Three Books In One Belajar Cepat Mudah Dan Mandiri Pemrograman C C Java

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Three Books In One Belajar Cepat Mudah Dan Mandiri Pemrograman Java
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Author : Vivian Siahaan
language : id
Publisher: SPARTA PUBLISHING
Release Date : 2020-01-19
Three Books In One Belajar Cepat Mudah Dan Mandiri Pemrograman Java written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-19 with Computers categories.
BUKU 1: JAVA UNTUK MAHASISWA DAN PENELITI Buku yang dikhususkan bagi pembaca yang benar-benar ingin menguasai fondasi PBO. Karena fondasi harus kokoh, buku ini sungguh-sungguh memperdalam konsep-konsep yang mendasari PBO misalnya pewarisan dan polimorfisme, overloading metode, dan enkapsulasi. Buku ini ditulis karena spirit untuk mendokumentasikan gagasan-gagasan pemrograman berorientasi objek di dalam keluarga besar JAVA. Di Indonesia, sangat jarang ditemui buku yang mendiskusikan pemrograman JAVA yang mengupas secara detil kelebihan dan kekurangan suatu kode sumber. Buku ini menelaah suatu kode sumber dengan memberikan perhatian khusus terhadap potongan-potongan kode yang dianggap penting. Buku ini dikhususkan bagi mahasiswa sarjana dan pembelajar mandiri yang menjadi pemrogram aktif. BUKU 2: STRUKTUR DATA UNTUK MAHASISWA DAN PENELITI Karena sifatnya aplikatif, maka buku ini dimulai dengan bab yang mereview kelas abstrak dan antarmuka yang dilanjutkan dengan topik grafik, pemrograman event-driven, GUI, file biner I/O, rekursi, pemrograman generik, JCF, pengurutan, antrian, pohon pencarian biner, dan graf. Sebelum membaca buku ini, pembaca diharapkan memiliki fondasi pemrograman JAVA yang cukup kuat. Kedalaman materi pada buku ini menjadikannya layak sebagai bahan referensi bukan hanya bagi mahasiswa sarjana tetapi juga bagi mahasiswa pascasarjana yang ingin memperdalam pemrograman JAVA. BUKU 3: COOKBOOK PEMROGRAMAN JAVA Buku ini diperuntukkan bagi semua programer Java, baik yang pemula maupun yang pro berpengalaman. Para pemula akan mendapati banyak soal dan penyelesaian yang dapat mempercepat pemahamannya. Rangkuman atas fitur-fitur dan pustaka Java akan berguna bagi programer pro. Buku ini cocok menjadi referensi cepat bagi semua kalangan. Buku ini merupakan panduan komprehensif untuk bahasa Java. Sintaks, katakunci, dan prinsip-prinsip pemrograman fundamental secara otomatis levat 290 soal dan penyelesaian yang disajikan. Lewat kekayaan contohnya, buku ini membiarkan kode Java sendiri yang menjelaskan pada Anda.
Three Books In One Belajar Cepat Mudah Dan Mandiri Pemrograman C C Java
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Author : Vivian Siahaan
language : id
Publisher: SPARTA PUBLISHING
Release Date :
Three Books In One Belajar Cepat Mudah Dan Mandiri Pemrograman C C Java written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
BUKU 1: Pemrograman C Konsep dan Implementasi Buku ini menyajikan pendekatan “belajar dari contoh” bagi mahasiswa, instruktur, dan para profesional. Setiap konsep disajikan dalam konteks program utuh, bukan potongan program. Diawali dengan konsep-konsep bahasa C (termasuk operator, struktur kendali, dan fungsi), buku ini berlanjut sampai membahas konsep dan aplikasi struktur data seperti senarai berantai, antrian, tumpukan, dan pohon. Buku ini dimaksudkan untuk mengajari Anda belajar memprogram C dan cocok untuk programer pemula maupun programer berpengalaman. Setiap fitur pemrograman C didiskusikan di sini. Setiap fitur baru disajikan, contoh program utuh disajikan untuk memberikan ilustrasi fitur bahasan. Hal ini merefleksikan filosofi dalam penulisan buku ini: untuk mengajari dengan contoh. Kemudahan dalam pembacaan program sangat ditekankan pada buku ini. Hal ini karena penulis percaya bahwa program harus ditulis sedemikian rupa agar mudah dibaca baik oleh penulis maupun oleh orang lain. Karena buku ini ditulis sebagai tutorial dan kaya contoh, setiap bab yang dirangkum didasarkan pada materi yang disajikan sebelumnya. Oleh karena itu, untuk keuntungan maksimum dari buku ini, Anda direkomendasikan untuk membaca setiap bab secara berurutan. Untuk lebih mengatrol pemahaman, Anda diminta untuk mengerjakan soal latihan di akhir setiap bab sebelum melanjutkan ke bab berikutnya. BUKU 2: Fundamental C++ Konsep Dasar dan Praktek Buku ini merupakan dasar bagi buku kami yang berjudul “Pemrograman C++ untuk Programer”. Buku ini didesain agar mereka yang tidak memiliki pengalaman pemrograman sama sekali dapat menggunakannya. Buku ini bahkan dapat dipergunakan bagi para siswa SMU sederajat dan para pembelajar mandiri. Satu – satunya syarat dalam mempelajari buku ini adalah pengetahuan matematika yang cukup. Bab 1 mendiskusikan elemen – elemen dasar C++. Setelah menyelesaikan bab ini, pembaca akan familiar dengan dasar – dasar C++ dan siap untuk menulis program – program yang cukup kompleks. Operasi masukan / keluaran merupakan hal yang fundamental pada setiap bahasa pemrograman. Hal ini dikenalkan pada Bab 2 dan didiskusikan secara detil. Bab 3 dan 4 mengenalkan struktur kendali untuk mengubah aliran sekuensial dari eksekusi. Bab 5 dan 6 mendiskusikan fungsi – fungsi yang didefinisikan oleh pengguna. Direkomendasikan bahwa pengguna tanpa latar belakang pemrograman perlu menyediakan waktu ekstra dalam mempelajar Bab 5 dan 6. Beberapa contoh disediakan untuk menolong pembaca dalam memahami konsep – konsep pelewatan parameter dan skop sebuah pengenal. Bab 7 mendiskusikan tipe data terdefinisi – pengguna (tipe enumerasi), mekanisme namespace dari C++ Standar ANSI/ISO, dan tipe string. Tipe enumerasi memiliki keterbatasan dalam penggunaannya; Tujuan utama dari tipe enumerasi adalah meningkatkan keterbacaan sebuah program. Bab 8 mendikusikan array secara detil. Bab 9 menjelaskan rekaman (struct) sebagai syarat bagi Anda untuk mempelajari C++ lebih lanjut. BUKU 3: Pemrograman Java Mulai Dari Nol Sampai Master Buku yang dikhususkan bagi pembaca yang benar-benar ingin menguasai fondasi PBO. Karena fondasi harus kokoh, buku ini sungguh-sungguh memperdalam konsep-konsep yang mendasari PBO misalnya pewarisan dan polimorfisme, overloading metode, dan enkapsulasi. Buku ini ditulis karena spirit untuk mendokumentasikan gagasan-gagasan pemrograman berorientasi objek di dalam keluarga besar JAVA. Di Indonesia, sangat jarang ditemui buku yang mendiskusikan pemrograman JAVA yang mengupas secara detil kelebihan dan kekurangan suatu kode sumber. Buku ini menelaah suatu kode sumber dengan memberikan perhatian khusus terhadap potongan-potongan kode yang dianggap penting. Buku ini dikhususkan bagi mahasiswa sarjana dan pembelajar mandiri yang menjadi pemrogram aktif.
New Media
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Author : Martin Lister
language : en
Publisher: Routledge
Release Date : 2008-12-08
New Media written by Martin Lister and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-08 with Language Arts & Disciplines categories.
New Media: A Critical Introduction is a comprehensive introduction to the culture, history, technologies and theories of new media. Written especially for students, the book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates new ways for media studies to respond to new technologies. The authors introduce a wide variety of topics including: how to define the characteristics of new media; social and political uses of new media and new communications; new media technologies, politics and globalization; everyday life and new media; theories of interactivity, simulation, the new media economy; cybernetics, cyberculture, the history of automata and artificial life. Substantially updated from the first edition to cover recent theoretical developments, approaches and significant technological developments, this is the best and by far the most comprehensive textbook available on this exciting and expanding subject. At www.newmediaintro.com you will find: additional international case studies with online references specially created You Tube videos on machines and digital photography a new ‘Virtual Camera’ case study, with links to short film examples useful links to related websites, resources and research sites further online reading links to specific arguments or discussion topics in the book links to key scholars in the field of new media.
Instructional Technology For Teaching And Learning
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Author : Timothy J. Newby
language : en
Publisher: Prentice Hall
Release Date : 2000
Instructional Technology For Teaching And Learning written by Timothy J. Newby and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Business & Economics categories.
This book successfully integrates instructional design principles, methods, media, and computing, and it uses a learner-centered approach that focuses on how to design solid technology-enhanced instruction that increases learning. It details the basic theories and applications of educational technology in a reader-engaging format. Includes a new chapter,Using the Internet andDistance Education , which is particularly timely given the explosion of on-line technology. For educators and school administrators
Math Adventures With Python
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Author : Peter Farrell
language : en
Publisher:
Release Date : 2019
Math Adventures With Python written by Peter Farrell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Mathematics categories.
Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata. Once you've learned the programming basics like loops and variables, you'll write your own programs to solve equations quickly, make cool things like an interactive rainbow grid, and automate tedious tasks like factoring numbers and finding square roots. You'll learn how to write functions to draw and manipulate shapes, create oscillating sine waves, and solve equations graphically. You'll also learn how to: -Draw and transform 2D and 3D graphics with matrices -Make colorful designs like the Mandelbrot and Julia sets with complex numbers -Use recursion to create fractals like the Koch snowflake and the Sierpinski triangle -Generate virtual sheep that graze on grass and multiply autonomously -Crack secret codes using genetic algorithms As you work through the book's numerous examples and increasingly challenging exercises, you'll code your own solutions, create beautiful visualizations, and see just how much more fun math can be!
Pro Android Augmented Reality
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Author : Raghav Sood
language : en
Publisher: Apress
Release Date : 2012-09-08
Pro Android Augmented Reality written by Raghav Sood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-08 with Computers categories.
Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go. Pro Android Augmented Reality walks you through the foundations of building an augmented reality application. From using various software and Android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps. Case studies are included in this one-of-a-kind book, which pairs nicely with other Android development books. After reading Pro Android Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality into your favorite Android smartphone and/or tablet.
Good English A Practical English Book For Elementary Students Kelas Ii Sd Mi
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Author : Dian Nursalih Budi
language : id
Publisher: Penerbit Andi
Release Date :
Good English A Practical English Book For Elementary Students Kelas Ii Sd Mi written by Dian Nursalih Budi and has been published by Penerbit Andi this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Gender Design And Marketing
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Author : Gloria Moss
language : en
Publisher: Gower Publishing, Ltd.
Release Date : 2009
Gender Design And Marketing written by Gloria Moss and has been published by Gower Publishing, Ltd. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Architecture categories.
Table of Contents Foreword; Introduction. Part I Setting the Scene: Customer demographics: identifying the target market; Marketing to men and women. Part II Theoretical Background: Drawings and paintings: production aesthetics and gender; Drawings and paintings: preference aesthetics and gender; Attitudes and language. Part III Applied Background: Graphic, product design and gender: production and preference aesthetics; Web design; Accounting for the differences. Part IV Implications: Implications for graphic, product, web design and marketing; Bibliography; Index.
Survey Of Instructional Design Models
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Author : Tonia A. Dousay
language : en
Publisher: BRILL
Release Date : 2023-06-12
Survey Of Instructional Design Models written by Tonia A. Dousay and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-12 with Education categories.
The Survey of Instructional Design Models, now in its 6th edition, is part literature review, part discussion. The literature review provides a broad foundation to understanding the diversity and use of instructional design models used in research and practice while reflecting on the many changes experienced in the field. The updated taxonomy and assumptions provide guidance on how to consider instructional design models as conceptual and operational tools. From learning space to contextual factors and elements, the taxonomy benefits anyone of interest with practically any level of prior knowledge about the systematic design of instruction. However, the taxonomy is likely to be most useful to people at the ends of the instructional design knowledge continuum: novice instructional designers on one end and instructional design scholars on the other end. The streamlined layout in the latest edition reviews 12 instructional design models currently encountered in a variety of contexts and should assist you in creating a personal mental model to aid in adopting or adapting existing models or when encountering a new model.
The Definitive Antlr 4 Reference
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Author : Terence Parr
language : en
Publisher:
Release Date : 2013-01-22
The Definitive Antlr 4 Reference written by Terence Parr and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-22 with Computers categories.
Programmers run into parsing problems all the time. Whether it's a data format like JSON, a network protocol like SMTP, a server configuration file for Apache, a PostScript/PDF file, or a simple spreadsheet macro language--ANTLR v4 and this book will demystify the process. ANTLR v4 has been rewritten from scratch to make it easier than ever to build parsers and the language applications built on top. This completely rewritten new edition of the bestselling Definitive ANTLR Reference shows you how to take advantage of these new features. Build your own languages with ANTLR v4, using ANTLR's new advanced parsing technology. In this book, you'll learn how ANTLR automatically builds a data structure representing the input (parse tree) and generates code that can walk the tree (visitor). You can use that combination to implement data readers, language interpreters, and translators. You'll start by learning how to identify grammar patterns in language reference manuals and then slowly start building increasingly complex grammars. Next, you'll build applications based upon those grammars by walking the automatically generated parse trees. Then you'll tackle some nasty language problems by parsing files containing more than one language (such as XML, Java, and Javadoc). You'll also see how to take absolute control over parsing by embedding Java actions into the grammar. You'll learn directly from well-known parsing expert Terence Parr, the ANTLR creator and project lead. You'll master ANTLR grammar construction and learn how to build language tools using the built-in parse tree visitor mechanism. The book teaches using real-world examples and shows you how to use ANTLR to build such things as a data file reader, a JSON to XML translator, an R parser, and a Java class->interface extractor. This book is your ticket to becoming a parsing guru! What You Need: ANTLR 4.0 and above. Java development tools. Ant build system optional(needed for building ANTLR from source)