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The Blender 3d Cookbook Volume 1


The Blender 3d Cookbook Volume 1
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The Blender 3d Cookbook Volume 1


The Blender 3d Cookbook Volume 1
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Author : Ira Krakow
language : en
Publisher:
Release Date : 2017-07-16

The Blender 3d Cookbook Volume 1 written by Ira Krakow and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-16 with Blender (Computer file) categories.


"The Blender 3D cookbook consists of the scripts to my Blender 3D tutorials, at http://www.youtube.com/irakrakow. Each script has a link to the Youtube video. ..."--Introduction.



Blender 3d Cookbook


Blender 3d Cookbook
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Author : Enrico Valenza
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-07-30

Blender 3d Cookbook written by Enrico Valenza and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-30 with Computers categories.


This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.



The Complete Guide To Blender Graphics


The Complete Guide To Blender Graphics
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Author : John M. Blain
language : en
Publisher: CRC Press
Release Date : 2023-09-19

The Complete Guide To Blender Graphics written by John M. Blain and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-19 with Computers categories.


BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.



Blender All In One For Dummies


Blender All In One For Dummies
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Author : Jason van Gumster
language : en
Publisher: John Wiley & Sons
Release Date : 2024-04-30

Blender All In One For Dummies written by Jason van Gumster and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-30 with Computers categories.


Create excellent 3D animations with free, open-source software When you’re looking for help with creating animation with Blender, look no further than the top-selling Blender book on the market. This edition of Blender For Dummies covers every step in the animation process, from basic design all the way to finished product. This book walks you through each project phase, including creating models, adding lighting and environment, animating objects, and building a final shareable file. Written by long-time Blender evangelist Jason van Gumster, this deep reference teaches you the full animation process from idea to final vision. With this fun and easy guide, you’re on your way toward making your animation dreams a reality. Set up Blender and navigate the interface Learn how to build models in virtual space Texture, light, and animate your figures—then render your final product Get help and inspiration from the Blender community If you’re new to Blender or an experienced user in need of a reference, Blender For Dummies is the easy-to-use guide for you.



Blender 3d Basics Beginner S Guide


Blender 3d Basics Beginner S Guide
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Author : Gordon Fisher
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-08-26

Blender 3d Basics Beginner S Guide written by Gordon Fisher and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-26 with Computers categories.


The complete novice's guide to 3D modeling and animation with step-by-step tutorials Key FeaturesExplore Blender's unique user interface and unlock Blender's powerful suite of modeling and animation toolsLearn how to use Blender, and also the principles that make animation, lighting, and camera work come aliveStart with the basics and build your skills through a coordinated series of projects to create a complex worldBook Description This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas. What you will learnUse the Blender user interface for building and animating projectsBuild objects using Box Modeling, Subdivision Surfaces, and NURBS CurvesCreate landscapes and trees with Blender's powerful procedural modeling pluginsUse movie lighting theory to make your images popManipulate cameras for dramatic effectMake entertaining animations with keyframes and motion curvesConnect graphics nodes to create stereo 3D animation from two separate image streamsWho this book is for This book is for 3D Artists and Designers who want to learn efficient building of 3D Animations. Knowledge of 3D Modeling is essential but no prior experience with Blender is required.



Sculpting The Blender Way


Sculpting The Blender Way
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Author : Xury Greer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-01-28

Sculpting The Blender Way written by Xury Greer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-28 with Computers categories.


Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender’s core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize Blender’s sculpting brushes to create fantastic art effortlessly Explore common techniques in Blender 3.0 for creating facial features, clothing, accessories, and more Book DescriptionSculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.What you will learn Configure your graphics tablet for use in 3D sculpting Set up Blender’s user interface for sculpting Understand the core Blender sculpting workflows Familiarize yourself with Blender’s basic sculpting brushes Customize brushes for more advanced workflows Explore high-resolution details with brush alphas and Multiresolution Try out the all-new Cloth brush Render your finished artwork for and make it portfolio-ready Who this book is for This book is for artists who want to get started with the exciting new sculpting features in Blender 3D. Whether you have experience using ZBrush or traditional sculpting, or are completely new to sculpting, this book will have something new for you to learn. Prior experience with Blender or other 3D software may be helpful but is not required. However, a graphics tablet from Wacom, XP-Pen, or Huion is highly recommended to be able to follow along the concepts and examples covered in the book.



