengan tidak bertele-tele, pada buku ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan teknik fusi citra terhadap citra keabuan dan citra berwarna menggunakan metode Teknik Fusi Citra Berbasis Transformasi Kosinus Diskret dan Piramida Laplacian. Untuk menguji kehandalan metode ini, ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Listbox, Table, Push Button, Edit Text, Static Text, dan Panel. Hasil fusi citra (image fusion) kemudian akan ditampilkan secara visual dan enam parameter kinerja: RMSE, PFE, MAE, CORR, SNR, PSNR, akan ditampilkan pada grafik batang. Kasus 5: IMAGE FUSION Dengan MATLAB GUI: Teknik Fusi Citra Menggunakan Kriteria Ketajaman Berbasis Gradien Kasus ini dapat dipakai sebagai tutorial bagi mereka yang ingin bereksperimen mengembangkan GUI MATLAB, baik untuk kepentingan penelitian pemrosesan citra digital maupun kepentingan praktis lain. Buku ini dikhususkan bagi mereka yang suka keahlian praktis sekaligus mendapatkan keuntungan pengetahuan. Dengan tidak bertele-tele, pada buku ini, Anda akan merancang sendiri, secara bertahap, GUI MATLAB untuk melakukan operasi fusi citra terhadap citra keabuan dan citra berwarna menggunakan Teknik Fusi Citra Menggunakan Kriteria Ketajaman Berbasis Gradien. Untuk menguji kehandalan metode ini, ada empat jenis derau yang dipakai: Gaussin, Poisson, Salt & Pepper, dan Speckle.
Mahir Visual C Dengan Membuat Animasi Dan Game
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Author : Vivian Siahaan
language : id
Publisher: SPARTA PUBLISHING
Release Date : 2020-02-17
Mahir Visual C Dengan Membuat Animasi Dan Game written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-17 with Computers categories.
Pada bab pertama, Anda akan belajar bagaimana membangun aplikasi Visual C# dan bagaimana lingkungan pengembangan (IDE, integrated development environment) Visual C# digunakan untuk mengembangkan sebuah aplikasi game sederhana. Pada bab kedua, Anda akan membangun sebuah projek agar anak-anak (orang dewasa) dapat berlatih keterampilan dasar dalam operasi penjumlahan, pengurangan, perkalian, dan pembagian. Projek Game Matematika ini dapat dipakai untuk memilih jenis soal dan apa faktor yang ingin digunakan. Projek ini memiliki tiga opsi pewaktuan. Soal-soal matematika acak menggunakan nilai dari 0 sampai 9 akan disajikan. Opsi-opsi pewaktuan disediakan untuk mengukur akurasi dan kecepatan. Pada bab ketiga, Anda akan membangun sebuah program Ujian Pilihan Berganda. Item-item acak yang diekstraksi dari sebuah file akan ditampilkan pada user. User kemudian memilih item yang cocok. Sebagai contoh, jika sebuah ibukota ditampilkan, maka user akan memilih propinsi yang bersangkutan. Jawaban disajikan dalam pilihan berganda atau diketikkan sendiri oleh user. Pada bab keempat, Anda akan membangun sebuah program game kartu BlackJack. Program ini dapat dipakai oleh seorang pemain untuk melawan bandar komputer. Ide BlackJack adalah untuk mendapatkan skor lebih tinggi dari bandar tanpa melewati poin 21. Kartu-kartu dihitung sesuai nilainya (kecuali kartu Jack, Queen, dan King bernilai 10 dan Ace bernilai satu atau sebelas sesuai keinginan Anda). Jika Anda mengalahkan bandar, Anda mendapatkan 10 poin. Jika Anda mendapatkan BlackJack (nilai 21 hanya dengan dua kartu) dan mengalahkan bandar, Anda mendapatkan 15 poin. Jika bandar mengalahkan Anda, Anda kehilangan 10 poin. Semoga buku ini bermanfaat bagi mereka yang berminat memperdalam pemrograman C#. NET.
Matlab Gui Untuk Pemrosesan Citra Digital
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Author : Vivian Siahaan
language : id
Publisher: SPARTA PUBLISHING
Release Date : 2020-02-16
Matlab Gui Untuk Pemrosesan Citra Digital written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-16 with Computers categories.
