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Theory Of User Engineering


Theory Of User Engineering
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Theory Of User Engineering


Theory Of User Engineering
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Author : Masaaki Kurosu
language : en
Publisher: CRC Press
Release Date : 2016-12-01

Theory Of User Engineering written by Masaaki Kurosu and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-01 with Computers categories.


This book outlines the new concept of user engineering and covers the diversity of users, along with the business process that includes the design and the user’s experience processes. Although the concept of user experience (UX) has become popular, the definition and the methodology are still ambiguous. User engineering is similar to the user-centered design, but differs in that its scope is not limited to the design process but concerns the whole manufacturing process and the whole usage process, i.e., the whole lifecycle of an artifact. User’s perspective is strongly emphasized in this book, hence, its stance is far from that of the marketing approach that usually fails to notice the life and experiences of users after the purchase of an artifact as consumers. Theory of User Engineering differentiates between the quality in design and the quality in use, and the objective quality characteristics and the subjective quality characteristics. In addition to the user research using ethnographic methods, the author introduces a new approach based on the artifact evolution theory that can be adopted in the planning stage.



Human Computer Interaction Theories Methods And Human Issues


Human Computer Interaction Theories Methods And Human Issues
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Author : Masaaki Kurosu
language : en
Publisher: Springer
Release Date : 2018-07-10

Human Computer Interaction Theories Methods And Human Issues written by Masaaki Kurosu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-10 with Computers categories.


The 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification.



System Identification


System Identification
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Author : Lennart Ljung
language : en
Publisher: Pearson Education
Release Date : 1998-12-29

System Identification written by Lennart Ljung and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-12-29 with Technology & Engineering categories.


The field's leading text, now completely updated. Modeling dynamical systems — theory, methodology, and applications. Lennart Ljung's System Identification: Theory for the User is a complete, coherent description of the theory, methodology, and practice of System Identification. This completely revised Second Edition introduces subspace methods, methods that utilize frequency domain data, and general non-linear black box methods, including neural networks and neuro-fuzzy modeling. The book contains many new computer-based examples designed for Ljung's market-leading software, System Identification Toolbox for MATLAB. Ljung combines careful mathematics, a practical understanding of real-world applications, and extensive exercises. He introduces both black-box and tailor-made models of linear as well as non-linear systems, and he describes principles, properties, and algorithms for a variety of identification techniques: Nonparametric time-domain and frequency-domain methods. Parameter estimation methods in a general prediction error setting. Frequency domain data and frequency domain interpretations. Asymptotic analysis of parameter estimates. Linear regressions, iterative search methods, and other ways to compute estimates. Recursive (adaptive) estimation techniques. Ljung also presents detailed coverage of the key issues that can make or break system identification projects, such as defining objectives, designing experiments, controlling the bias distribution of transfer-function estimates, and carefully validating the resulting models. The first edition of System Identification has been the field's most widely cited reference for over a decade. This new edition will be the new text of choice for anyone concerned with system identification theory and practice.



Game Theory For Wireless Engineers


Game Theory For Wireless Engineers
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Author : Allen B. MacKenzie
language : en
Publisher: Springer Nature
Release Date : 2022-06-01

Game Theory For Wireless Engineers written by Allen B. MacKenzie and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-01 with Technology & Engineering categories.


The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks. Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundational understanding of the current research on game theory applied to wireless communications and networking.



User Centered Technology


User Centered Technology
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Author : Robert R. Johnson
language : en
Publisher: State University of New York Press
Release Date : 1998-10-29

User Centered Technology written by Robert R. Johnson and has been published by State University of New York Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-10-29 with Language Arts & Disciplines categories.


