The Fundamentals Of Re Designing Writing Units


The Fundamentals Of Re Designing Writing Units
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The Fundamentals Of Re Designing Writing Units


The Fundamentals Of Re Designing Writing Units
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Author : Kathy Tuchman Glass
language : en
Publisher: Solution Tree
Release Date : 2016-11-04

The Fundamentals Of Re Designing Writing Units written by Kathy Tuchman Glass and has been published by Solution Tree this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-04 with Education categories.


This book prepares students to take on writing challenges, including district- and state-mandated literacy tests and provides guidance for designing new writing units and revising existing ones across content areas for grades 5-12.



Fundamentals Of Strategy Game Design


Fundamentals Of Strategy Game Design
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Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2014-01-09

Fundamentals Of Strategy Game Design written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-09 with Computers categories.


You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the strategy game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.



Fundamentals Of The Theory And Design Of Digital Computers


Fundamentals Of The Theory And Design Of Digital Computers
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Author : B. V. Anisimov
language : en
Publisher:
Release Date : 1968

Fundamentals Of The Theory And Design Of Digital Computers written by B. V. Anisimov and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1968 with Electronic digital computers categories.




Fundamentals Of Game Design


Fundamentals Of Game Design
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Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2010-04-07

Fundamentals Of Game Design written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-07 with Computers categories.


To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade



Javascript Application Design


Javascript Application Design
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Author : Nicolas Bevacqua
language : en
Publisher: Simon and Schuster
Release Date : 2015-01-29

Javascript Application Design written by Nicolas Bevacqua and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-29 with Computers categories.


Summary JavaScript Application Design: A Build First Approach introduces JavaScript developers to techniques that will improve the quality of their software as well as their web development workflow. You'll begin by learning how to establish build processes that are appropriate for JavaScript-driven development. Then, you'll walk through best practices for productive day-to-day development, like running tasks when your code changes, deploying applications with a single command, and monitoring the state of your application once it's in production. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book The fate of most applications is often sealed before a single line of code has been written. How is that possible? Simply, bad design assures bad results. Good design and effective processes are the foundation on which maintainable applications are built, scaled, and improved. For JavaScript developers, this means discovering the tooling, modern libraries, and architectural patterns that enable those improvements. JavaScript Application Design: A Build First Approach introduces techniques to improve software quality and development workflow. You'll begin by learning how to establish processes designed to optimize the quality of your work. You'll execute tasks whenever your code changes, run tests on every commit, and deploy in an automated fashion. Then you'll focus on designing modular components and composing them together to build robust applications. This book assumes readers understand the basics of JavaScript. What's Inside Automated development, testing, and deployment processes JavaScript fundamentals and modularity best practices Modular, maintainable, and well-tested applications Master asynchronous flows, embrace MVC, and design a REST API About the Author Nicolas Bevacqua is a freelance developer with a focus on modular JavaScript, build processes, and sharp design. He maintains a blog at ponyfoo.com. Table of Contents PART 1 BUILD PROCESSES Introduction to Build First Composing build tasks and flows Mastering environments and the development workflow Release, deployment, and monitoring PART 2 MANAGING COMPLEXITY Embracing modularity and dependency management Understanding asynchronous flow control methods in JavaScript Leveraging the Model-View-Controller Testing JavaScript components REST API design and layered service architectures



Understanding By Design


Understanding By Design
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Author : Grant P. Wiggins
language : en
Publisher: ASCD
Release Date : 2005

Understanding By Design written by Grant P. Wiggins and has been published by ASCD this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Education categories.


What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.



Resources In Education


Resources In Education
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Author :
language : en
Publisher:
Release Date : 1996

Resources In Education written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Education categories.




Handbook Of Correctional Institution Design And Construction


Handbook Of Correctional Institution Design And Construction
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Author : United States. Bureau of Prisons
language : en
Publisher:
Release Date : 1949

Handbook Of Correctional Institution Design And Construction written by United States. Bureau of Prisons and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1949 with Prisons categories.




Computerworld


Computerworld
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Author :
language : en
Publisher:
Release Date : 2001-12-03

Computerworld written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-12-03 with categories.


For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.



Stanford Bulletin


Stanford Bulletin
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Author :
language : en
Publisher:
Release Date : 2003

Stanford Bulletin written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with categories.