The Dimensional Philosopher S Toolkit

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The Dimensional Philosopher S Toolkit
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Author : Nathan Coppedgez
language : en
Publisher: AuthorHouse
Release Date : 2013-01-10
The Dimensional Philosopher S Toolkit written by Nathan Coppedgez and has been published by AuthorHouse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-10 with Reference categories.
---Not a prolegomena, a foundation.--- More descriptive than a manifesto, and deeply pioneering in its formality, this manual uses a diagrammatic method to express new theories and foundations in thought. In place of circular reasoning, it offers recursive proofs; in place of insolvability, it offers exclusive contexts; in place of linguistic deconstruction, it offers categorical deductions. It includes over three-hundred pages of interrelated methods, arguments, and tools, which promise to assist the philosopher in making logical, ethical, and systematic claims. This first published volume of the dimensional encyclopedia is something more than an encyclopedia. Its a guide to genuine philosophy.
The Philosopher S Toolkit
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Author : Peter S. Fosl
language : en
Publisher: John Wiley & Sons
Release Date : 2020-04-14
The Philosopher S Toolkit written by Peter S. Fosl and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-14 with Philosophy categories.
A new edition of the bestselling guide to the study of philosophy: the ideal intellectual ‘toolkit’ for sharpening analytical skills and building philosophical acuity Whether used as a guide to basic principles or a resource for key concepts and methods, The Philosopher's Toolkit equips readers with all the intellectual ‘tools’ necessary for engaging closely with philosophical argument and developing fluency in the methods and language of philosophical inquiry. Featuring accessible explanations, practical examples, and expert guidance, this text empowers readers to understand traditional philosophical thinking and to engage with new ideas. Focuses on the practical methods and concepts necessary for philosophical inquiry Presents a versatile resource for both novice and advanced students in areas of philosophy, critical theory, and rhetoric Adopts a pluralistic approach to teaching philosophy, making this a suitable resource for many courses Delivers extensive cross-referenced entries, recommended readings, and updated online resources Covers an array of topics, from basic tools of argumentation to sophisticated philosophical principles Fully revised and updated to include new topics and entries as well as expanded recommended reading lists to encourage further study
The Dimensional Philosopher S Toolkit
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Author : Nathan Coppedge
language : en
Publisher:
Release Date : 2013-01-01
The Dimensional Philosopher S Toolkit written by Nathan Coppedge and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-01 with Philosophy categories.
---Not a prolegomena, a foundation.--- More descriptive than a manifesto, and deeply pioneering in its formality, this manual uses a diagrammatic method to express new theories and foundations in thought. In place of circular reasoning, it offers recursive proofs; in place of insolvability, it offers exclusive contexts; in place of linguistic deconstruction, it offers categorical deductions. It includes over three-hundred pages of interrelated methods, arguments, and tools, which promise to assist the philosopher in making logical, ethical, and systematic claims. This first published volume of the dimensional encyclopedia is something more than an encyclopedia. It's a guide to genuine philosophy.
The Philosopher S Toolkit
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Author : Julian Baggini
language : en
Publisher: John Wiley & Sons
Release Date : 2011-08-24
The Philosopher S Toolkit written by Julian Baggini and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-24 with Philosophy categories.
The second edition of this popular compendium provides the necessary intellectual equipment to engage with and participate in effective philosophical argument, reading, and reflection Features significantly revised, updated and expanded entries, and an entirely new section drawn from methods in the history of philosophy This edition has a broad, pluralistic approach--appealing to readers in both continental philosophy and the history of philosophy, as well as analytic philosophy Explains difficult concepts in an easily accessible manner, and addresses the use and application of these concepts Proven useful to philosophy students at both beginning and advanced levels
A Companion To Political Philosophy Methods Tools Topics
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Author : Antonella Besussi
language : en
Publisher: Routledge
Release Date : 2016-03-23
A Companion To Political Philosophy Methods Tools Topics written by Antonella Besussi and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-23 with Philosophy categories.
