The Mathematics Of Games


The Mathematics Of Games
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The Mathematics Of Games


The Mathematics Of Games
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Author : John D. Beasley
language : en
Publisher: Courier Corporation
Release Date : 2013-01-18

The Mathematics Of Games written by John D. Beasley and has been published by Courier Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-18 with Mathematics categories.


"Mind-exercising and thought-provoking."—New Scientist If playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the simplest of games involves the fundamentals of mathematics, such as figuring out the best move or the odds of a certain chance event. This entertaining and wide-ranging guide demonstrates how simple mathematical analysis can throw unexpected light on games of every type—games of chance, games of skill, games of chance and skill, and automatic games. Just how random is a card shuffle or a throw of the dice? Is bluffing a valid poker strategy? How can you tell if a puzzle is unsolvable? How large a role does luck play in games like golf and soccer? This book examines each of these issues and many others, along with the general principles behind such classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike.



The Mathematics Of Games


The Mathematics Of Games
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Author : John D. Beasley
language : en
Publisher: Oxford University Press, USA
Release Date : 1989

The Mathematics Of Games written by John D. Beasley and has been published by Oxford University Press, USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with Art categories.


This book examines how simple mathematical analysis can throw unexpected light on games of every type & — games of chance, games of skill, games of chance and skill, and automatic games. Discusses& classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike. 1989 edition.



Luck Logic And White Lies


Luck Logic And White Lies
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Author : Jörg Bewersdorff
language : en
Publisher: CRC Press
Release Date : 2021-04-28

Luck Logic And White Lies written by Jörg Bewersdorff and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-28 with Mathematics categories.


Praise for the First Edition "Luck, Logic, and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one’s skills." – Midwest Book Review "The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. . ." – Alfred Wallace, Musings, Ramblings, and Things Left Unsaid "The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible . . . Anyone who likes games and has a taste for analytical thinking will enjoy this book." – Peter Fillmore, CMS Notes Luck, Logic, and White Lies: The Mathematics of Games, Second Edition considers a specific problem—generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games. This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level. Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals. Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean), mathematical statistics, and object-oriented programming with JavaScript.



Mathematics Of Games And Gambling


Mathematics Of Games And Gambling
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Author : Edward W. Packel
language : en
Publisher: MAA
Release Date : 2006-12-14

Mathematics Of Games And Gambling written by Edward W. Packel and has been published by MAA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-14 with Games & Activities categories.


The new edition of a favourite which introduces and develops some of the important and beautiful elementary mathematics needed for rational analysis of various gambling and game activities. Most of the standard casino games (roulette, craps, blackjack, keno), some social games (backgammon, poker, bridge) and various other activities (state lotteries, horse racing) are treated in ways that bring out their mathematical aspects. The mathematics developed ranges from the predictable concepts of probability, expectation, and binomial coefficients to some less well-known ideas of elementary game theory. The second edition includes new material on: • Sports betting and the mathematics behind it • Game theory applied to bluffing in poker and related to the 'Texas Holdem phenomenon' • The Nash equilibrium concept and its emergence in popular culture • Internet links to games and Java applets for practice and classroom use. Game-related exercises are included and solutions to some appear at the end of the book.



The Mathematics Of Games


The Mathematics Of Games
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Author : David G. Taylor
language : en
Publisher: CRC Press
Release Date : 2014-12-01

The Mathematics Of Games written by David G. Taylor and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-01 with Mathematics categories.


The Mathematics of Games: An Introduction to Probability takes an inquiry-based approach to teaching the standard material for an introductory probability course. It also discusses different games and ideas that relate to the law of large numbers, as well as some more mathematical topics not typically found in similar books. Written in an accessibl



The Mathematics Of Games Of Strategy


The Mathematics Of Games Of Strategy
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Author : Melvin Dresher
language : en
Publisher: Courier Corporation
Release Date : 2012-11-14

The Mathematics Of Games Of Strategy written by Melvin Dresher and has been published by Courier Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-14 with Mathematics categories.


This text offers an exceptionally clear presentation of the mathematical theory of games of strategy and its applications to many fields including economics, military, business, and operations research.