Kasus 1: Seri Belajar Sendiri MATLAB GUI Untuk Penapisan Citra Berwarna dan Citra Keabuan Menggunakan Tapis Butterworth 2D Pada kasus ini, Anda akan merancang sendiri, langkah demi langkah, GUI MATLAB untuk melakukan penapisan Butterworth atas citra berwarn maupun citra keabuan. Keempat pita frekuensi: lowpass, bandpass, highpass, dan bandstop akan digunakan untuk mendemonstrasikan proses penapissan. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Table, Push Button, Radio Button, Edit Text, Static Text, dan Panel. Hasil penapisan Butterworth kemudian akan ditampilkan secara visual dan kinerjanya, menggunakan tujuh parameter kinerja, akan ditampilkan pada grafik batang. Naskah ini berguna bukan saja bagi programmer pemula tetapi juga bagi mahasiswa dan pengajar yang ingin mengembangkan penelitian pada bidang pemrosesan citra digital. Di akhir naskah, keseluruhan kode sumber dicantumkan sebagai bahan dokumentasi dan referensi. Pembaca dapat mengembangkannya untuk kebutuhan kepentingan praktis maupun kepentingan penelitian. Kasus 2: Belajar Sendiri MATLAB GUI Untuk Pembesaran Citra Digital Menggunakan Metode Nearest-Neighbour dan Interpolasi Bilinear Pada kasus ini, Anda akan merancang sendiri, langkah demi langkah, GUI MATLAB untuk melakukan pembesaran citra (image zooming) menggunakan metode pembesaran Nearest-Neighbour dan metode pembesaran interpolasi Bilinear. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Push Button, Edit Text, Static Text, dan Panel. Hasil pembesaran berbasis kedua metode ini akan ditampilkan secara visual dan kinerjanya, menggunakan parameter MSE, akan ditampilkan pada grafik batang. Naskah ini berguna bukan saja bagi programmer pemula tetapi juga bagi mahasiswa dan pengajar yang ingin mengembangkan penelitian pada bidang pemrosesan citra digital. Di akhir naskah, keseluruhan kode sumber dicantumkan sebagai bahan dokumentasi dan referensi. Pembaca dapat mengembangkannya untuk kebutuhan kepentingan praktis maupun kepentingan penelitian. Kasus 3: Belajar Sendiri MATLAB GUI Untuk Penapisan Citra Berwarna dan Citra Keabuan Menggunakan Tapis Chebyshev 2D Pada buku ini, Anda akan merancang sendiri, langkah demi langkah, GUI MATLAB untuk melakukan penapisan Chebyshev atas citra berwarn maupun citra keabuan. Keempat pita frekuensi: lowpass, bandpass, highpass, dan bandstop akan digunakan untuk mendemonstrasikan proses penapissan. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Table, Push Button, Radio Button, Edit Text, Static Text, dan Panel. Hasil penapisan Chebyshev kemudian akan ditampilkan secara visual dan kinerjanya, menggunakan tujuh parameter kinerja, akan ditampilkan pada grafik batang. Naskah ini berguna bukan saja bagi programmer pemula tetapi juga bagi mahasiswa dan pengajar yang ingin mengembangkan penelitian pada bidang pemrosesan citra digital. Di akhir naskah, keseluruhan kode sumber dicantumkan sebagai bahan dokumentasi dan referensi. Pembaca dapat mengembangkannya untuk kebutuhan kepentingan praktis maupun kepentingan penelitian.
Seri Belajar Sendiri Matlab Gui
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Author : Vivian Siahaan
language : id
Publisher: SPARTA PUBLISHING
Release Date : 2020-02-14
Seri Belajar Sendiri Matlab Gui written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-14 with Computers categories.
