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The Immersive Worlds Handbook


The Immersive Worlds Handbook
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The Immersive Worlds Handbook


The Immersive Worlds Handbook
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Author : Scott A. Lukas
language : en
Publisher: Taylor & Francis
Release Date : 2013

The Immersive Worlds Handbook written by Scott A. Lukas and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Art categories.


Industry insider Scott Lukas teaches you how to design exciting, believable, authentic themed spaces. Make your immersive worlds come alive with the gems in this book, including key industry interviews and case studies!



The Immersive Worlds Handbook


The Immersive Worlds Handbook
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Author : Scott Lukas
language : en
Publisher:
Release Date : 2012

The Immersive Worlds Handbook written by Scott Lukas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Amusement parks categories.


Scott Lukas, famed industry expert on designing themed spaces, brings you a book that focuses on the imaginative world of themed, immersive and consumer spaces. Whether or not you are involved in designing a theme park, cultural museum, shop, or other entertainment space, you will benefit from the insider tips, experiences, and techniques highlighted in this practical guide. Make your themed spaces come to life and become true, immersive worlds. The book features informative sidebars addressing possible design issues and current trends; case studies and interviews with real-world designers, and further reading suggestions. The book also includes a companion website, as well as exercises that accompany each chapter, lavish photos, illustrations, and tables.



Creating Worlds


Creating Worlds
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Author : Jason Warren
language : en
Publisher: Making Theatre
Release Date : 2017

Creating Worlds written by Jason Warren and has been published by Making Theatre this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Participatory theater categories.


A new text on immersive theater.



Theme Park


Theme Park
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Author : Scott A. Lukas
language : en
Publisher: Reaktion Books
Release Date : 2008-12-01

Theme Park written by Scott A. Lukas and has been published by Reaktion Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-01 with Architecture categories.


Theme parks are a uniquely interactive and enduring form of entertainment that have influenced architecture, technology, and culture in surprising ways for more than a century, as Scott Lukas now reveals in his compelling historical chronicle. Theme Park takes the primitive amusements of pleasure gardens as its starting point and launches from there into a rich, in-depth investigation of the evolution of the theme park over the twentieth century. Lukas examines theme parks in countries around the world—including in the United States, Mexico, Europe, Japan, China, South Africa, and Australia—and how themed fairs and parks developed through diverse means and in a variety of settings. The book examines world-famous and lesser-known parks, including the early parks of Coney Island; Madrid’s Movieworld; a series of World Fairs and their luxurious exhibition halls; Six Flags parks and virtual theme parks today; and, of course, the unparalleled achievements of Disneyland and Disney World. Lukas analyzes the theme park as a living entity that unexpectedly shapes people, their relationships, and the world around them. Theme parks have now become complex representations of the human mind itself, he contends, through its interpretations of books, feature films, video games, and Web sites. Ultimately, Theme Park reveals, the wider influence of theme parks can be found in the shopping malls, branded stores, and casinos that employ the tricks and techniques of amusement parks to dominate our entertainment world today. Packed with captivating illustrations, Theme Park takes us on historical roller coaster ride that both reanimates the places that shaped our childhoods and anticipates the future of escapism and fantasy fun.



Key Concepts In Theme Park Studies


Key Concepts In Theme Park Studies
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Author : Florian Freitag
language : en
Publisher: Springer Nature
Release Date : 2023-03-03

Key Concepts In Theme Park Studies written by Florian Freitag and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-03 with Social Science categories.


This book offers a comprehensive, multidisciplinary introduction to theme parks and the field of theme park studies. It identifies and discusses relevant economic, social, and cultural as well as medial, historical, and geographical aspects of theme parks worldwide, from the big international theme park chains to smaller, regional, family-operated parks. The book also describes the theories and methods that have been used to study theme parks in various academic disciplines and reviews the major contexts in which theme parks have been studied. By providing the necessary backgrounds, theories, and methods to analyze and understand theme parks both as a business field and as a socio-cultural phenomenon, this book will be a great resource to students, academics from all disciplines interested in theme parks, and professionals and policy-makers in the leisure and entertainment as well as the urban planning sector.



