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The Accredited Symbian Developer Primer


The Accredited Symbian Developer Primer
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The Accredited Symbian Developer Primer


The Accredited Symbian Developer Primer
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Author : Jo Stichbury
language : en
Publisher: John Wiley & Sons
Release Date : 2007-01-11

The Accredited Symbian Developer Primer written by Jo Stichbury and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-11 with Computers categories.


This new book, first in the Academy series, is the official guide to the ASD exam, priming candidates for the exam, explaining exactly what they need to know. The Primer explains the knowledge tested in the Accredited Symbian Developer exam, identifying and explaining the topics examined. Each of the exam's objectives is succinctly described, with the appropriate concepts explained in detail. Both standard C++ and topics specific to Symbian C++, such as Symbian Types and Declarations, Platform Secuirty, and Cleanup Stack, are covered. The authors are experts in the field of Symbian C++ and contributed extensively to the design and creation of questions for the ASD exam. Jo Stichbury is the author of Symbian OS Explained and both authors are, of course, fully qualified Accredited Symbian Developers.



Games On Symbian Os


Games On Symbian Os
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Author : Fadi Chehimi
language : en
Publisher: John Wiley & Sons
Release Date : 2008-04-15

Games On Symbian Os written by Fadi Chehimi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-15 with Games & Activities categories.


The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.



Developing Software For Symbian Os


Developing Software For Symbian Os
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Author : Steve Babin
language : en
Publisher: John Wiley & Sons
Release Date : 2008-02-28

Developing Software For Symbian Os written by Steve Babin and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-28 with Computers categories.


Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.



Quick Recipes On Symbian Os


Quick Recipes On Symbian Os
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Author : Michael Aubert
language : en
Publisher: John Wiley & Sons
Release Date : 2008-07-31

Quick Recipes On Symbian Os written by Michael Aubert and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-31 with Computers categories.


Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics allows readers to get up and running quickly. From the Author This book is meant as an entry point into the Symbian OS C++ development ecosystem. Our goal is to allow you to create a working prototype of your application for Symbian OS withing 2 weeks, using only this book, a computer, an internet connection and a Symbian phone. Inside, you will find reusable modules implementing the most common tasks developers usually have to labour on, along with enough information for you to understand them and integrate them into your own application. This book can be used in several ways: - as a learning exercise. - to complement a university course. - as a reference to keep on your desk.



Common Design Patterns For Symbian Os


Common Design Patterns For Symbian Os
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Author : Adrian A. I. Issott
language : en
Publisher: John Wiley & Sons
Release Date : 2008-10-13

Common Design Patterns For Symbian Os written by Adrian A. I. Issott and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-13 with Computers categories.


Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.



Multimedia On Symbian Os


Multimedia On Symbian Os
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Author : Adi Rome
language : en
Publisher: John Wiley & Sons
Release Date : 2008-10-13

Multimedia On Symbian Os written by Adi Rome and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-13 with Computers categories.


Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner



Symbian Os C For Mobile Phones


Symbian Os C For Mobile Phones
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Author : Richard Harrison
language : en
Publisher: John Wiley & Sons
Release Date : 2007-08-06

Symbian Os C For Mobile Phones written by Richard Harrison and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-06 with Computers categories.


Richard Harrison's existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. The existing material from the volumes is combined, with explanations and example code updated to reflect the introduction of Symbian OS v9.



American Book Publishing Record


American Book Publishing Record
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Author :
language : en
Publisher:
Release Date : 2006

American Book Publishing Record written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with American literature categories.




Moderne Betriebssysteme


Moderne Betriebssysteme
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Author : Andrew S. Tanenbaum
language : de
Publisher: Pearson Deutschland GmbH
Release Date : 2009

Moderne Betriebssysteme written by Andrew S. Tanenbaum and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.




Java Me On Symbian Os


Java Me On Symbian Os
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Author : Roy Ben Hayun
language : en
Publisher: John Wiley & Sons
Release Date : 2009-02-11

Java Me On Symbian Os written by Roy Ben Hayun and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-02-11 with Computers categories.


In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.