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The Toy Game Inventor S Guide


The Toy Game Inventor S Guide
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The Toy Game Inventor S Guide


The Toy Game Inventor S Guide
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Author : Gregory J. Battersby
language : en
Publisher:
Release Date : 1996

The Toy Game Inventor S Guide written by Gregory J. Battersby and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Antiques & Collectibles categories.


Provides details about the state of the industry, explains how a new product is developed, and outlines the steps necessary to protect an idea, present a concept, and negotiate a deal.



The Toy And Game Inventor S Handbook


The Toy And Game Inventor S Handbook
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Author : Richard C. Levy
language : en
Publisher: Alpha Books
Release Date : 2003

The Toy And Game Inventor S Handbook written by Richard C. Levy and has been published by Alpha Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Board game industry categories.


No Marketing Blurb



The Inventor S Guide To Game Marketing


The Inventor S Guide To Game Marketing
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Author : Tom Braunlich
language : en
Publisher:
Release Date : 1988

The Inventor S Guide To Game Marketing written by Tom Braunlich and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Games categories.




The Game Inventor S Guidebook


The Game Inventor S Guidebook
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Author : Brian Tinsman
language : en
Publisher: Morgan James Publishing
Release Date : 2008-11-01

The Game Inventor S Guidebook written by Brian Tinsman and has been published by Morgan James Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-01 with Games & Activities categories.


A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.



Gameplan


Gameplan
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Author : Stephen Peek
language : en
Publisher: Betterway Books
Release Date : 1987

Gameplan written by Stephen Peek and has been published by Betterway Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Games categories.




From Workshop To Toy Store


From Workshop To Toy Store
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Author : Richard C. Levy
language : en
Publisher: Touchstone
Release Date : 1992

From Workshop To Toy Store written by Richard C. Levy and has been published by Touchstone this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Antiques & Collectibles categories.




A Game Maker S Life


A Game Maker S Life
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Author : Jeffrey Breslow
language : en
Publisher: Post Hill Press
Release Date : 2022-08-30

A Game Maker S Life written by Jeffrey Breslow and has been published by Post Hill Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-30 with Biography & Autobiography categories.


In his captivating memoir, Jeffrey Breslow tells how: •Creating a game is a mix of Rube Goldberg, Santa’s elves, mass production, and the bottom line. •He oversaw two multi-million dollar businesses that earned profits for more than four decades. Even while the industry transformed itself from using cardboard and plastics into electronics, his companies never acquired debt and never borrowed money from a bank! •He overcame the terrible misfortune of a deadly workplace shooting and led his shaken employees through the tragedy and back to running a thriving business. Millions of people around the world have played with games and toys Breslow and his partners invented—perhaps you have, too! Now, read Breslow’s remarkable story and see how a flash of inspiration, followed by hard work and ingenuity, brought these wonderful games to life.



Inventing For Dummies


Inventing For Dummies
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Author : Pamela Riddle Bird
language : en
Publisher: John Wiley & Sons
Release Date : 2011-03-08

Inventing For Dummies written by Pamela Riddle Bird and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-08 with Business & Economics categories.


Full coverage of the ins and outs of inventing for profit Protect your idea, develop a product - and start your business! Did you have a great idea? Did you do anything about it? Did someone else? Inventing For Dummies is the smart and easy way to turn your big idea into big money. This non-intimidating guide covers every aspect of the invention process - from developing your idea, to patenting it, to building a prototype, to starting your own business. The Dummies Way * Explanations in plain English * "Get in, get out" information * Icons and other navigational aids * Tear-out cheat sheet * Top ten lists * A dash of humor and fun Discover how to: * Conduct a patent search * Maintain your intellectual property rights * Build a prototype product * Determine production costs * Develop a unique brand * License your product to another company



Inside Santa S Workshop


Inside Santa S Workshop
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Author : Richard C. Levy
language : en
Publisher: Henry Holt & Company
Release Date : 1990

Inside Santa S Workshop written by Richard C. Levy and has been published by Henry Holt & Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Toy industry. categories.


BUSINESS/ECONOMICS



Dictionary Of Toys And Games In American Popular Culture


Dictionary Of Toys And Games In American Popular Culture
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Author : Frank Hoffmann
language : en
Publisher: Routledge
Release Date : 2013-10-08

Dictionary Of Toys And Games In American Popular Culture written by Frank Hoffmann and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-08 with Sports & Recreation categories.


Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.