Three Dimensional Object Recognition Systems


Three Dimensional Object Recognition Systems
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Three Dimensional Object Recognition Systems


Three Dimensional Object Recognition Systems
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Author : Anil K Jain
language : en
Publisher:
Release Date : 1993-05-05

Three Dimensional Object Recognition Systems written by Anil K Jain and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-05-05 with Computers categories.


The design and construction of three-dimensional [3-D] object recognition systems has long occupied the attention of many computer vision researchers. The variety of systems that have been developed for this task is evidence both of its strong appeal to researchers and its applicability to modern manufacturing, industrial, military, and consumer environments. 3-D object recognition is of interest to scientists and engineers in several different disciplines due to both a desire to endow computers with robust visual capabilities, and the wide applications which would benefit from mature and robust vision systems. However, 3-D object recognition is a very complex problem, and few systems have been developed for actual production use; most existing systems have been developed for experimental use by researchers only. This edited collection of papers summarizes the state of the art in 3-D object recognition using examples of existing 3-D systems developed by leading researchers in the field. While most chapters describe a complete object recognition system, chapters on biological vision, sensing, and early processing are also included. The volume will serve as a valuable reference source for readers who are involved in implementing model-based object recognition systems, stimulating the cross-fertilisation of ideas in the various domains. The variety of topics on Image Communication is so broad that no one can be a specialist in all the topics, and the whole area is beyond the scope of a single volume, while the requirement of up to date information is ever increasing. This new closed-end book series is intended both as a comprehensive reference for those already active in the area of Image Communication, as well as providing newcomers with a foothold for commencing research. Each volume will comprise a state of the art work on the editor's/author's area of expertise, containing information until now scattered in many journals and proceedings.



Three Dimensional Object Recognition From Range Images


Three Dimensional Object Recognition From Range Images
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Author : Minsoo Suk
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Three Dimensional Object Recognition From Range Images written by Minsoo Suk and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer graphics, computer animation, database management systems, and computer-aided design and manufacturing systems. Computer Science Workbench represents an important new contribution in the field of practical computer technology. T08iyasu L. Kunii PREFACE The primary aim of this book is to present a coherent and self-contained de scription of recent advances in three-dimensional object recognition from range images. Three-dimensional object recognition concerns recognition and localiza tion of objects of interest in a scene from input images. This problem is one of both theoretical and practical importance. On the theoretical side, it is an ideal vehicle for the study of the general area of computer vision since it deals with several important issues encountered in computer vision-for example, issues such as feature extraction, acquisition, representation and proper use of knowl edge, employment of efficient control strategies, coupling numerical and symbolic computations, and parallel implementation of algorithms. On the practical side, it has a wide range of applications in areas such as robot vision, autonomous navigation, automated inspection of industrial parts, and automated assembly.



Three Dimensional Computer Vision


Three Dimensional Computer Vision
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Author : Olivier Faugeras
language : en
Publisher: MIT Press
Release Date : 1993

Three Dimensional Computer Vision written by Olivier Faugeras and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition. Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.



Machine Vision For Three Dimensional Scenes


Machine Vision For Three Dimensional Scenes
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Author : Herbert Freeman
language : en
Publisher: Elsevier
Release Date : 2012-12-02

Machine Vision For Three Dimensional Scenes written by Herbert Freeman and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-02 with Technology & Engineering categories.


Machine Vision for Three-Dimensional Scenes contains the proceedings of the workshop "Machine Vision - Acquiring and Interpreting the 3D Scene" sponsored by the Center for Computer Aids for Industrial Productivity (CAIP) at Rutgers University and held in April 1989 in New Brunswick, New Jersey. The papers explore the applications of machine vision in image acquisition and 3D scene interpretation and cover topics such as segmentation of multi-sensor images; the placement of sensors to minimize occlusion; and the use of light striping to obtain range data. Comprised of 14 chapters, this book opens with a discussion on 3D object recognition and the problems that arise when dealing with large object databases, along with solutions to these problems. The reader is then introduced to the free-form surface matching problem and object recognition by constrained search. The following chapters address the problem of machine vision inspection, paying particular attention to the use of eye tracking to train a vision system; images of 3D scenes and the attendant problems of image understanding; the problem of object motion; and real-time range mapping. The final chapter assesses the relationship between the developing machine vision technology and the marketplace. This monograph will be of interest to practitioners in the fields of computer science and applied mathematics.



Representations And Techniques For 3d Object Recognition And Scene Interpretation


Representations And Techniques For 3d Object Recognition And Scene Interpretation
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Author : Derek Santhanam
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Representations And Techniques For 3d Object Recognition And Scene Interpretation written by Derek Santhanam and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Computers categories.


One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions



Object Recognition


Object Recognition
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Author : M. Bennamoun
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Object Recognition written by M. Bennamoun and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Automatie object recognition is a multidisciplinary research area using con cepts and tools from mathematics, computing, optics, psychology, pattern recognition, artificial intelligence and various other disciplines. The purpose of this research is to provide a set of coherent paradigms and algorithms for the purpose of designing systems that will ultimately emulate the functions performed by the Human Visual System (HVS). Hence, such systems should have the ability to recognise objects in two or three dimensions independently of their positions, orientations or scales in the image. The HVS is employed for tens of thousands of recognition events each day, ranging from navigation (through the recognition of landmarks or signs), right through to communication (through the recognition of characters or people themselves). Hence, the motivations behind the construction of recognition systems, which have the ability to function in the real world, is unquestionable and would serve industrial (e.g. quality control), military (e.g. automatie target recognition) and community needs (e.g. aiding the visually impaired). Scope, Content and Organisation of this Book This book provides a comprehensive, yet readable foundation to the field of object recognition from which research may be initiated or guided. It repre sents the culmination of research topics that I have either covered personally or in conjunction with my PhD students. These areas include image acqui sition, 3-D object reconstruction, object modelling, and the matching of ob jects, all of which are essential in the construction of an object recognition system.



