The Semiotics Of Architecture In Video Games

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The Semiotics Of Architecture In Video Games
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Author : Gabriele Aroni
language : en
Publisher: Bloomsbury Publishing
Release Date : 2022-09-08
The Semiotics Of Architecture In Video Games written by Gabriele Aroni and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-08 with Literary Criticism categories.
Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles. Examining both the aesthetic aspects and symbolic roles of video game architecture as they relate to gameplay, Gabriele Aroni tackles a number of questions, including: - How digital architecture relates to real architecture - Where the inspiration for digital gaming architecture comes from, and how it moves into new directions - How the design of virtual architecture influences gameplay and storytelling. Looking at how architecture in video games communicates and interacts with players, this book combines semiotics and architecture theory to display how architecture is used in a variety of situations, with different aims and results. Using case studies from NaissanceE, Assassin's Creed II and Final Fantasy XV, The Semiotics of Architecture in Video Games discusses the techniques used to create successful virtual spaces and proposes a framework to analyse video game architecture, ultimately explaining how to employ architectural solutions in video games in a systematic and effective way.
Architecture And Videogames
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Author : Vincent Hui
language : en
Publisher: Taylor & Francis
Release Date : 2025-02-04
Architecture And Videogames written by Vincent Hui and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-04 with Architecture categories.
This book explores and affirms the emergent symbiosis between videogames and architecture, including insights from a diverse range of disciplines. With contributions from authorities in both architecture and videogame industries, it examines how videogames as a medium have enlightened the public about the built environments of the past, offered heightened awareness of our current urban context, and presented inspiration for the future directions of architecture. A relatively nascent medium, videogames have rapidly transitioned from cultural novelty to architectural prophet over the past 50 years. That videogames serve as an interactive proxy for the real world is merely a gateway into just how pervasive and potent the medium is in architectural praxis. If architecture is a synthesis of cultural value and videogames are a dominant cultural medium of today, how will they influence the architecture of tomorrow? The book is split into seven sections: Cultural Artifacts, Historic Reproduction, Production Technologies, Design Pedagogy, Proxies and Representation, Bridging Worlds, and Projected Futures.
The Semiotics Of Toys And Games
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Author : Theo van Leeuwen
language : en
Publisher: Bloomsbury Publishing
Release Date : 2024-10-17
The Semiotics Of Toys And Games written by Theo van Leeuwen and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-17 with Language Arts & Disciplines categories.
Drawing on extensive research over more than two decades, this book focuses on toys and games as resources for play. It analyses their functionalities as well as their symbolic meaning potentials, exemplifying how they are used in different contexts, such as home and preschool, and how these uses are regulated by parental, pedagogic and marketing discourses. Building on the work of semioticians such as Barthes, Baudrillard and Krampen, as well as on the social semiotics of Halliday, Hodge, Kress, and others, the book introduces a framework for the multimodal semiotic analysis of physical objects, and the ways in which they are digitally translated into words, images and sounds. It also introduces a multimodal framework with a focus on designs for and in learning. It then applies these frameworks to a range of toys and games for young children including teddy bears, dolls, construction toys, war toys and digital games. Throughout it shows how the toy and games industry contributes to changing the nature of childhood and the way children learn about the world. Accessibly written, the book will not only be relevant to students and scholars of multimodality and semiotics, but also to early childhood educators and parents of young children.
Videogames And Metareference
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Author : Theresa Krampe
language : en
Publisher: Taylor & Francis
Release Date : 2025-06-30
Videogames And Metareference written by Theresa Krampe and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-30 with Social Science categories.