Essential Mathematics For Games And Interactive Applications


Essential Mathematics For Games And Interactive Applications
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Author : James M. Van Verth
language : en
Publisher: CRC Press
Release Date : 2008-05-19

Essential Mathematics For Games And Interactive Applications written by James M. Van Verth and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-19 with Art categories.


Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.



Games Gambling And Probability


Games Gambling And Probability
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Author : David G. Taylor
language : en
Publisher: CRC Press
Release Date : 2021-06-22

Games Gambling And Probability written by David G. Taylor and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-22 with Mathematics categories.


Many experiments have shown the human brain generally has very serious problems dealing with probability and chance. A greater understanding of probability can help develop the intuition necessary to approach risk with the ability to make more informed (and better) decisions. The first four chapters offer the standard content for an introductory probability course, albeit presented in a much different way and order. The chapters afterward include some discussion of different games, different "ideas" that relate to the law of large numbers, and many more mathematical topics not typically seen in such a book. The use of games is meant to make the book (and course) feel like fun! Since many of the early games discussed are casino games, the study of those games, along with an understanding of the material in later chapters, should remind you that gambling is a bad idea; you should think of placing bets in a casino as paying for entertainment. Winning can, obviously, be a fun reward, but should not ever be expected. Changes for the Second Edition: New chapter on Game Theory New chapter on Sports Mathematics The chapter on Blackjack, which was Chapter 4 in the first edition, appears later in the book. Reorganization has been done to improve the flow of topics and learning. New sections on Arkham Horror, Uno, and Scrabble have been added. Even more exercises were added! The goal for this textbook is to complement the inquiry-based learning movement. In my mind, concepts and ideas will stick with the reader more when they are motivated in an interesting way. Here, we use questions about various games (not just casino games) to motivate the mathematics, and I would say that the writing emphasizes a "just-in-time" mathematics approach. Topics are presented mathematically as questions about the games themselves are posed. Table of Contents Preface 1. Mathematics and Probability 2. Roulette and Craps: Expected Value 3. Counting: Poker Hands 4. More Dice: Counting and Combinations, and Statistics 5. Game Theory: Poker Bluffing and Other Games 6. Probability/Stochastic Matrices: Board Game Movement 7. Sports Mathematics: Probability Meets Athletics 8. Blackjack: Previous Methods Revisited 9. A Mix of Other Games 10. Betting Systems: Can You Beat the System? 11. Potpourri: Assorted Adventures in Probability Appendices Tables Answers and Selected Solutions Bibliography Biography Dr. David G. Taylor is a professor of mathematics and an associate dean for academic affairs at Roanoke College in southwest Virginia. He attended Lebanon Valley College for his B.S. in computer science and mathematics and went to the University of Virginia for his Ph.D. While his graduate school focus was on studying infinite dimensional Lie algebras, he started studying the mathematics of various games in order to have a more undergraduate-friendly research agenda. Work done with two Roanoke College students, Heather Cook and Jonathan Marino, appears in this book! Currently he owns over 100 different board games and enjoys using probability in his decision-making while playing most of those games. In his spare time, he enjoys reading, cooking, coding, playing his board games, and spending time with his six-year-old dog Lilly.



Mathematical Games Abstract Games


Mathematical Games Abstract Games
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Author : Joao Pedro Neto
language : en
Publisher: Courier Corporation
Release Date : 2013-11-21

Mathematical Games Abstract Games written by Joao Pedro Neto and has been published by Courier Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-21 with Games & Activities categories.


Perfect for those who enjoy intellectual challenges, this user-friendly and visually appealing collection offers both new and classic strategic board games. Chapters include two- and three-player games, a selection of mathematical games that features Nim and games on graphs, a survey of the theory and history of board games, and a lengthy glossary.



Mathematical Games And How To Play Them


Mathematical Games And How To Play Them
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Author : Steven Vajda
language : en
Publisher: Courier Corporation
Release Date : 2008-01-01

Mathematical Games And How To Play Them written by Steven Vajda and has been published by Courier Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Mathematics categories.


This refreshingly authoritative look at recreational mathematics illustrates winning strategies that use the methods of algebra, geometry, combinatorics, number theory, graph theory, and other branches of mathematics. Its lucid analyses of the rules and theories of mathematical games include skill-enhancing exercises, plus references, appendixes, and detailed explanations. 1992 edition.