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Think Like A Programmer


Think Like A Programmer
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Think Like A Programmer


Think Like A Programmer
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Author : V. Anton Spraul
language : en
Publisher: No Starch Press
Release Date : 2012-08-12

Think Like A Programmer written by V. Anton Spraul and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-12 with Computers categories.


The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.



Think Like A Programmer Python Edition


Think Like A Programmer Python Edition
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Author : V. Anton Spraul
language : en
Publisher: No Starch Press
Release Date : 2020-08-11

Think Like A Programmer Python Edition written by V. Anton Spraul and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-11 with Computers categories.


Programming isn’t just about syntax and assembling code—it’s about problem solving, and all good programmers must think creatively to solve problems. Like the best-selling Think Like a Programmer before it (with over 75,000 copies sold worldwide), this Python-based edition will help you transition from reading programs to writing them, in, Python. (No prior programming experience required!) Rather than simply point out solutions to problems, author V. Anton Spraul will get you thinking by exposing you to techniques that will teach you how to solve programming problems on your own. Each chapter covers a single programming concept like data types, control flow, code reuse, recursion, and classes, then a series of Python-based exercises have you put your skills to the test. You’ll learn how to: -Break big problems down into simple, manageable steps to build into solutions -Write custom functions to solve new problems -Use a debugger to examine each line of your running program in order to fully understand how it works -Tackle problems strategically by turning each new concept into a problem-solving tool The Python edition of Think Like a Programmer aims squarely at the beginning programmer, with additional chapters on early programming topics such as variables, decisions, and looping. Version: This book is based on Python 3.



Understanding How We Learn


Understanding How We Learn
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Author : Yana Weinstein
language : en
Publisher: Routledge
Release Date : 2018-08-22

Understanding How We Learn written by Yana Weinstein and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-22 with Education categories.


Educational practice does not, for the most part, rely on research findings. Instead, there’s a preference for relying on our intuitions about what’s best for learning. But relying on intuition may be a bad idea for teachers and learners alike. This accessible guide helps teachers to integrate effective, research-backed strategies for learning into their classroom practice. The book explores exactly what constitutes good evidence for effective learning and teaching strategies, how to make evidence-based judgments instead of relying on intuition, and how to apply findings from cognitive psychology directly to the classroom. Including real-life examples and case studies, FAQs, and a wealth of engaging illustrations to explain complex concepts and emphasize key points, the book is divided into four parts: Evidence-based education and the science of learning Basics of human cognitive processes Strategies for effective learning Tips for students, teachers, and parents. Written by "The Learning Scientists" and fully illustrated by Oliver Caviglioli, Understanding How We Learn is a rejuvenating and fresh examination of cognitive psychology's application to education. This is an essential read for all teachers and educational practitioners, designed to convey the concepts of research to the reality of a teacher's classroom.



Coders At Work


Coders At Work
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Author : Peter Seibel
language : en
Publisher: Apress
Release Date : 2009-12-21

Coders At Work written by Peter Seibel and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-21 with Computers categories.


Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker



C And Algorithmic Thinking For The Complete Beginner


C And Algorithmic Thinking For The Complete Beginner
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Author : Aristides Bouras
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-06-19

C And Algorithmic Thinking For The Complete Beginner written by Aristides Bouras and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-19 with Computers categories.


Dive into the world of C# and algorithmic thinking with Aristides Bouras's comprehensive guide for complete beginners. Master fundamental concepts, from basic algorithms to advanced programming techniques, using Visual Studio. Key Features Comprehensive introduction to C# and algorithmic thinking with step-by-step guidance. Practical exercises with real-world applications, along with integration of Visual Studio Code. Detailed explanations and tips for mastering complex topics. Book DescriptionThis course takes you on a journey through the basics of C# programming and algorithmic thinking, tailored specifically for complete beginners. Starting with an understanding of how a computer works, you will explore integrated development environments, essential software packages, and basic algorithmic concepts. As you progress, you will delve deeper into key programming constructs such as variables, constants, input and output handling, operators, and control structures. The course emphasizes practical application, guiding you through exercises involving complex mathematical expressions, string manipulations, decision structures, and loop control structures. By the time you reach the advanced sections, you will have a comprehensive understanding of data structures, subprograms, and object-oriented programming. Designed to be engaging and informative, this course offers tips, tricks, and detailed explanations to help you master each concept. The use of Visual Studio Code is seamlessly integrated, providing you with hands-on experience in a real-world development environment. By the end of the course, you will be well-equipped to tackle more advanced programming challenges and continue your journey in the world of software development.What you will learn Understand how a computer works and the basics of C# Develop and debug programs using Visual Studio Master variables, constants, operators, and control structures Implement decision and loop control structures effectively Work with one-dimensional and two-dimensional arrays Gain proficiency in subprograms and object-oriented programming Who this book is for This course is ideal for complete beginners with no prior programming experience. It caters to students just entering the field of computer science, hobbyists interested in exploring programming as a new pastime, and professionals from non-technical backgrounds aiming to transition into tech roles. Educators can use it as a structured teaching resource, while parents can support their children's coding interests. With basic familiarity with computers recommended but not required, this course opens the door to gain foundational knowledge in C# programming and algorithmic thinking.



Practical Object Oriented Design


Practical Object Oriented Design
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Author : Sandi Metz
language : en
Publisher: Addison-Wesley Professional
Release Date : 2018-07-10

Practical Object Oriented Design written by Sandi Metz and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-10 with Computers categories.


The Complete Guide to Writing Maintainable, Manageable, Pleasing, and Powerful Object-Oriented Applications Object-oriented programming languages exist to help you create beautiful, straightforward applications that are easy to change and simple to extend. Unfortunately, the world is awash with object-oriented (OO) applications that are difficult to understand and expensive to change. Practical Object-Oriented Design, Second Edition, immerses you in an OO mindset and teaches you powerful, real-world, object-oriented design techniques with simple and practical examples. Sandi Metz demonstrates how to build new applications that can “survive success” and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples in the easy-to-understand Ruby programming language, all downloadable from the companion website, poodr.com. Fully updated for Ruby 2.5, this guide shows how to Decide what belongs in a single class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Whatever your previous object-oriented experience, this concise guide will help you achieve the superior outcomes you’re looking for. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.



The Practice Of Programming


The Practice Of Programming
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Author : Brian W. Kernighan
language : en
Publisher: Addison-Wesley Professional
Release Date : 1999-02-09

The Practice Of Programming written by Brian W. Kernighan and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-02-09 with Computers categories.


With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.



Learn To Code By Solving Problems


Learn To Code By Solving Problems
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Author : Daniel Zingaro
language : en
Publisher: No Starch Press
Release Date : 2021-06-29

Learn To Code By Solving Problems written by Daniel Zingaro and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-29 with Computers categories.


Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.



Ht Think Like A Computer Scien


Ht Think Like A Computer Scien
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Author : Jeffrey Elkner
language : en
Publisher: Samurai Media Limited
Release Date : 2016-10-04

Ht Think Like A Computer Scien written by Jeffrey Elkner and has been published by Samurai Media Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-04 with Computers categories.


The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.