This book offers a comprehensive overview of the key concepts and issues of contemporary political philosophy, providing an essential reference work for scholars and advanced students. It is structured in three parts, covering methodological issues; tools and argumentative strategies employed by political philosophy; and concepts and topics key to the discipline. Expert authors from around the world have written twenty chapters in a consistent and engaging style. Each chapter is thoroughly cross-referenced allowing students to appreciate how methodological issues relate to each other, and how methodology and argumentative tools affect the way substantial issues are addressed. The chapters are supplemented by further reading lists and selected bibliographies to aid further research. The companion will be required reading for masters and post-doctoral students, providing them with the appropriate tools for approaching political philosophy in a more thoughtful way, and showing how substantive topics are addressed within different perspectives and paradigms. The companion also provides upper-level undergraduates with a sophisticated introduction to the relevant problems and challenges political philosophy addresses.
Design User Experience And Usability Design Philosophy Methods And Tools
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Author : Aaron Marcus
language : en
Publisher: Springer
Release Date : 2013-07-03
Design User Experience And Usability Design Philosophy Methods And Tools written by Aaron Marcus and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-03 with Computers categories.
The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in topical sections on design philosophy, usability methods and tools, and design processes, methods and tools.
Phenomenology Of The Gameworld A Philosophical Toolbox For Video Game Developers
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Author : Matthew E. Gladden
language : en
Publisher: Defragmenter Media
Release Date : 2019-12-15
Phenomenology Of The Gameworld A Philosophical Toolbox For Video Game Developers written by Matthew E. Gladden and has been published by Defragmenter Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-15 with Computers categories.
The human mind is the most powerful game engine – but it can always use some help. This book is meant for developers who want to create games that will evoke richer and more memorable “gameworlds” in the minds of their players. We don’t just enter such unforgettable gameworlds when we play first-person 3D RPGs with high-resolution graphics; even relatively simple 2D puzzle or strategy games with 8-bit-style visuals can immerse players in worlds that are beautiful, terrifying, mysterious, or moving, that are brutally realistic or delightfully whimsical. Indeed, good video games can transport us to incredible new worlds. The process by which a particular gameworld emerges is a symbiotic collaboration between developer and player: the game system presents a carefully architected stream of polygons and pixels, which somehow leads the player’s mind to construct and explore an intricate world full of places, people, relationships, dilemmas, and quests that transcends what’s actually appearing onscreen. Drawing on insights from ontology and philosophical aesthetics, this volume provides you with conceptual frameworks and concrete tools that will enhance your ability to design games whose iconic gameworlds encourage the types of gameplay experiences you want to offer your players. Among other topics, the book investigates: · The unusual ways in which a gameworld’s contents can “shrink” or “grow” in players’ minds, depending on whether the players are mentally positioned within a game’s social space, cultural space, built space, or tactical space. · The manner in which players’ minds spontaneously “concretize” the countless gaps that exist in a game – and how this dynamic explains why so many players still enjoy 8-bit-style games with retro pixel art. · The differing ways in which players experience success and failure, danger and safety, good and evil, the future and the past, the known and the unknown, and engagement and retreat, depending on whether a game reveals its gameworld through a “1D” game environment (like that of a text-based adventure), 2D environment (like that of a sidescroller or a grand strategy game with a top-down map view), 2.5D environment (like that of an isometric turn-based tactics game) or 3D environment (like that of a first-person shooter). · The powerful way in which players are able to mentally “explore” a gameworld simply by shifting their conscious awareness between different senses, media, ontological strata, and constituent spaces – without needing to travel through the gameworld’s terrain at all. · Necessary and optional elements of the gameworld – from built areas, natural landscapes, laws of nature, and a cosmogony to the game’s player and designer – and their roles in shaping the gameplay experience. · How to strategically employ the architectural paradigms of the Cyberspatial Grid, Maze Space, Biomimetic Net, Simulacral World, Virtual Museum, and Protean World when architecting locales within your game, in order to evoke particular kinds of emotional gameplay experiences for your players. · The nature of the unique “sixth sense” that 2D games grant to player characters (and players). · Simple techniques for helping your 2D game to “feel” more like a 3D game. · The differing kinds of immersiveness, interactivity, and determinacy possessed by different types of games and their implications for the gameplay experience. Once you’ve undertaken this philosophical and artistic journey, you’ll never look at your games – or their gameworlds – in quite the same way again. Phenomenology of the Gameworld is a book by the award-winning video game designer, philosopher, and writer Matthew E. Gladden. He has over 20 years of experience with commercial and non-commercial game development, has published numerous scholarly and popular works relating to the philosophy of video game design, virtual reality, and neurocybernetics, and has served as a video game conference keynote speaker.