Videogames and Metareference is the first edited collection to investigate the rise of metareference in videogames from an interdisciplinary perspective. Bringing together a group of distinguished scholars from various geographic and disciplinary backgrounds, the book combines in-depth theoretical reflection with a diverse selection of case studies in order to explore how metareference manifests itself in and around a broad range of videogames (from indie to AAA), while also asking what cultural work the videogames in question accomplish in the process. The carefully curated chapters not only provide much-needed expansions and revisions of a concept that was at least initially derived mainly from literary studies but also cover a broad range of videogame genres, discuss the evolution of metareference across videogame history as well as the functions it fulfills in different sociocultural contexts, and scrutinize metareferential elements and examples that have hitherto received little attention. This book with its interdisciplinary scope will appeal to scholars and students within game studies and game design as well as, more broadly, scholars and students within literary studies, media studies, popular culture studies, and digital culture studies.
Infrastructure In Video Games
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Author : Daniel Punday
language : en
Publisher: Springer Nature
Release Date : 2024-11-18
Infrastructure In Video Games written by Daniel Punday and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-18 with Social Science categories.
This book will sketch the dynamics of infrastructure in video games, focusing on the relationship between game rules, fictional world, and player interaction. It will discuss a variety of commercial video games, both mainstream and somewhat niche, that use infrastructure in different ways: Control, Wolfenstein, Fallout, This War of Mine, Exocolonist, Cyberpunk, and Frostpunk. Video games offer a particularly rich field for thinking about the relationship between narrative and infrastructure. The infrastructures that exist in the fictional worlds of these games define the experience of play in a very direct way: how players are instantiated in the game, how they move around the play space, the resources that are available, and so on. And those infrastructures in turn very directly definite the nature of the fictional world. In contrast to literary fiction, were infrastructures might remain on the periphery of some stories, by virtue of the centrality of player interaction video games are inherently infrastructural.
Systemic Semiotics
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Author : Piotr Sadowski
language : en
Publisher: Bloomsbury Publishing
Release Date : 2022-09-08
Systemic Semiotics written by Piotr Sadowski and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-08 with Literary Criticism categories.
Against the background of often esoteric literature in semiotics, this book offers a fresh and rigorous new interpretation of how to approach the study of communication, signs and meaning. Grounded in a deductive theory of interacting systems, Piotr Sadowski's book provides an accessible account of the hierarchy of communication. Divided into two parts, this book argues in the first section that a deductive semiotic theory generates communication situations of increasing complexity, from contiguous communication to indirect, referential forms based on indexical, iconic, and symbolic signs. Within this system, Sadowski explains how key concepts of the semiotic model such as information, parainformation and metainformation can account for degrees of cognitive complexity of communication processes, including the perception and interpretation of signs on literal and figurative levels. After this clear, step-by-step exposition of the theory of interacting systems, Systemic Semiotics then explores various applications of this theory, providing new insights into problems subsumed under communication studies, cultural theory, literary and film studies, and psychology.
Semiotics With A Conscience
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Author : Marcel Danesi
language : en
Publisher: Bloomsbury Publishing
Release Date : 2024-01-25
Semiotics With A Conscience written by Marcel Danesi and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-25 with Language Arts & Disciplines categories.
Demonstrating how semiotic theory and method can be applied to decoding false representations and dangerous discourses, this book explores how semiotics can be used as a potentially powerful science of conscience. Confronting the sometimes negative perception of semiotics as academically inward-looking and lacking in morality, Marcel Danesi turns this view on its head. Instead, Danesi highlights how the same techniques that have allowed the use of semiotics for self-serving commercial purposes, such as advertising or marketing, could also be applied to deciphering current world problems. Through describing the semiotic notions and methods that can be used to analyze misrepresentations, propaganda, or meaning collapses, the book enables readers to become conscientiously aware of their hidden meanings and the harmful effects that they have on society. Identifying key issues of concern, such as climate change and anti-science discourses, it shows how they can be interpreted in terms of basic semiotic theory. This analysis of crucial issues demonstrates how semiotics can be used to raise awareness of critically important matters in modern society, and to encourage the development of more robust and ethical attitudes towards them.
