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The Changing Face Of Vr Pushing The Boundaries Of Experience Across Multiple Industries


The Changing Face Of Vr Pushing The Boundaries Of Experience Across Multiple Industries
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The Changing Face Of Vr Pushing The Boundaries Of Experience Across Multiple Industries


The Changing Face Of Vr Pushing The Boundaries Of Experience Across Multiple Industries
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Author : Jordan Frith
language : en
Publisher: Vernon Press
Release Date : 2022-09-20

The Changing Face Of Vr Pushing The Boundaries Of Experience Across Multiple Industries written by Jordan Frith and has been published by Vernon Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-20 with Computers categories.


VR occupies an interesting place in the media ecosystem. On the one hand, it is an emerging, ‘cutting-edge’ technology backed by billions of USD by major corporations. On the other hand, VR is older than the World Wide Web and older than social networking sites. After many years of hype and unfulfilled potential, VR is now finally on the precipice of widespread adoption and has begun to be used in novel ways throughout various industries. This edited collection brings together a diverse group of authors to analyse the current state of VR, while recognizing that these many different use-cases will likely become even more important with the increased investment in the technology. To examine the current state of VR across multiple sites and industries, we compiled a group of practitioners and academics to both examine VR practices and theorize new uses of VR. The book also focuses on an inclusive analysis and includes authors from South America, North America, Europe, Australia, and Asia, and the topics range from analyses of VR use in live events to the ethics of nature-based VR apps to the social practices involved in using public VR at museum exhibits. As we argue in the introduction, this book is one of the first to bring together authors from different backgrounds and disciplines to chart just how widely VR has already spread. And maybe most importantly, the topics covered in this book will only become more relevant as VR continues to grow, especially in the wake of the growth of the supposed Metaverse.



Immersive Journalism


Immersive Journalism
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Author : Tomás Dodds
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2024-04-17

Immersive Journalism written by Tomás Dodds and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-17 with Social Science categories.


This volume explores the rise of immersive technologies such as virtual reality, augmented reality, and 360 videos in the newsroom and how they affect newsmaking for journalists, news sources, and audiences. As these technologies offer journalists new and exciting opportunities to connect more deeply, emotionally, and presently with their audience, they also introduce unique ethical and practical questions concerning the collection and use of biometric, sensory, and metadata. Contributors analyze this shift from passive consumption to active engagement in order to investigate the positive and negative impacts that immersive technologies can have on journalistic norms, professional ethics, audience engagement, and data protection. Ultimately, this volume highlights both the potential for these technologies to redefine the relationship between news producers and consumers and the potential challenges their integration may pose. Scholars of journalism, communication, science & technology studies, and digital media will find this book particularly useful.



Virtual Reality Narratives


Virtual Reality Narratives
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Author : Kath Dooley
language : en
Publisher: Springer Nature
Release Date : 2024-08-28

Virtual Reality Narratives written by Kath Dooley and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-28 with Social Science categories.


This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narrative-based projects. Moving past the initial hype associated with the latest wave of VR, a number of innovative and affective works combining documentary-based or fictional storytelling with game mechanics, live theatre and other elements, have appeared at festivals or on distribution platforms in recent years. These interdisciplinary works have much to tell us about the future of VR storytelling but have yet to receive sustained analysis. This book aims to correct that. Dooley argues that VR, as an interactive medium that places the user inside a storyworld in a visible or invisible virtual body, offers narratives that incorporate the user’s body as a storytelling tool. This fosters user-centred stories that unfold in three-dimensional space. Adopting phenomenological and formal analysis methodologies, the monograph examines case studies through their approaches to narrative, style, and interactive devices. Key concepts that are explored include agency, direct address, environmental and spatial storytelling, embodiment and presence. By providing a much-needed analysis of works through a variety of theoretical lenses, the book illustrates how recent VR storytelling fosters powerfully transformative experiences.



From Microverse To Metaverse


From Microverse To Metaverse
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Author : Leighton Evans
language : en
Publisher: Emerald Group Publishing
Release Date : 2022-10-12

From Microverse To Metaverse written by Leighton Evans and has been published by Emerald Group Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-12 with Social Science categories.


From Microverse to Metaverse: Modelling the Future through Today's Virtual Worlds analyzes the political economy of emerging tech with the mechanisms of identity and behavioral constraints involved to map what a metaverse might be like, whether it can happen, and just why some companies seem so determined to make it happen.



Innovative Digital Practices And Globalization In Higher Education


Innovative Digital Practices And Globalization In Higher Education
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Author : Keengwe, Jared
language : en
Publisher: IGI Global
Release Date : 2023-02-17

Innovative Digital Practices And Globalization In Higher Education written by Keengwe, Jared and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-17 with Education categories.