Pada buku ini, Anda akan merancang sendiri, langkah demi langkah, GUI MATLAB untuk melakukan pembesaran citra (image zooming) menggunakan metode pembesaran Nearest-Neighbour dan metode pembesaran interpolasi Bilinear. Beberapa kontrol GUI MATLAB yang digunakan seperti Axes, Push Button, Edit Text, Static Text, dan Panel. Hasil pembesaran berbasis kedua metode ini akan ditampilkan secara visual dan kinerjanya, menggunakan parameter MSE, akan ditampilkan pada grafik batang. Naskah ini berguna bukan saja bagi programmer pemula tetapi juga bagi mahasiswa dan pengajar yang ingin mengembangkan penelitian pada bidang pemrosesan citra digital. Di akhir naskah, keseluruhan kode sumber dicantumkan sebagai bahan dokumentasi dan referensi. Pembaca dapat mengembangkannya untuk kebutuhan kepentingan praktis maupun kepentingan penelitian.
Python Programming Deep Learning
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Author : Anthony Adams
language : en
Publisher: Anthony Adams
Release Date : 2021-12-17
Python Programming Deep Learning written by Anthony Adams and has been published by Anthony Adams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-17 with Computers categories.
Easily Boost Your Skills In Python Programming & Become A Master In Deep Learning & Data Analysis! 💻 Python is an interpreted, high-level, general-purpose programming language that emphasizes code readability with its notable use of significant whitespace. What makes Python so popular in the IT industry is that it uses an object-oriented approach, which enables programmers to write clear, logical code for all types of projects, whether big or small. Hone your Python Programming skills and gain a sharp edge over other programmers the EASIEST way possible... with this practical beginner’s guide! In his 3-in-1 Python crash course for beginners, Anthony Adams gives novices like you simple, yet efficient tips and tricks to become a MASTER in Python coding for artificial intelligence, neural networks, machine learning, and data science/analysis! Here’s what you’ll get: ✅ Highly innovative ways to boost your understanding of Python programming, data analysis, and machine learning ✅ Quickly and effectively stop fraud with machine learning ✅ Practical and efficient exercises that make understanding Python quick & easy And so much more! As a beginner, you might feel a bit intimidated by the complexities of coding. Add the fact that most Python Programming crash course guides make learning harder than it has to be! ✓ With the help of this 3-in-1 guide, you will be given carefully sequenced Python Programming lessons that’ll maximize your understanding, and equip you with all the skills for real-life application! ★ Thrive in the IT industry with this comprehensive Python Programming crash course! ★ Scroll up, Click on “Buy Now”, and Start Learning Today!
Practical Sql 2nd Edition
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Author : Anthony DeBarros
language : en
Publisher: No Starch Press
Release Date : 2022-01-25
Practical Sql 2nd Edition written by Anthony DeBarros and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-25 with Computers categories.
Analyze data like a pro, even if you’re a beginner. Practical SQL is an approachable and fast-paced guide to SQL (Structured Query Language), the standard programming language for defining, organizing, and exploring data in relational databases. Anthony DeBarros, a journalist and data analyst, focuses on using SQL to find the story within your data. The examples and code use the open-source database PostgreSQL and its companion pgAdmin interface, and the concepts you learn will apply to most database management systems, including MySQL, Oracle, SQLite, and others.* You’ll first cover the fundamentals of databases and the SQL language, then build skills by analyzing data from real-world datasets such as US Census demographics, New York City taxi rides, and earthquakes from US Geological Survey. Each chapter includes exercises and examples that teach even those who have never programmed before all the tools necessary to build powerful databases and access information quickly and efficiently. You’ll learn how to: Create databases and related tables using your own data Aggregate, sort, and filter data to find patterns Use functions for basic math and advanced statistical operations Identify errors in data and clean them up Analyze spatial data with a geographic information system (PostGIS) Create advanced queries and automate tasks This updated second edition has been thoroughly revised to reflect the latest in SQL features, including additional advanced query techniques for wrangling data. This edition also has two new chapters: an expanded set of instructions on for setting up your system plus a chapter on using PostgreSQL with the popular JSON data interchange format. Learning SQL doesn’t have to be dry and complicated. Practical SQL delivers clear examples with an easy-to-follow approach to teach you the tools you need to build and manage your own databases. * Microsoft SQL Server employs a variant of the language called T-SQL, which is not covered by Practical SQL.