Virtual Airplane Vol 3 Materials And Textures


Virtual Airplane Vol 3 Materials And Textures
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Author : Witold Jaworski
language : en
Publisher: Witold Jaworski
Release Date : 2025-01-16

Virtual Airplane Vol 3 Materials And Textures written by Witold Jaworski and has been published by Witold Jaworski this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-16 with Crafts & Hobbies categories.


The four volumes of the "Virtual Airplane" series will teach you how to create the model shown on the cover. This guide assumes that you may know nothing about the 3D modeling software, so it starts the course from the very basics. In subsequent chapters the author builds a computer model of the P-40B fighter, gradually introducing new methods and tools. Every step of this workflow is shown in numerous illustrations. This third volume ("Materials and Textures") describes how to "paint" a 3D model of a historical aircraft. It introduces the Reader to the core concepts, then gradually enhances the initial result into a realistic visualization. You can learn here how to use for this purpose a popular, Open Source programs: Blender, Inkscape and the GIMP.



Blender 3d By Example


Blender 3d By Example
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Author : Oscar Baechler
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-05-29

Blender 3d By Example written by Oscar Baechler and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-29 with Computers categories.


Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features Build 3D scenes step-by-step using Blender’s modeling, sculpting, and rendering tools Explore animation with the powerful Grease Pencil and EEVEE engine Learn real-world workflows through diverse creative projects like time machines, dragons, and kitchen kits Book DescriptionBlender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.What you will learn Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut Understand Blender s Outliner hierarchy, collections, and modifiers Find solutions to common problems in modeling 3D characters and designs Implement lighting and probes to liven up an architectural scene using EEVEE Produce a final rendered image complete with lighting and post-processing effects Learn character concept art workflows and how to use the basics of Grease Pencil Learn how to use Blender s built-in texture painting tools Who this book is for Ideal for aspiring 3D artists, hobbyists, and animation enthusiasts—from complete beginners to experienced creators seeking hands-on practice with Blender's latest tools like Grease Pencil and EEVEE across varied real-world projects.



The Official Raspberry Pi Projects Book Volume 2


The Official Raspberry Pi Projects Book Volume 2
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Author : The Makers of The MagPi magazine
language : en
Publisher: Raspberry Pi Press
Release Date : 2016-11-01

The Official Raspberry Pi Projects Book Volume 2 written by The Makers of The MagPi magazine and has been published by Raspberry Pi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-01 with Computers categories.


The Official Raspberry Pi projects book returns with inspirational projects, detailed step-by-step guides, and product reviews based around the phenomenon that is the Raspberry Pi. See why educators and makers adore the credit card-sized computer that can be used to make robots, retro games consoles, and even art. In this volume of The Official Raspberry Pi Projects Book, you'll: Get involved with the amazing and very active Raspberry Pi community Be inspired by incredible projects made by other people Learn how to make with your Raspberry Pi with our tutorials Find out about the top kits and accessories for your Pi projects And much, much more! If this is your first time using a Raspberry Pi, you'll also find some very helpful guides to get you started with your Raspberry Pi journey. With millions of Raspberry Pi boards out in the wild, that's millions more people getting into digital making and turning their dreams into a Pi-powered reality. Being so spoilt for choice though means that we've managed to compile an incredible list of projects, guides, and reviews for you. This book was written using an earlier version of Raspberry Pi OS. Please use Raspberry Pi OS (Legacy) for full compatibility. See magpi.cc/legacy for more information.



Virtual Airplane Vol 2 Modeling


Virtual Airplane Vol 2 Modeling
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Author : Witold Jaworski
language : en
Publisher: Witold Jaworski
Release Date : 2023-04-12

Virtual Airplane Vol 2 Modeling written by Witold Jaworski and has been published by Witold Jaworski this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-12 with Crafts & Hobbies categories.


The four volumes of the "Virtual Airplane" series will teach you how to create the model shown on the cover. This guide assumes that you may know nothing about the 3D modeling software, so it starts the course from the very basics. In subsequent chapters the author builds a computer model of the P-40B fighter, gradually introducing new methods and tools. Every step of this workflow is shown in numerous illustrations. This second volume ("Modeling") describes how to build an accurate 3D model of a historical aircraft, introduces the Reader to various modeling methods. You can learn here how to use for this purpose a popular, Open Source program: Blender.