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The Drum Programming Handbook


The Drum Programming Handbook
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The Drum Programming Handbook


The Drum Programming Handbook
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Author : Justin Paterson
language : en
Publisher: Backbeat Books
Release Date : 2015-10

The Drum Programming Handbook written by Justin Paterson and has been published by Backbeat Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10 with Digital audio editors categories.


THE DRUM PROGRAMMING HANDBOOK: THE COMPLETE GUIDE TO CREATING GREAT RHYTHM TRACKS



260 Drum Machine Patterns


260 Drum Machine Patterns
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Author : Rene-Pierre Bardet
language : en
Publisher: Hal Leonard Publishing Corporation
Release Date : 1987

260 Drum Machine Patterns written by Rene-Pierre Bardet and has been published by Hal Leonard Publishing Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Drum machine categories.


"This book is a supplement to the first volume of Drum Machine Patterns. In it you will find over 260 rhythm patterns and breaks. These are original patterns that can be programmed easily on any drum machine. This book contains the rhythms most often used in contemporary music, and many patterns incorporate flams, to be used on the latest generation of drum machines."--Amazon



Drum Programming


Drum Programming
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Author : Ray F. Badness
language : en
Publisher: Centerstream Publications
Release Date : 1991

Drum Programming written by Ray F. Badness and has been published by Centerstream Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Drum categories.


Miscellaneous Percussion Music - Mixed Levels



The Recording Engineer S Handbook


The Recording Engineer S Handbook
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Author : Bobby Owsinski
language : en
Publisher: Hal Leonard Corporation
Release Date : 2005

The Recording Engineer S Handbook written by Bobby Owsinski and has been published by Hal Leonard Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Music categories.


Working as a recording engineer presents challenges from every direction of your project. From using microphones to deciding on EQ settings, choosing outboard gear to understanding how, when and why to process your signal, the seemingly never-ending choices can be very confusing. Professional Audio's bestselling author Bobby Owsinski (The Mixing Engineer's Handbook, The Mastering Engineer's Handbook) takes you into the tracking process for all manner of instruments and vocals-- providing you with the knowledge and skill to make sense of the many choices you have in any given project. From acoustic to electronic instruments, mic placement to EQ settings, everything you need to know to capture professionally recorded audio tracks is in this guide.



Clean Code


Clean Code
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Author : Robert C. Martin
language : en
Publisher: Pearson Education
Release Date : 2008-08-01

Clean Code written by Robert C. Martin and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-01 with Computers categories.


Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way. Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer–but only if you work at it. What kind of work will you be doing? You’ll be reading code–lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft. Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code–of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code. Readers will come away from this book understanding How to tell the difference between good and bad code How to write good code and how to transform bad code into good code How to create good names, good functions, good objects, and good classes How to format code for maximum readability How to implement complete error handling without obscuring code logic How to unit test and practice test-driven development This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.



Generative Art


Generative Art
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Author : Matt Pearson
language : en
Publisher: Simon and Schuster
Release Date : 2011-06-29

Generative Art written by Matt Pearson and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-29 with Computers categories.


Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals



Python Programming


Python Programming
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Author : John M. Zelle
language : en
Publisher: Franklin, Beedle & Associates, Inc.
Release Date : 2004

Python Programming written by John M. Zelle and has been published by Franklin, Beedle & Associates, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.



The Handbook Of Logistics And Distribution Management


The Handbook Of Logistics And Distribution Management
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Author : Alan Rushton
language : en
Publisher: Kogan Page Publishers
Release Date : 2000

The Handbook Of Logistics And Distribution Management written by Alan Rushton and has been published by Kogan Page Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Business & Economics categories.


Designed for students, young managers and seasoned practitioners alike, this handbook explains the nuts and bolts of the modern logistics and distribution world in plain language. Illustrated throughout, this second edition includes new chapters on areas previously not covered, such as: intermodal transport; benchmarking; environmental matters; and vehicle and depot security.



Programming Interactivity


Programming Interactivity
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Author : Joshua Noble
language : en
Publisher: O'Reilly Media, Incorporated
Release Date : 2009-07-21

Programming Interactivity written by Joshua Noble and has been published by O'Reilly Media, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Computers categories.


Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.



Electronica Dance Music Programming Secrets


Electronica Dance Music Programming Secrets
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Author : Roger James Brown
language : en
Publisher:
Release Date : 2000

Electronica Dance Music Programming Secrets written by Roger James Brown and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computer sound processing categories.


This 2nd edition provides a tour of all the essentials of MIDI sequencing, digital audio, sound production and advanced general MIDI programming. This book offers readers all the material they need to produce their own dance music.