The Art Of Programming In The Mathematica System


The Art Of Programming In The Mathematica System
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The Art Of Programming In The Mathematica System


The Art Of Programming In The Mathematica System
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Author : Victor Aladjev
language : en
Publisher: Lulu.com
Release Date :

The Art Of Programming In The Mathematica System written by Victor Aladjev and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




The Mathematica Guidebook For Programming


The Mathematica Guidebook For Programming
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Author : Michael Trott
language : en
Publisher: Springer
Release Date : 2013-12-21

The Mathematica Guidebook For Programming written by Michael Trott and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-21 with Mathematics categories.


This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.



The Mathematica Guidebook For Symbolics


The Mathematica Guidebook For Symbolics
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Author : Michael Trott
language : en
Publisher: Springer
Release Date : 2019-04-02

The Mathematica Guidebook For Symbolics written by Michael Trott and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-02 with Computers categories.


Provides reader with working knowledge of Mathematica and key aspects of Mathematica symbolic capabilities, the real heart of Mathematica and the ingredient of the Mathematica software system that makes it so unique and powerful Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www/MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations



The Art Of Computer Programming


The Art Of Computer Programming
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-05-06

The Art Of Computer Programming written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-06 with Computers categories.


The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. –Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. –Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. –Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. –Jonathan Laventhol The second volume offers a complete introduction to the field of seminumerical algorithms, with separate chapters on random numbers and arithmetic. The book summarizes the major paradigms and basic theory of such algorithms, thereby providing a comprehensive interface between computer programming and numerical analysis. Particularly noteworthy in this third edition is Knuth's new treatment of random number generators, and his discussion of calculations with formal power series. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org



The Art Of Computer Programming Volume 4b


The Art Of Computer Programming Volume 4b
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 2022-10-11

The Art Of Computer Programming Volume 4b written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-11 with Computers categories.


The Art of Computer Programming is Knuth's multivolume analysis of algorithms. With the addition of this new volume, it continues to be the definitive description of classical computer science. Volume 4B, the sequel to Volume 4A, extends Knuth's exploration of combinatorial algorithms. These algorithms are of keen interest to software designers because ". . . a single good idea can save years or even centuries of computer time." The book begins with coverage of Backtrack Programming, together with a set of data structures whose links perform "delightful dances" and are ideally suited to this domain. New techniques for important applications such as optimum partitioning and layout are thereby developed. Knuth's writing is playful, and he includes dozens of puzzles to illustrate the algorithms and techniques, ranging from popular classics like edge-matching to more recent crazes like sudoku. Recreational mathematicians and computer scientists will not be disappointed! In the second half of the book, Knuth addresses Satisfiability, one of the most fundamental problems in all of computer science. Innovative techniques developed at the beginning of the twenty-first century have led to game-changing applications, for such things as optimum scheduling, circuit design, and hardware verification. Thanks to these tools, computers are able to solve practical problems involving millions of variables that only a few years ago were regarded as hopeless. The Mathematical Preliminaries Redux section of the book is a special treat, which presents basic techniques of probability theory that have become prominent since the original "preliminaries" were discussed in Volume 1. As in every volume of this remarkable series, the book includes hundreds of exercises that employ Knuth's ingenious rating system, making it easy for readers of varying degrees of mathematical training to find challenges suitable to them. Detailed answers are provided to facilitate self-study. "Professor Donald E. Knuth has always loved to solve problems. In Volume 4B he now promotes two brand new and practical general problem solvers, namely (0) the Dancing Links Backtracking and (1) the SAT Solver. To use them, a problem is defined declaratively (0) as a set of options, or (1) in Boolean formulae. Today's laptop computers, heavily armoured with very high speed processors and ultra large amounts of memory, are able to run either solver for problems having big input data. Each section of Volume 4B contains a multitudinous number of tough exercises which help make understanding surer. Happy reading!" --Eiiti Wada, an elder computer scientist, UTokyo "Donald Knuth may very well be a great master of the analysis of algorithms, but more than that, he is an incredible and tireless storyteller who always strikes the perfect balance between theory, practice, and fun. [Volume 4B, Combinatorial Algorithms, Part 2] dives deep into the fascinating exploration of search spaces (which is quite like looking for a needle in a haystack or, even harder, to prove the absence of a needle in a haystack), where actions performed while moving forward must be meticulously undone when backtracking. It introduces us to the beauty of dancing links for removing and restoring the cells of a matrix in a dance which is both simple to implement and very efficient." --Christine Solnon, Department of Computer Science, INSA Lyon Register your book for convenient access to downloads, updates, and/or corrections as they become available.



The Art Of Computer Programming


The Art Of Computer Programming
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 1998-04-24

The Art Of Computer Programming written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-04-24 with Computers categories.


The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. –Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. –Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. –Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. –Jonathan Laventhol The first revision of this third volume is the most comprehensive survey of classical computer techniques for sorting and searching. It extends the treatment of data structures in Volume 1 to consider both large and small databases and internal and external memories. The book contains a selection of carefully checked computer methods, with a quantitative analysis of their efficiency. Outstanding features of the second edition include a revised section on optimum sorting and new discussions of the theory of permutations and of universal hashing. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org



The Art Of Computer Programming


The Art Of Computer Programming
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Author : Donald Ervin Knuth
language : en
Publisher:
Release Date : 2022

The Art Of Computer Programming written by Donald Ervin Knuth and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Computer algorithms categories.