Handbook Of Research On Collaborative Teaching Practice In Virtual Learning Environments


Handbook Of Research On Collaborative Teaching Practice In Virtual Learning Environments
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Author : Panconesi, Gianni
language : en
Publisher: IGI Global
Release Date : 2017-05-17

Handbook Of Research On Collaborative Teaching Practice In Virtual Learning Environments written by Panconesi, Gianni and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-17 with Education categories.


Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments highlights program developments in the realm of digital worlds in educational settings. Featuring pedagogical methods and topics relating to cooperative learning, hands-on curriculum, and meta-cognitive dimensions, this publication is a critical reference source for pre-service and in-service teachers, school administrators, higher education faculty, and researchers interested in virtual reality incorporation in the classroom.



Designing Experiences


Designing Experiences
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Author : J. Robert Rossman
language : en
Publisher: Columbia University Press
Release Date : 2019-07-23

Designing Experiences written by J. Robert Rossman and has been published by Columbia University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-23 with Business & Economics categories.


In an increasingly experience-driven economy, companies that deliver great experiences thrive, and those that do not die. Yet many organizations face difficulties implementing a vision of delivering experiences beyond the provision of goods and services. Because experience design concepts and approaches are spread across multiple, often disconnected disciplines, there is no book that succinctly explains to students and aspiring professionals how to design them. J. Robert Rossman and Mathew D. Duerden present a comprehensive and accessible introduction to experience design. They synthesize the fundamental theories and methods from multiple disciplines and lay out a process for designing experiences from start to finish. Rossman and Duerden challenge us to reflect on what makes a great experience from the user’s perspective. They provide a framework of experience types, explaining people’s engagement with products and services and what makes experiences personal and fulfilling. The book presents interdisciplinary research underlying key concepts such as memory, intentionality, and dramatic structure in a down-to-earth style, drawing attention to both the macro and micro levels. Designing Experiences features detailed instructions and numerous real-world examples that clarify theoretical principles, making it useful for students and professionals. An invaluable overview of a growing field, the book provides readers with the tools they need to design innovative and indelible experiences and to move their organizations into the experience economy. Designing Experiences features a foreword by B. Joseph Pine II.



The Virtual Worlds Handbook How To Use Second Life And Other 3d Virtual Environments


The Virtual Worlds Handbook How To Use Second Life And Other 3d Virtual Environments
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Author : Elizabeth Hodge
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2009-12-14

The Virtual Worlds Handbook How To Use Second Life And Other 3d Virtual Environments written by Elizabeth Hodge and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-14 with Computers categories.


Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have been adapted to meet the growing number of users and educators. The Virtual Worlds Handbook, with CD-ROM, provides a user-friendly approach that will help trainers and educators create an effective and interactive environment within the Second Life virtual world. This book was written to help the novice user tackle the natural learning curve while providing the experienced user with tips, tools, and tricks to help any educator or trainer meet their professional goals faster. The opportunities using virtual reality are limitless and provide online students with a unique opportunity to connect both physically and educationally to one another, to faculty, to university, and to a worldwide market.



The Nightmare Before Christmas


The Nightmare Before Christmas
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Author : Filipa Antunes
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2025-02-20

The Nightmare Before Christmas written by Filipa Antunes and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-20 with Performing Arts categories.


This edited collection considers The Nightmare Before Christmas as a milestone in animation and film history, considering the different layers of meaning and history of the film from pre-production to the present day. The Nightmare Before Christmas (Henry Selick, 1993) has become a key point of reference in negotiations of genre and the boundaries between mainstream and cult cultures, both on screen and in the spaces of fandom, and in original and retrospective reception contexts where it often becomes tangled with nostalgia. Contributors to this edited collection consider the film as a cultural object with significant impact on animation, representations of family and horror, and fandom and subcultures. Covering topics including representations of fairy tales, Christmas media, cultural appropriation, family horror, merchandise, theme parks, and food, this work explores the film's ongoing cultural impact.



A Reader In Themed And Immersive Spaces


A Reader In Themed And Immersive Spaces
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Author : Scott A. Lukas
language : en
Publisher: Lulu.com
Release Date : 2016

A Reader In Themed And Immersive Spaces written by Scott A. Lukas and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Architecture categories.


"Themed spaces have, at their foundation, an overarching narrative, symbolic complex, or story that drives the overall context of their spaces. Theming, in some very unique ways, has expanded beyond previous stereotypes and oversimplifications of culture and place to now consider new and often controversial topics, themes, and storylines."--Publisher's website.