Winner of the 1999 Best Book presented by the National Council of Teachers of English NCTE Awards for Excellence in Technical and Scientific Communication User-Centered Technology presents a theoretical model for examining technology through a user perspective. Johnson begins with a historical overview of the problem of technological use from the ancient Greeks to the present day—a problem seen most clearly in historical discussions of rhetoric theory. The central portion of the book elaborates on user-centered theory by defining three focal issues of the theory: user knowledge, human-technology interaction, and technological determinism. Working from an interdisciplinary perspective, Johnson uses rhetoric theory to present a definition of user knowledge; human factors engineering to illuminate the ideological presuppositions built into technology design; and history, philosophy, and sociology to explain technological determinism, possibly the greatest impediment to user-centered technology development in modern times. The latter part of the book applies user-centered theory in two contexts: the nonacademic sphere, where the writing and design of computer user documentation is discussed, and the academic sphere, through a discussion of how user-centered concepts might drive university technical communication and composition curricula.



Software Engineering Design


Software Engineering Design
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Author : Carlos Otero
language : en
Publisher: CRC Press
Release Date : 2016-04-19

Software Engineering Design written by Carlos Otero and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.


Taking a learn-by-doing approach, Software Engineering Design: Theory and Practice uses examples, review questions, chapter exercises, and case study assignments to provide students and practitioners with the understanding required to design complex software systems. Explaining the concepts that are immediately relevant to software designers, it be



Expert Systems Knowledge Engineering For Human Replication


Expert Systems Knowledge Engineering For Human Replication
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Author : Andreas Sofroniou
language : en
Publisher: Lulu.com
Release Date : 2013-10-15

Expert Systems Knowledge Engineering For Human Replication written by Andreas Sofroniou and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-15 with Computers categories.


EXPERT SYSTEMS, KNOWLEDGE ENGINEERING FOR HUMAN REPLICATION. An expert system is a computer program that attempts to replicate the expertise and decision-making abilities of a human expert. Expert systems are the most widely developed area of artificial intelligence, with a variety of applications ranging from medical diagnosis through to financial decision-making and geological prospecting. They often use a heuristic or self-learning approach to the solution of a problem, in which feedback of the results of a particular course of action influences subsequent decisions. Expert systems usually have two principal parts: a knowledge base (a special database, which contains facts and other information representing the rules and experience of an expert practitioner in a particular field); and an inference engine, which interprets the knowledge base in relation to the particular problem being presented.



Human Computer Interaction Theories Methods And Tools


Human Computer Interaction Theories Methods And Tools
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Author : Masaaki Kurosu
language : en
Publisher: Springer
Release Date : 2014-06-07

Human Computer Interaction Theories Methods And Tools written by Masaaki Kurosu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-07 with Computers categories.


The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.



Design User Experience And Usability User Experience Design For Diverse Interaction Platforms And Environments


Design User Experience And Usability User Experience Design For Diverse Interaction Platforms And Environments
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Author : Aaron Marcus
language : en
Publisher: Springer
Release Date : 2014-06-11

Design User Experience And Usability User Experience Design For Diverse Interaction Platforms And Environments written by Aaron Marcus and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-11 with Computers categories.


The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 76 papers included in this volume are organized in topical sections on design for the web, design for the mobile experience, design of visual information, design for novel interaction techniques and realities, games and gamification.



Control Systems Theory With Engineering Applications


Control Systems Theory With Engineering Applications
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Author : Sergey E. Lyshevski
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Control Systems Theory With Engineering Applications written by Sergey E. Lyshevski and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Technology & Engineering categories.


Dynamics systems (living organisms, electromechanical and industrial systems, chemical and technological processes, market and ecology, and so forth) can be considered and analyzed using information and systems theories. For example, adaptive human behavior can be studied using automatic feedback control. As an illustrative example, the driver controls a car changing the speed and steer ing wheels using incoming information, such as traffic and road conditions. This book focuses on the most important and manageable topics in applied multivariable control with application to a wide class of electromechanical dynamic systems. A large spectrum of systems, familiar to electrical, mechanical, and aerospace stu dents, engineers, and scholars, are thoroughly studied to build the bridge between theory and practice as well as to illustrate the practical application of control theory through illustrative examples. It is the author's goal to write a book that can be used to teach undergraduate and graduate classes in automatic control and nonlin ear control at electrical, mechanical, and aerospace engineering departments. The book is also addressed to engineers and scholars, and the examples considered allow one to implement the theory in a great variety of industrial systems. The main purpose of this book is to help the reader grasp the nature and significance of multivariable control.