The Art of Computer Programming is Knuth's multivolume analysis of algorithms. With the addition of this new volume, it continues to be the definitive description of classical computer science. Volume 4B, the sequel to Volume 4A, extends Knuth's exploration of combinatorial algorithms. These algorithms are of keen interest to software designers because ". . . a single good idea can save years or even centuries of computer time." The book begins with coverage of Backtrack Programming, together with a set of data structures whose links perform "delightful dances" and are ideally suited to this domain. New techniques for important applications such as optimum partitioning and layout are thereby developed. Knuth's writing is playful, and he includes dozens of puzzles to illustrate the algorithms and techniques, ranging from popular classics like edge-matching to more recent crazes like sudoku. Recreational mathematicians and computer scientists will not be disappointed! In the second half of the book, Knuth addresses Satisfiability, one of the most fundamental problems in all of computer science. Innovative techniques developed at the beginning of the twenty-first century have led to game-changing applications, for such things as optimum scheduling, circuit design, and hardware verification. Thanks to these tools, computers are able to solve practical problems involving millions of variables that only a few years ago were regarded as hopeless. The Mathematical Preliminaries Redux section of the book is a special treat, which presents basic techniques of probability theory that have become prominent since the original "preliminaries" were discussed in Volume 1. As in every volume of this remarkable series, the book includes hundreds of exercises that employ Knuth's ingenious rating system, making it easy for readers of varying degrees of mathematical training to find challenges suitable to them. Detailed answers are provided to facilitate self-study. "Professor Donald E. Knuth has always loved to solve problems. In Volume 4B he now promotes two brand new and practical general problem solvers, namely (0) the Dancing Links Backtracking and (1) the SAT Solver. To use them, a problem is defined declaratively (0) as a set of options, or (1) in Boolean formulae. Today's laptop computers, heavily armoured with very high speed processors and ultra large amounts of memory, are able to run either solver for problems having big input data. Each section of Volume 4B contains a multitudinous number of tough exercises which help make understanding surer. Happy reading!" --Eiiti Wada, an elder computer scientist, UTokyo "Donald Knuth may very well be a great master of the analysis of algorithms, but more than that, he is an incredible and tireless storyteller who always strikes the perfect balance between theory, practice, and fun. [Volume 4B, Combinatorial Algorithms, Part 2] dives deep into the fascinating exploration of search spaces (which is quite like looking for a needle in a haystack or, even harder, to prove the absence of a needle in a haystack), where actions performed while moving forward must be meticulously undone when backtracking. It introduces us to the beauty of dancing links for removing and restoring the cells of a matrix in a dance which is both simple to implement and very efficient." --Christine Solnon, Department of Computer Science, INSA Lyon Register your book for convenient access to downloads, updates, and/or corrections as they become available.



The Art Of Computer Programming


The Art Of Computer Programming
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Author : Donald Ervin Knuth
language : en
Publisher:
Release Date : 1997

The Art Of Computer Programming written by Donald Ervin Knuth and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computer algorithms categories.




The Art Of Systems Architecting


The Art Of Systems Architecting
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Author : Eberhardt Rechtin
language : en
Publisher: CRC Press
Release Date : 2010-12-12

The Art Of Systems Architecting written by Eberhardt Rechtin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-12 with Business & Economics categories.


Today's architecting must handle systems of types unknown until very recently. New domains, including personal computers, intersatellite networks, health services, and joint service command and control are calling for new architectures-and for architects specializing in those domains. Since the original publication, of this bestselling text, these



Elements Of Programming


Elements Of Programming
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Author : Alexander A. Stepanov
language : en
Publisher: Pearson Education
Release Date : 2009-06-09

Elements Of Programming written by Alexander A. Stepanov and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-09 with Computers categories.


“Ask a mechanical, structural, or electrical engineer how far they would get without a heavy reliance on a firm mathematical foundation, and they will tell you, ‘not far.’ Yet so-called software engineers often practice their art with little or no idea of the mathematical underpinnings of what they are doing. And then we wonder why software is notorious for being delivered late and full of bugs, while other engineers routinely deliver finished bridges, automobiles, electrical appliances, etc., on time and with only minor defects. This book sets out to redress this imbalance. Members of my advanced development team at Adobe who took the course based on the same material all benefited greatly from the time invested. It may appear as a highly technical text intended only for computer scientists, but it should be required reading for all practicing software engineers.” —Martin Newell, Adobe Fellow “The book contains some of the most beautiful code I have ever seen.” —Bjarne Stroustrup, Designer of C++ “I am happy to see the content of Alex’s course, the development and teaching of which I strongly supported as the CTO of Silicon Graphics, now available to all programmers in this elegant little book.” —Forest Baskett, General Partner, New Enterprise Associates “Paul’s patience and architectural experience helped to organize Alex’s mathematical approach into a tightly-structured edifice—an impressive feat!” —Robert W. Taylor, Founder of Xerox PARC CSL and DEC Systems Research Center Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering,must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software. This is not an easy book. Nor is it a compilation of tips and tricks for incremental improvements in your programming skills. The book’s value is more fundamental and, ultimately, more critical for insight into programming. To benefit fully, you will need to work through it from beginning to end, reading the code, proving the lemmas, and doing the exercises. When finished, you will see how the application of the deductive method to your programs assures that your system’s software components will work together and behave as they must. The book presents a number of algorithms and requirements for types on which they are defined. The code for these descriptions—also available on the Web—is written in a small subset of C++ meant to be accessible to any experienced programmer. This subset is defined in a special language appendix coauthored by Sean Parent and Bjarne Stroustrup. Whether you are a software developer, or any other professional for whom programming is an important activity, or a committed student, you will come to understand what the book’s experienced authors have been teaching and demonstrating for years—that mathematics is good for programming, and that theory is good for practice.