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The Functions Of Role Playing Games


The Functions Of Role Playing Games
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The Functions Of Role Playing Games


The Functions Of Role Playing Games
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Author : Sarah Lynne Bowman
language : en
Publisher: McFarland
Release Date : 2010-04-13

The Functions Of Role Playing Games written by Sarah Lynne Bowman and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-13 with Games & Activities categories.


This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions. Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking. The book also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual games.



The Evolution Of Fantasy Role Playing Games


The Evolution Of Fantasy Role Playing Games
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Author : Michael J. Tresca
language : en
Publisher: McFarland
Release Date : 2014-01-10

The Evolution Of Fantasy Role Playing Games written by Michael J. Tresca and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-10 with Games & Activities categories.


Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.



Role Playing Game Studies


Role Playing Game Studies
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Author : Sebastian Deterding
language : en
Publisher: Routledge
Release Date : 2018-04-17

Role Playing Game Studies written by Sebastian Deterding and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-17 with Games & Activities categories.


This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.



The Creation Of Narrative In Tabletop Role Playing Games


The Creation Of Narrative In Tabletop Role Playing Games
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Author : Jennifer Grouling Cover
language : en
Publisher: McFarland
Release Date : 2014-01-10

The Creation Of Narrative In Tabletop Role Playing Games written by Jennifer Grouling Cover and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-10 with Games & Activities categories.


Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games. The relationship of TRPGs to other games is examined, as well as the interaction among the tabletop module, computer game, and novel versions of Dungeons & Dragons. Given particular attention are the narrative and linguistic structures of the gaming session, and the ways that players and gamemasters work together to construct narratives. The text also explores wider cultural influences that surround tabletop gamers.



Dangerous Games


Dangerous Games
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Author : Joseph Laycock
language : en
Publisher: Univ of California Press
Release Date : 2015-02-12

Dangerous Games written by Joseph Laycock and has been published by Univ of California Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-12 with Religion categories.


The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religionÑas a socially constructed world of shared meaningÑcan also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. LaycockÕs clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.



Tabletop Role Playing Game Characters


Tabletop Role Playing Game Characters
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Author : Claudia Hall
language : en
Publisher:
Release Date : 2015

Tabletop Role Playing Game Characters written by Claudia Hall and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Archetype (Psychology) categories.




The Role Playing Society


The Role Playing Society
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Author : Andrew Byers
language : en
Publisher: McFarland
Release Date : 2016-03-01

The Role Playing Society written by Andrew Byers and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-01 with Games & Activities categories.


Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.



Shared Fantasy


Shared Fantasy
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Author : Gary Alan Fine
language : en
Publisher: University of Chicago Press
Release Date : 2002-08-14

Shared Fantasy written by Gary Alan Fine and has been published by University of Chicago Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-08-14 with Games & Activities categories.


This classic study still provides one of the most acute descriptions available of an often misunderstood subculture: that of fantasy role playing games like Dungeons & Dragons. Gary Alan Fine immerses himself in several different gaming systems, offering insightful details on the nature of the games and the patterns of interaction among players—as well as their reasons for playing.



The Postmodern Joy Of Role Playing Games


The Postmodern Joy Of Role Playing Games
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Author : René Reinhold Schallegger
language : en
Publisher: McFarland
Release Date : 2018-02-16

The Postmodern Joy Of Role Playing Games written by René Reinhold Schallegger and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-16 with Games & Activities categories.


Historian Johan Huizinga once described game playing as the motor of humanity’s cultural development, predating art and literature. Since the late 20th century, Western society has undergone a “ludification,” as the influence of game-playing has grown ever more prevalent. At the same time, new theories of postmodernism have emphasized the importance of interactive, playful behavior. Core concepts of postmodernism are evident in pen-and-paper role-playing, such as Dungeons and Dragons. Exploring the interrelationships among narrative, gameplay, players and society, the author raises questions regarding authority, agency and responsibility, and discusses the social potential of RPGs in the 21st century.



The Fantasy Role Playing Game


The Fantasy Role Playing Game
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Author : Daniel Mackay
language : en
Publisher: McFarland
Release Date : 2017-08-11

The Fantasy Role Playing Game written by Daniel Mackay and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-11 with Games & Activities categories.


Many of today's hottest selling games--both non-electronic and electronic--focus on such elements as shooting up as many bad guys as one can (Duke Nuk'em), beating the toughest level (Mortal Kombat), collecting all the cards (Pokemon), and scoring the most points (Tetris). Fantasy role-playing games (Dungeons & Dragons, Rolemaster, GURPS), while they may involve some of those aforementioned elements, rarely focus on them. Instead, playing a fantasy role-playing game is much like acting out a scene from a play, movie or book, only without a predefined script. Players take on such roles as wise wizards, noble knights, roguish sellswords, crafty hobbits, greedy dwarves, and anything else one can imagine and the referee allows. The players don't exactly compete; instead, they interact with each other and with the fantasy setting. The game is played orally with no game board, and although the referee usually has a storyline planned for a game, much of the action is impromptu. Performance is a major part of role-playing, and role-playing games as a performing art is the subject of this book, which attempts to introduce an appreciation for the performance aesthetics of such games. The author provides the framework for a critical model useful in understanding the art--especially in terms of aesthetics--of role-playing games. The book also serves as a contribution to the beginnings of a body of criticism, theory, and aesthetics analysis of a mostly unrecognized and newly developing art form. There are four parts: the cultural structure, the extent to which the game relates to outside cultural elements; the formal structure, or the rules of the game; the social structure, which encompasses the degree and quality of social interaction among players; and the aesthetic structure, concerned with the emergence of role-playing as an art form.