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Three Dimensional Media Technology Ii


Three Dimensional Media Technology Ii
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Three Dimensional Media Technology Ii


Three Dimensional Media Technology Ii
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Author : Hal Thwaites
language : en
Publisher: Montréal : 3DMT Research and Information Center
Release Date : 1994

Three Dimensional Media Technology Ii written by Hal Thwaites and has been published by Montréal : 3DMT Research and Information Center this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Three-dimensional display systems categories.




Novel 3d Media Technologies


Novel 3d Media Technologies
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Author : Ahmet Kondoz
language : en
Publisher: Springer
Release Date : 2014-11-14

Novel 3d Media Technologies written by Ahmet Kondoz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-14 with Technology & Engineering categories.


This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media



Three Dimensional Media Technology Proceedings Of The 1989 International Conference Theory And History 3d Television 3d Film Holography Multidimensional Media


Three Dimensional Media Technology Proceedings Of The 1989 International Conference Theory And History 3d Television 3d Film Holography Multidimensional Media
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Author : Hal Thwaites
language : en
Publisher: Montréal : 3Dmt Research and Information Centre
Release Date : 1990-01-01

Three Dimensional Media Technology Proceedings Of The 1989 International Conference Theory And History 3d Television 3d Film Holography Multidimensional Media written by Hal Thwaites and has been published by Montréal : 3Dmt Research and Information Centre this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990-01-01 with Three-dimensional display systems categories.




3d Future Internet Media


3d Future Internet Media
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Author : Ahmet Kondoz
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-11-12

3d Future Internet Media written by Ahmet Kondoz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-12 with Technology & Engineering categories.


This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. The volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.



Connected Media In The Future Internet Era


Connected Media In The Future Internet Era
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Author : Ahmet Kondoz
language : en
Publisher: Springer
Release Date : 2016-10-08

Connected Media In The Future Internet Era written by Ahmet Kondoz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-08 with Technology & Engineering categories.


This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.



Three Dimensional Imaging Visualization And Display


Three Dimensional Imaging Visualization And Display
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Author : Bahram Javidi
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-07-15

Three Dimensional Imaging Visualization And Display written by Bahram Javidi and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-15 with Science categories.


Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.



2 5d Printing


2 5d Printing
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Author : Carinna Parraman
language : en
Publisher: John Wiley & Sons
Release Date : 2018-10-22

2 5d Printing written by Carinna Parraman and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-22 with Technology & Engineering categories.


A guide that examines the history and current state of 2.5D printing and explores the relationship between two and three dimensions 2.5D Printing: Bridging the Gap Between 2D and 3D Applications examines the relationship between two- and three-dimensional printing and explores the current ideas, methods, and applications. It provides insights about the diversity of our material culture and heritage and how this knowledge can be used to design and develop new methods for texture printing. The authors review the evolving research and interest in working towards developing methods to: capture, measure and model the surface qualities of 3D and 2D objects, represent the appearance of surface, material and textural qualities, and print or reproduce the material and textural qualities. The text reflects information on the topic from a broad range of fields including science, technology, art, design, conservation, perception, and computer modelling. 2.5D Printing: Bridging the Gap Between 2D and 3D Applications provides a survey of traditional methods of capturing 2.5D through painting and sculpture, and how the human perception is able to judge and compare differences. This important text: Bridges the gap between the technical and perceptual domains of 2D and 3D printing Discusses perceptual texture, color, illusion, and visual impact to offer a unique perspective Explores how to print a convincing rendering of texture that integrates the synthesis of texture in fine art paintings, with digital deposition printing Describes contemporary methods for capturing surface qualities and methods for modelling and measuring, and ways that it is currently being used Considers the impact of 2.5D for future technologies 2.5D Printing is a hands-on guide that provides visual inspiration, comparisons between traditional and digital technologies, case studies, and a wealth of references to the world of texture printing. Please visit the companion website at: www.wiley.com/go/bridging2d3d . www.wiley.com/go/bridging2d3d



Three Dimensional Imaging Techniques


Three Dimensional Imaging Techniques
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Author : Takanori Okoshi
language : en
Publisher: Elsevier
Release Date : 2012-12-02

Three Dimensional Imaging Techniques written by Takanori Okoshi and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-02 with Technology & Engineering categories.


Three-Dimensional Imaging Techniques provides an overview of the development and practical applications of three-dimensional imaging techniques. This text deals with holographic and nonholographic techniques, with a focus on efficiency, speckle noise, resolution, white-light reconstruction, white-light recording, and color holography. This book is comprised of nine chapters, wherein Chapter 1 provides a brief history of information media in human society. Chapter 2 presents the history of depth perception and the principle of the Wheatstone stereoscope, and Chapter 3 examines the construction of human eyes as the most important source of depth perception. Chapter 4 focuses on the optimum design of lens-sheet pictures, whereas Chapters 5 and 6 examine the technical drawbacks that limit the versatility in three-dimensional imaging technology. The features of holographic techniques, such as holographic stereoscreens and computer-generated holograms, are discussed in Chapters 7 and 8. Finally, Chapter 9 discusses the possible classifications based on applications, including microscopy, television, X-ray imaging, movies, and acoustical imaging. This book is intended for electronic engineers, researchers, and readers who are interested in the field of three-dimensional imaging.



Three Dimensional Television Video And Display Technologies


Three Dimensional Television Video And Display Technologies
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Author : Bahram Javidi
language : en
Publisher: Springer Science & Business Media
Release Date : 2002-08-15

Three Dimensional Television Video And Display Technologies written by Bahram Javidi and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-08-15 with Technology & Engineering categories.


The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.



Three Dimensional Integrated Circuit Design


Three Dimensional Integrated Circuit Design
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Author : Yuan Xie
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-12-02

Three Dimensional Integrated Circuit Design written by Yuan Xie and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-02 with Technology & Engineering categories.


We live in a time of great change. In the electronics world, the last several decades have seen unprecedented growth and advancement, described by Moore’s law. This observation stated that transistor density in integrated circuits doubles every 1. 5–2 years. This came with the simultaneous improvement of individual device perf- mance as well as the reduction of device power such that the total power of the resulting ICs remained under control. No trend remains constant forever, and this is unfortunately the case with Moore’s law. The trouble began a number of years ago when CMOS devices were no longer able to proceed along the classical scaling trends. Key device parameters such as gate oxide thickness were simply no longer able to scale. As a result, device o- state currents began to creep up at an alarming rate. These continuing problems with classical scaling have led to a leveling off of IC clock speeds to the range of several GHz. Of course, chips can be clocked higher but the thermal issues become unmanageable. This has led to the recent trend toward microprocessors with mul- ple cores, each running at a few GHz at the most. The goal is to continue improving performance via parallelism by adding more and more cores instead of increasing speed. The challenge here is to ensure that general purpose codes can be ef?ciently parallelized. There is another potential solution to the problem of how to improve CMOS technology performance: three-dimensional integrated circuits (3D ICs).