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The Accessible Games Book


The Accessible Games Book
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The Accessible Games Book


The Accessible Games Book
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Author : Katie Marl
language : en
Publisher: Jessica Kingsley Publishers
Release Date : 1999-12

The Accessible Games Book written by Katie Marl and has been published by Jessica Kingsley Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-12 with Education categories.


The Accessible Game Book contains games specifically chosen or adapted for mixed groups including people with auditory or visual impairments, those in wheelchairs, and those with multiple disabilities. The games can also be used as a means of improving disability awareness among the non-disabled, and have been used successfully in the rehabilitation of stroke victims and groups of people of all abilities and ages. Each game is explained clearly, with symbols to indicate the level of ability, suggestions for elaborations or modifications, and important points to remember. Full details are given on any materials required for the games and whether the game requires small (fewer than 10 people), medium (10-40) or large (40 or more) groups. The Accessible Games Book is an important resource for those running playschemes or youth groups, or in training or educational situations.



Tabletop Game Accessibility


Tabletop Game Accessibility
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Author : Michael James Heron
language : en
Publisher: CRC Press
Release Date : 2024-04-12

Tabletop Game Accessibility written by Michael James Heron and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-12 with Games & Activities categories.


This foundational resource on the topic of tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities. This book contextualises this practical guidance within a philosophical framework of how the relatively abled can ethically address accessibility issues within game design. This book helps readers to build understanding and empathy across the various categories of accessibility. Chapters on each category introduce ‘the science’, outline the game mechanics and games that show exemplar problems, relate these to the real-world situations that every player may encounter, and then discuss how to create maximally accessible games with reference to the accessibility guidelines and specific games that show ‘best-in-class’ examples of solutions. This book will be of great interest to all professional tabletop and board game designers as well as digital game designers and designers of other physical products.



Fun For All


Fun For All
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Author : Carmen Mangiron
language : en
Publisher: Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften
Release Date : 2014

Fun For All written by Carmen Mangiron and has been published by Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Audio-visual equipment categories.


The different contributions in this pioneering volume address the emerging fields of Game Accessibility and Game Localization from different angles, providing insightful information about these relatively unexplored academic areas with such close tights to the industry.



The Accessible Games Book


The Accessible Games Book
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Author : Katie Marl
language : en
Publisher: Jessica Kingsley Publishers
Release Date : 1999

The Accessible Games Book written by Katie Marl and has been published by Jessica Kingsley Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Sports & Recreation categories.


This book contains games for mixed groups including people with auditory or visual impairments, those in wheelchairs, and those with multiple disabilities. The games can also be used as a means of improving disability awareness among the non-disabled, and have been used successfully with groups of people of all abilities and ages.



Game Design Education


Game Design Education
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Author : Özge Cordan
language : en
Publisher: Springer Nature
Release Date : 2021-07-19

Game Design Education written by Özge Cordan and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-19 with Education categories.


This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.



Universal Design In Video Games


Universal Design In Video Games
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Author : Adam Palmquist
language : en
Publisher: Springer Nature
Release Date :

Universal Design In Video Games written by Adam Palmquist and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Ability Machines


Ability Machines
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Author : Sky LaRell Anderson
language : en
Publisher: Indiana University Press
Release Date : 2024-07-02

Ability Machines written by Sky LaRell Anderson and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-02 with Computers categories.


Video games are both physically and cognitively demanding--so what does that mean for those with a disability or mental illness? Though they may seem at odds, Ability Machines illuminates just how vital video games are to understanding our bodies and abilities. In Ability Machines, Sky LaRell Anderson shows us how video games can help us imagine what our abilities mean and how they engage us physically, behaviorally, and cognitively to envision our agency beyond limitations. On the surface, this can mean games provide power fantasies; more profoundly, games can fundamentally reshape cultural and personal understandings of mental health, illness, disability, and accessibility. Video games are indeed ability machines that produce a reimagined state of agency. Featuring a comparative analysis of key video game titles, including Metal Gear Solid V, Wolfenstein II, Celeste, Devil May Cry 5, Hellblade: Senua's Sacrifice, Hades, Nier: Automata, and more, Ability Machines tackles larger questions of ability and how our bodies relate to interactive media.



Disability And Video Games


Disability And Video Games
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Author : Markus Spöhrer
language : en
Publisher: Springer Nature
Release Date : 2023-12-18

Disability And Video Games written by Markus Spöhrer and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-18 with Social Science categories.


This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.



Accessibility Guide


Accessibility Guide
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Author : International Paralympic Committee
language : en
Publisher:
Release Date : 2020

Accessibility Guide written by International Paralympic Committee and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.


This guide aims to facilitate the full participation of all stakeholders in the Games and legacy planning, through a commitment to accessibility and inclusion, as well as be a useful reference for any of its users. It is primarily intended to serve as a resource to Organising Comittees for the Olympic Games (OCOG) staff, government authorities, private entities and any other organisation associated with the Olympic and Paralympic Games - especially for those entrusted with the responsibility to design, equip, and operate facilities and deliver services for the Games. This purpose drives all concepts, references, guidelines and solutions proposed. The guide provides directions for accessible design solutions and applications, but it does not limit the possibility for the host city and host country authorities to further improve such applications and solutions to facilitate an inclusive environment in the long term.



Accessible Golf


Accessible Golf
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Author : Dan Drane
language : en
Publisher: Human Kinetics
Release Date : 2006

Accessible Golf written by Dan Drane and has been published by Human Kinetics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Education categories.


This book contains details for making golf accessible within the guidelines of the Americans with Disabilities Act (ADA), taking into account the specific needs of your community and its individual members. Case studies and other practical, field-tested information allow you to fully understand the real-world needs of people with specific disabilities-including cognitive, attentional, visual, hearing, and physical impairments-and their implications for golf instruction.