The Mathematical Structure Of Raster Graphics

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The Mathematical Structure Of Raster Graphics
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Author : Eugene L. Fiume
language : en
Publisher: Academic Press
Release Date : 2014-05-10
The Mathematical Structure Of Raster Graphics written by Eugene L. Fiume and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-10 with Computers categories.
The Mathematical Structure of Raster Graphics presents a mathematical characterization of the structure of raster graphics, a popular and diverse form of computer graphics. The semantics and theory of the mathematical structure of raster graphics are discussed. Notations that help to clarify some of the concepts generally considered to be fundamental to computer graphics are included. Comprised of seven chapters, this book begins with a description of a general framework for specifying and manipulating scenes. Basic graphic entities, called primitive graphic objects, are defined using a simple notation over a Euclidean space. The reader is then introduced to a semantics of visibility; a mathematical semantics of rendering, developed using the very basic notion of measure; and a mathematical formalization of bit-mapped graphics. A framework for specifying illumination models is also described, along with the complexity of abstract ray tracing. This monograph will be a useful resource for undergraduate and graduate students, researchers, and practitioners in the fields of mathematics and computer graphics, and to those with some basic computer graphics background.
Computer Graphics And Mathematics
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Author : Bianca Falcidieno
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Computer Graphics And Mathematics written by Bianca Falcidieno and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Since its very existence as a separate field within computer science, computer graphics had to make extensive use of non-trivial mathematics, for example, projective geometry, solid modelling, and approximation theory. This interplay of mathematics and computer science is exciting, but also makes it difficult for students and researchers to assimilate or maintain a view of the necessary mathematics. The possibilities offered by an interdisciplinary approach are still not fully utilized. This book gives a selection of contributions to a workshop held near Genoa, Italy, in October 1991, where a group of mathematicians and computer scientists gathered to explore ways of extending the cooperation between mathematics and computer graphics.
Computer Graphics And Geometric Modelling
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Author : Max K. Agoston
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-01-04
Computer Graphics And Geometric Modelling written by Max K. Agoston and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-04 with Computers categories.
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.
Computer Graphics And Geometric Modeling
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Author : David Salomon
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Computer Graphics And Geometric Modeling written by David Salomon and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Joseph-Louis Lagrange (1736-1813), one of the greatest mathematicians of the 18th century, made important contributions to the theory of numbers and to analytical and celestial mechanics. His most important work is Mecanique Analytique (1788), the textbook on which all subsequent work in this field is based. A contempo rary reader is surprised to find no diagrams or figures of any kind in this book on mechanics. This reflects one extreme approach to graphics, namely considering it unimportant or even detracting as a teaching tool and not using it. Today, of course, this approach is unthinkable. Graphics, especially computer graphics, is commonly used in texts, advertisements, and movies to illustrate concepts, to emphasize points being discussed, and to entertain. Our approach to graphics has been completely reversed since the days of La grange, and it seems that much of this change is due to the use of computers. Computer graphics today is a mature, successful, and growing field. Itis used by many people for many purposes and it is enjoyed by even more people. One criterion for the maturity of a field of study is its size. When a certain discipline becomes so big that no one person can keep all of it in their head, we say that that discipline has matured (or has come of age). This is what happened to computer graphics in the last decade or so.
Image Processing For Computer Graphics
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Author : Jonas Gomes
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17
Image Processing For Computer Graphics written by Jonas Gomes and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.
Image processing is concerned with the analysis and manipulation of images by computer. The focus of this book is to provide a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analyzing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a good balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.
Brain Warping
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Author : Arthur W. Toga
language : en
Publisher: Elsevier
Release Date : 1998-11-17
Brain Warping written by Arthur W. Toga and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-11-17 with Science categories.
Brain Warping is the premier book in the field of brain mapping to cover the mathematics, physics, computer science, and neurobiological issues related to brain spatial transformation and deformation correction. All chapters are organized in a similar fashion, covering the history, theory, and implementation of the specific approach discussed for ease of reading. Each chapter also discusses the computer science implementations, including descriptions of the programs and computer codes used in its execution. Readers of Brain Warping will be able to understand all of the approaches currently used in brain mapping, incorporating multimodality, and multisubject comparisons.Key Features* The only book of its kind* Subject matter is the fastest growing area in the field of brain mapping* Presents geometrically-based approaches to the field of brain mapping* Discusses intensity-based approaches to the field of brain mapping
Computer Graphics
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Author : Jonas Gomes
language : en
Publisher: CRC Press
Release Date : 2012-04-24
Computer Graphics written by Jonas Gomes and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-24 with Computers categories.
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Handbook Of Data Structures And Applications
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Author : Dinesh P. Mehta
language : en
Publisher: Taylor & Francis
Release Date : 2018-02-21
Handbook Of Data Structures And Applications written by Dinesh P. Mehta and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-21 with Computers categories.
The Handbook of Data Structures and Applications was first published over a decade ago. This second edition aims to update the first by focusing on areas of research in data structures that have seen significant progress. While the discipline of data structures has not matured as rapidly as other areas of computer science, the book aims to update those areas that have seen advances. Retaining the seven-part structure of the first edition, the handbook begins with a review of introductory material, followed by a discussion of well-known classes of data structures, Priority Queues, Dictionary Structures, and Multidimensional structures. The editors next analyze miscellaneous data structures, which are well-known structures that elude easy classification. The book then addresses mechanisms and tools that were developed to facilitate the use of data structures in real programs. It concludes with an examination of the applications of data structures. Four new chapters have been added on Bloom Filters, Binary Decision Diagrams, Data Structures for Cheminformatics, and Data Structures for Big Data Stores, and updates have been made to other chapters that appeared in the first edition. The Handbook is invaluable for suggesting new ideas for research in data structures, and for revealing application contexts in which they can be deployed. Practitioners devising algorithms will gain insight into organizing data, allowing them to solve algorithmic problems more efficiently.
Digital Design Media
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Author : William J. Mitchell
language : en
Publisher: John Wiley & Sons
Release Date : 1995
Digital Design Media written by William J. Mitchell and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Architecture categories.
In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs—existing and future—as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book’s original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.
Processing
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Author : Ira Greenberg
language : en
Publisher: Apress
Release Date : 2007-12-31
Processing written by Ira Greenberg and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-31 with Computers categories.
If you're interested in creating cutting-edge code-based art and animations, you've come to the right place! Processing (available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational art--both on and off the Web. This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.