International Research In The Field Of Architecture I
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Author : Gözde Çakır Kıasıf
language : en
Publisher: EĞİTİM YAYINEVİ
Release Date : 2024-09-30
International Research In The Field Of Architecture I written by Gözde Çakır Kıasıf and has been published by EĞİTİM YAYINEVİ this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-30 with Education categories.
Architecture is a discipline that synthesizes art and science by adopting a multidisciplinary design approach and supporting from different fields. Architecture aims to reveal the right design by bringing together artistic creativity, mathematical analytical thinking and effective problem solving abilities. Architecture, which determines the living comfort of users and their interaction with the environment, as well as the structural and spatial characteristics of buildings, causes problems that are very difficult to compensate for if applied incorrectly. Therefore, architects have the desire to fulfill their responsibilities by meticulously addressing issues such as sustainability, basic design, historical environment protection, structure and legislation. This book, which presents international research in the field of architecture and deals with different topics, includes a total of six book chapters with the titles “Evidence Based Lighting Design in Healthcare Facilities”, “Evaluation of the Development Process of Sustainability in High-Rise Buildings Through Leed Certified Norman Foster Projects”, “From Botter Apartment to Casa Botter Art and Design Center: An Exploration of the Semiotics Of Architecture”, “Analysing Sustainable Office Buildıngs within the Scope of Human Health And Comfort”, “Digital Transformation Executions in the Construction Industry: The Role of Covid-19” and “Spatial Analysis of Traditional Turkish Baths and Exemplification on Haseki Hürrem Sultan Bath”.
Developing A Neo Peircean Approach To Signs
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Author : Tony Jappy
language : en
Publisher: Bloomsbury Publishing
Release Date : 2023-12-14
Developing A Neo Peircean Approach To Signs written by Tony Jappy and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-14 with Literary Criticism categories.
This book takes up a number of Charles Sanders Peirce's undeveloped semiotic concepts and highlights their theoretical interest for a general semiotics. Peirce's career as a logician spanned almost half a century, during which time he produced several increasingly complex sign systems. The best-known, from 1903, defined amongst other things a signifying process involving sign, object and interpretant, the universally-known icon-index-symbol division and a set of 10 distinct classes of signs. Peirce subsequently expanded this process to include 2 objects, the sign and 3 interpretants. Uncoincidentally, in the 5 years between 1903 and the final system of 1908, he introduced a number of highly innovative semiotic concepts which he never developed. One such concept is hypoiconicity, which comprises 3 levels of isomorphism holding between sign and object and, in spite of the mutations these varieties of icon subsequently underwent, offers qualitative analysis as a complement to the traditional literal-figurative binarism in the discussion of verbal and nonverbal signs. Another is semiosis, which Peirce introduced and defined in 1907 but only rarely illustrated. Involving a complex combination of object, perception, interpretation and a medium, this is shown to be a far more complex signifying process than the one implicit in the three-correlate definition of the sign of 1903. Exploring the evolving theoretical background to the emergence of these new concepts and showing how they differ from certain contemporary conceptions of sign, mind and signification, the book proposes an introduction to, and explanations and illustrations of, these important developments.
Exploring The Boundaries Of Law
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Author : Ana Margarida Gaudêncio
language : en
Publisher: Springer Nature
Release Date : 2025-03-26
Exploring The Boundaries Of Law written by Ana Margarida Gaudêncio and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-26 with Law categories.
This book presents a pluri-dimensional approach to today's most relevant perspectives on the boundaries of Law, both in terms of its creation and performance, in order to discuss its current meaning and role as a normative order. To do so, it presents a broad range of standpoints concerning philosophical, theoretical, juridical-political, dogmatic and methodological issues, and proposes new bases for the construction and effectiveness of legal statements and decisions, from those issued by juridical-political organisations to those taken by judges. In addition, it sheds new light on discussions concerning the juridical and political role of Law in connection with public policy and democracy-related issues, especially contemporary debates between International Law and Human Rights Law, on the one hand, and between Public Law and Private Law, on the other.