Philosophical Tools For Technological Culture
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Author : Larry A. Hickman
language : en
Publisher: Indiana University Press
Release Date : 2001
Philosophical Tools For Technological Culture written by Larry A. Hickman and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Pragmatism categories.
"Hickman['s]... style of pragmatism provides us with flexible, philosophical 'tools' which can be used to analyze and penetrate various technology and technological cultural problems of the present. He, himself, uses this toolkit to make his analyses and succeeds very well indeed." --Don Ihde A practical and comprehensive appraisal of the value of philosophy in today's technological culture. Philosophical Tools for Technological Culture contends that technology--a defining mark of contemporary culture--should be a legitimate concern of philosophers. Larry A. Hickman contests the perception that philosophy is little more than a narrow academic discipline and that philosophical discourse is merely redescription of the ancient past. Drawing inspiration from John Dewey, one of America's greatest public philosophers, Hickman validates the role of philosophers as cultural critics and reformers in the broadest sense. Hickman situates Dewey's critique of technological culture within the debates of 20th-century Western philosophy by engaging the work of Richard Rorty, Albert Borgmann, Jacques Ellul, Walter Benjamin, Jürgen Habermas, and Martin Heidegger, among others. Pushing beyond their philosophical concerns, Hickman designs and assembles a set of philosophical tools to cope with technological culture in a new century. His pragmatic treatment of current themes--such as technology and its relationship to the arts, technosciences and technocrats, the role of the media in education, and the meaning of democracy and community life in an age dominated by technology--reveals that philosophy possesses powerful tools for cultural renewal. This original, timely, and accessible work will be of interest to readers seeking a deeper understanding of the meanings and consequences of technology in today's world.
Virtual Worlds As Philosophical Tools
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Author : Stefano Gualeni
language : en
Publisher: Springer
Release Date : 2015-07-14
Virtual Worlds As Philosophical Tools written by Stefano Gualeni and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-14 with Science categories.
Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.
The Toolbox Dialogue Initiative
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Author : Graham Hubbs
language : en
Publisher: CRC Press
Release Date : 2020-09-10
The Toolbox Dialogue Initiative written by Graham Hubbs and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-10 with Business & Economics categories.
Cross-disciplinary scientific collaboration is emerging as standard operating procedure for many scholarly research enterprises. And yet, the skill set needed for effective collaboration is neither taught nor mentored. The goal of the Toolbox Dialogue Initiative is to facilitate cross-disciplinary collaboration. This book, inspired by this initiative, presents dialogue-based methods designed to increase mutual understanding among collaborators so as to enhance the quality and productivity of cross-disciplinary collaboration. It provides a theoretical context, principal activities, and evidence for effectiveness that will assist readers in honing their collaborative skills. Key Features Introduces the Toolbox Dialogue method for improving cross-disciplinary collaboration Reviews the theoretical background of cross-disciplinary collaboration and considers the communication and integration challenges associated with such collaboration Presents methods employed in workshop development and implementation Uses various means to examine the effectiveness of team-building exercises Related Titles Fam, D., J. Palmer, C. Riedy, and C. Mitchell. Transdisciplinary Research and Practice for Sustainability Outcomes (ISBN: 978-1-138-62573-0) Holland, D. Integrating Knowledge through Interdisciplinary Research: Problems of Theory and Practice (ISBN: 978-1-138-91941-9) Padmanabhan, M. Transdisciplinary Research and Sustainability: Collaboration, Innovation and Transformation (ISBN: 978-1-138-21640-2)