We are moving toward a future in which digital practices are becoming more ubiquitous. Also, there is evidence to suggest that innovative digital practices are changing the face of 21st-century learning environments. Critical to 21st-century teaching and learning success is continued emphasis on learner preferences, shaped by innovative digital technology-driven learning environments alongside teacher awareness, knowledge, and preparedness to deliver high-impact instruction using active learning pedagogies. Thus, the purposeful and selective use of digital learning tools in higher education and the incorporation of appropriate active learning pedagogies are pivotal to enhancing and supporting meaningful student learning. Innovative Digital Practices and Globalization in Higher Education explores innovative digital practices to enhance academic performance for digital learners and prepare qualified graduates who are competent to work in an increasingly global digital workplace. Global competence has become an essential part of higher education and professional development. As such, it is the responsibility of higher education institutions to prepare students with the knowledge, skills, and competencies required to compete in the digital and global market. Covering topics such as design thinking, international students, and digital teaching innovation, this premier reference source is an essential resource for pre-service and in-service teachers, educational technologists, instructional designers, faculty, administrators, librarians, researchers, and academicians.



Beyond Reality


Beyond Reality
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-06-04

Beyond Reality written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-04 with Technology & Engineering categories.


**Beyond Reality Explore the Uncharted Frontiers of Virtual Reality** Step into a world where the line between digital and physical blurs, where imagination fuels reality, and where the future is crafted pixel by pixel. "Beyond Reality" is your definitive guide through the evolving terrains of Virtual Reality (VR), an exploration that not only informs but transforms how you perceive immersive technology. Unlock the secrets of creating captivating experiences in Chapter 1, where the essence of immersion unfolds through psychology and interactive world-building. Discover the advancements in display technology and sensory systems that redefine perception in the foundational Chapter 2. With the insider insights in Chapter 3, learn to architect custom VR environments with cutting-edge tools and optimization techniques. The transformative power of VR in education is covered in Chapter 4, where theoretical concepts meet practical applications, revolutionizing classrooms and bridging educational gaps on a global scale. In Chapter 5, delve into the healthcare revolution, exploring therapeutic treatments, pioneering virtual surgeries, and innovative patient wellness approaches. Redefine workspaces and training environments in Chapter 6, and discover new paradigms of storytelling and entertainment in Chapters 7 and 8, where VR crafts emotional narratives and creates breathtaking, immersive adventures. Navigate the social implications and challenges in Chapter 9, unraveling the ethics, privacy, and community-building aspects of burgeoning virtual societies. Chapter 10 evaluates the economic opportunities VR offers, showcasing emerging markets and investment strategies. Chapters 11 through 13 reveal VR’s role in scientific, environmental, and user experience innovations, highlighting cross-disciplinary collaborations and AI-enhanced interactions. Finally, Chapters 14 and 15 paint a vision of what's ahead in VR, contemplating its limitations and projecting its limitless future. "Beyond Reality" is not just a guide but a launchpad—you’re invited to embrace this transformative continuum and pioneer tomorrow’s innovations today.



Design User Experience And Usability Design For Emotion Well Being And Health Learning And Culture


Design User Experience And Usability Design For Emotion Well Being And Health Learning And Culture
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Author : Marcelo M. Soares
language : en
Publisher: Springer Nature
Release Date : 2022-06-16

Design User Experience And Usability Design For Emotion Well Being And Health Learning And Culture written by Marcelo M. Soares and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-16 with Computers categories.


This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment. Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues. Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.



New Scientist And Science Journal


New Scientist And Science Journal
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Author :
language : en
Publisher:
Release Date : 1999

New Scientist And Science Journal written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Science categories.




New Statesman Society


New Statesman Society
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Author :
language : en
Publisher:
Release Date : 1992-07

New Statesman Society written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-07 with Great Britain categories.




Xr Case Studies


Xr Case Studies
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Author : Timothy Jung
language : en
Publisher: Springer Nature
Release Date : 2021-09-11

Xr Case Studies written by Timothy Jung and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-11 with Business & Economics categories.


This book presents a comprehensive collection of case studies on augmented reality and virtual realty (AR/VR) applications in various industries. Augmented reality and virtual reality are changing the business landscape, providing opportunities for businesses to offer unique services and experiences to their customers. The case studies provided in this volume explore business uses of the technology across multiple industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and video gaming. The book includes solutions of different maturities as well as those from startups to large enterprises thereby providing a thorough view of how augmented reality and virtual reality can be used in business.