A Knowledge Based Object Recognition System For Applications In The Space Station


A Knowledge Based Object Recognition System For Applications In The Space Station
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Author : National Aeronautics and Space Administration (NASA)
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2018-06-27

A Knowledge Based Object Recognition System For Applications In The Space Station written by National Aeronautics and Space Administration (NASA) and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-27 with categories.


A knowledge-based three-dimensional (3D) object recognition system is being developed. The system uses primitive-based hierarchical relational and structural matching for the recognition of 3D objects in the two-dimensional (2D) image for interpretation of the 3D scene. At present, the pre-processing, low-level preliminary segmentation, rule-based segmentation, and the feature extraction are completed. The data structure of the primitive viewing knowledge-base (PVKB) is also completed. Algorithms and programs based on attribute-trees matching for decomposing the segmented data into valid primitives were developed. The frame-based structural and relational descriptions of some objects were created and stored in a knowledge-base. This knowledge-base of the frame-based descriptions were developed on the MICROVAX-AI microcomputer in LISP environment. The simulated 3D scene of simple non-overlapping objects as well as real camera data of images of 3D objects of low-complexity have been successfully interpreted. Dhawan, Atam P. Unspecified Center NAG9-203...



Viewpoint Specific Representations In Three Dimensional Object Recognition


Viewpoint Specific Representations In Three Dimensional Object Recognition
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Author : Shimon Edelman
language : en
Publisher:
Release Date : 1990

Viewpoint Specific Representations In Three Dimensional Object Recognition written by Shimon Edelman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computer vision categories.




Robotics Research Technical Report


Robotics Research Technical Report
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Author : David G. Lowe
language : en
Publisher: Forgotten Books
Release Date : 2018-02-03

Robotics Research Technical Report written by David G. Lowe and has been published by Forgotten Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-03 with Science categories.


Excerpt from Robotics Research Technical Report: Three-Dimensional Object Recognition From Single Two-Dimensional Images Much recent research in computer vision has been aimed at the reconstruction of depth information from the two-dimensional visual input. An assumption underlying some of this research is that the recognition of three-dimensional objects can most easily be carried out by matching against reconstructed three-dimensional data. However, there is reason to believe that this is not the primary pathway used for recognition in human vision and that most practical applications of computer vision could similarly be performed without bottom-up depth reconstruction. Although depth measurement has an important role in certain visual problems, it is often unavailable or is expensive to obtain. General-purpose vision must be able to function effectively even in the absence of the extensive information required for bottom-up reconstruction of depth or other physical properties. In fact, humanvision does function very well at recognizing images, such as simple line drawings, that lack any reliable clues for the reconstruction of depth prior to recognition. This capability also parallels many other areas in which human vision can make use of partial and locally ambiguous information to achieve reliable identifications. This paper presents several methods for bridging the gap between two - dimensional images and knowledge of three dimensional objects without any preliminary derivation of depth. Of equal importance, these methods address the critical problem of robustness, with the ability to function in spite of missing data, occlusion, and many forms of image degradation. How is it possible to recognize an object from its two-dimensional projection when we have no prior knowledge of the viewpoint from which we will be seeing it? An important role is played by the process of perceptual organization, which detects groupings and structures in the image that are likely to be invariant over wide ranges of viewpoints. While it is true that the appearance of a three-dimensional object can change completely as it is viewed from different viewpoints, it is also true that many aspects of an object's projection remain invariant over large ranges of viewpoints (examples include instances of connectivity, collinearity, parallelism, texture properties, and certain symmetries). It is the role of perceptual organization to detect those image groupings that are unlikely to have arisen by accident of viewpoint or position. Once detected, these groupings can be matched to corresponding structures in the objects through a knowledge-based matching process. It is possible to use probabilistic reasoning to rank the potential matches in terms of their predicted reliability, thereby focusing the search on the most reliable evidence present in a particular image. About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.



Analysis And Interpretation Of Range Images


Analysis And Interpretation Of Range Images
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Author : Ramesh C. Jain
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Analysis And Interpretation Of Range Images written by Ramesh C. Jain and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Computer vision researchers have been frustrated in their attempts to automatically derive depth information from conventional two-dimensional intensity images. Research on "shape from texture", "shape from shading", and "shape from focus" is still in a laboratory stage and had not seen much use in commercial machine vision systems. A range image or a depth map contains explicit information about the distance from the sensor to the object surfaces within the field of view in the scene. Information about "surface geometry" which is important for, say, three-dimensional object recognition is more easily extracted from "2 1/2 D" range images than from "2D" intensity images. As a result, both active sensors such as laser range finders and passive techniques such as multi-camera stereo vision are being increasingly utilized by vision researchers to solve a variety of problems. This book contains chapters written by distinguished computer vision researchers covering the following areas: Overview of 3D Vision Range Sensing Geometric Processing Object Recognition Navigation Inspection Multisensor Fusion A workshop report, written by the editors, also appears in the book. It summarizes the state of the art and proposes future research directions in range image sensing, processing, interpretation, and applications. The book also contains an extensive, up-to-date bibliography on the above topics. This book provides a unique perspective on the problem of three-dimensional sensing and processing; it is the only comprehensive collection of papers devoted to range images. Both academic researchers interested in research issues in 3D vision and industrial engineers in search of solutions to particular problems will find this a useful reference book.